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MOAR
I enjoyed the lore, the design of the map was stunning !
Will definitly do it again someday with friends.
Thank you soooo much for bringing us amazing custom content to play on.
Keep on the good work Noam2000!
~Zeo
60s Evil Villain theme based levels are awesome.
The only problem was the beggining was a little easy, and the end was, kinda easy, also the level is non-linear
GG
In my opinion this map created by you has a somewhat confusing style. Because there are elements that come from Crash Bandicoot, Sonic, SS2, etc.
If you have to make a map for Serious Sam Fusion, in my opinion try to follow a style. For example, "If you want to make a map inspired by Crash Bandicoot uses more colors, templates, Crash Bandicoot's music Twinsanity."
Or remove all these references is a normal map of SS2 inspired by Planet M'Digbo.
This is my suggestion.
Weapons are unbalanced, the yellow pistol is way more useful than shotguns and uzis, and the minigun is the best available weapon. I've switched from minigun only when I ran out of ammo.
Fights are very basic and SS2-like, with same enemies respawning in same patterns in the same amount of time. There were moments where I wanted to go and continue but monsters were still spawning and I just killed them the second they spawn. The only encounter that I liked was the underground trap with orcs. The corridor before the final boss is a huge difficulty spike and the final boss itself is pretty easy (excluding the unavoidable black hole attack).
There was a place in which I could see the other side of the rocks and it looked terrible. Invisible walls everywhere are also very annoying and discourage from exploring.
Overally, it's a very mediocre map. I like the visuals and the theme, but gameplay is just boring copy of SS2.
This is just bad design, you have no indication that you are doing something, you have no idea that you failed. You should change that.
As for the valves - they need to be pressed in a certain order. The totems will give you a clue.
The order is 2-5-3-1-4
Gonna try this later.
Some things I've noticed:
-The yellow SS2 weapon that you start with (no idea what it's called) is way too OP, there's basically no reason to use shotguns over it.
-Red Orc's grenades have a massive splash damage, you basically cannot escape them.
@Spy's Cr3ed What is the error?