Natural Selection 2

Natural Selection 2

ns2_co_nest
12 Comments
|-DMD-| Rusty 3 Jan, 2019 @ 5:02am 
ModID: 6B0711E
Zochl 27 Dec, 2013 @ 2:32am 
would you like to update your map? there are a lot of bugs with current ns2 builds
GameOver 4 Sep, 2013 @ 3:15am 
Build 253... Map causes lot's of lag!
ZERO <ibis> 3 Jun, 2013 @ 1:17pm 
What is the modid?
Darl 5 Mar, 2013 @ 8:29am 
Mod id pliz?
CtrlAltDel  [author] 16 Jan, 2013 @ 4:35pm 
I'm sorry to say I've not played the Hidden Mod. Glad it's working out for it though.
Ownkruid 16 Jan, 2013 @ 6:12am 
Congratulations! You've just created the first viable map for the Hidden Mod.
CtrlAltDel  [author] 18 Dec, 2012 @ 5:57am 
Thanks guys. I'm glad you're enjoying it.

Ready rooms been updated with Cinematics. Added some more Occullion Geometry.

At the moment Aliens are winning this map 62% of the time. But they seem to be winning by that margin across all maps currently. So I'm wary to make map changes till some more game balancing changes have come into affect. Either way I'm keeping an eye on it.

Don't forget to vote.
jeffdekay 17 Dec, 2012 @ 8:02am 
nice map added to my server mapcycle
Stryker 13 Dec, 2012 @ 1:58pm 
A great addition to the combat mod! Thanks W (+) |2 T H Y!!!
CtrlAltDel  [author] 10 Dec, 2012 @ 4:46pm 
Thanks Brian. I made this map in a little over a week. I'm currently testing it on the Monash #3 Combat Server. *** Thanks Endar *** It's plays very well I average 150 fps on my rig. First version was too dark so I've amped up the ambient light. lighting is very time consuming so it's a work in progress.
I'm yet to finish the ceilings. And I'm going to add more cover for aliens to hide behing and ambush with.
Brian 10 Dec, 2012 @ 10:21am 
That looks interesting. I haven't seen an all-cave map until now! Just need to get it on some servers!