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Obsolete, added to new Move It.
@john3645, there is NO NEED to continue this mod since it has been superseded by the revised Move It mod released January 9th 2019 (link one post before your's).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1619685021
Not only does it generate the: A Mod caused an error[ModException] as described below, but it also hangs the game on loading any maps - getting rid of the mod solves the problem!
It is a useful mod so it would be worth looking into...
A Mod caused an error [ModException]
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0:highrise:
Anyway, this pops up immediately, every time I click the box to enable this mod;
--------------------------------------------------------------------------------------------
A Mod caused an error [ModException]
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
--------------------------------------------------------------------------------------------
Hope this helps! :)
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
A Mod caused an error [ModException]
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
It used to be a good mod, but causing error roght now.
An alarming amount network tiling mods have hit the workshop such as King Lenos draggable grass curbs, Rony's draggable road lines, Badi DEA's draggable pipes, network fences (jersey barriers, crash barriers), Avanya overpass support network, and others if I missed them.
I think it would be prudent now to include those mods as new filters so that people who place these on top of roads will not run into node selection conflicts. There will be many times where the nodes now overlap and become unselectable. I once could not separate the concrete barrier network from the road nodes when I needed to raise the barriers only.
I though I'd bring this concern to your attention. I'm sure 1000's here will also support this decision. I really hope its not too late to code this into your update. Thank you for many years of mods my fellow brother!
Can someone confirm it?
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
A Mod caused an error [ModException]
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
Additional, in list of all mods, this mod has NO NAME, it is only displayed as number
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
A Mod caused an error [ModException]
Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0