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UA: Articles of Confederation - +2 Happiness, +10% Defense for each city. Bonus food and production from inter-empire trade routes.
UU: Enslaved Human Being: faster build time, more movement, reduced gold cost, cannot be deleted.
-----------After Entering Renaissance Era: when captured by an enemy Civ, permanent +1 happiness for that civ and Worker becomes most common melee combat unit they posses (Musketman, Infantry, Marine, etc. . .) with special promotion (Dunmore's Proclamation: Bonus when attacking Confederate Cities).
UB: Dixie Plantation: +2 Food, +2 Production (improves as farm and mine with techs) - built next to plantation, same no adjacent restriction as chateau. Bonus gold when pillaged.
Strong benefits from exploiting human beings, esp early in the game, but also makes them huge targets for other civs later in the game.