XCOM 2
Allies Unknown Redux Species: Turians
97 Comments
Dęąth Viper 21 Dec, 2024 @ 10:12am 
Thanks! I sent friend request :steamhappy:
RealityMachina  [author] 21 Dec, 2024 @ 9:36am 
Oh, sure, that's fine!
Dęąth Viper 20 Dec, 2024 @ 11:21pm 
Here to request permission to publish an updated version of this mod! Id like to publish a few actually, with updated perks / stat growths and custom "elite" classes similar to how you did the sangheili mod.
Dęąth Viper 23 Oct, 2022 @ 3:59pm 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Haru 16 May, 2022 @ 2:36am 
ive literally disabled every custimization mod i own and the turian hoods still do not show up unless one generates with it naturally, please how do i fix this
Grimjaw 5 Jan, 2022 @ 4:28pm 
any chance of an update so this will work with the Palavan cosmetics mod?
ScriptGenius12 29 Dec, 2021 @ 2:12pm 
Does this feature Garrus's visor?
DaciaSaoirse 16 Jul, 2021 @ 9:27pm 
I have a bug with most of the allies unknown species, but I first found it with this one. Various categories of cosmetics (as in arms, legs, etc.) are showing up completely empty so I can only use whatever was randomly generated.
B4skerV1lle 15 Mar, 2021 @ 2:59pm 
Where do I find the hoods tho...
I can only use them if the Rookie generates with them
Dedicated 18 Apr, 2020 @ 10:15pm 
I also have the will bug. My turian's will doesn't recover over time, but he also never seems to get tired.
North A-312 17 Apr, 2020 @ 10:46am 
the mod didnt work, i have all and no mod conflicts, what can i do?
DragonKingAbashī 14 Feb, 2020 @ 2:55am 
@ilego you either have a mod conflict or, most likely the issue, you are not subbed to all of the required mods. I have used this and nearly all of RealityMachina's mod and they work perfectly fine. If not, RealityMachina is quick to fix whatever the bug may be.
Exo Stranger 13 Feb, 2020 @ 8:47pm 
seems not to work
Littleman 28 Dec, 2019 @ 3:36pm 
@skomasky also check the description of the main mod, that tells you how to get these characters
Littleman 28 Dec, 2019 @ 3:35pm 
@skomasky is the character selection set to random and the character pool?
INFOWARS 21 Jul, 2019 @ 3:56pm 
I havent had a single turian show up for recruitment yet im not sure the mod is working and i dont know why it wouldnt be.
vomder 31 Mar, 2019 @ 10:14pm 
Would love to see this place nice with the Palaven mod by Kexx. As it is, selecting the Turian Rookie makes some of the options disappear.
SuspiciousSeal 23 May, 2018 @ 1:55pm 
since it seem a bit strange to me that turians have no downside, I edited it to give them one less mobilty.
nosrick 4 Apr, 2018 @ 11:50pm 
I'm having a strange bug where my female Turian Sharpshooter's Will isn't recovering. Is there any workaround/fix to this? She's also not showing up on the "mission complete" screen where it shows who is wounded, promoted, etc.
Red 24 Mar, 2018 @ 10:14am 
Thanks Kane and Machina. Also go Salamanders
Juju 24 Mar, 2018 @ 8:17am 
Just test after the update with only the five minimum required mods (No Kexx): All textures on all armour pieces are fixed! Garrus' arms also appear in the list now. There's still one issue: The Garrus visor upper and lower face props appear on the list but I don't see them on the character. They appear when I select "Upper face prop 15" and "Lower face prop 11". Again this is with no other mods installed and all DLCs. Well at least it's fully usable now, thanks for the quick fix!
Red 23 Mar, 2018 @ 3:13pm 
interesting
Juju 23 Mar, 2018 @ 2:22pm 
UPDATE 3: Alright, so last test. I realized turians can't generate with Garrus' arms by default when Kexx's Garrus mod is installed but they can generated with his torso, legs, visor, head. I uninstalled Kexx's mod, got a turian generated by default with the right arms and made him look exactly like Garrus. Head, visor and gun were the only parts not blackened. Then I reinstalled Kexx's mod and checked my Garrus: textures were back but the arms had vanished. Anyway, I hope all this helps you figure out what's going on.
Juju 23 Mar, 2018 @ 2:03pm 
UPDATE 2: Installing Kexx's "WOTC Garrus Squadmate" fixes the black textures, however the problems with Garrus' arms and visor still remain.
Juju 23 Mar, 2018 @ 1:58pm 
UPDATE: So I reinstalled the entire game and installed only 5 mods: Allies Unknown and it's 3 requirements (Community Highlander, Evac Zone Fix and More Resistance Order pages) as well as this mod. I still have the same issues as below, with multiple different graphic settings including max. I did notice that when I change a character to a turian in the character pool, it is possible for that character to be generated by default with Garrus' arms, which are blackened like his torso. However, accessing the menu to change one of the arms changes both of them instantly and I can't select them again since they're not on the list.
Juju 23 Mar, 2018 @ 9:26am 
I'm in a similar situation to tuckercooper247, but when Kexx's stuff is installed the black textures are back to normal for some reason, but Garrus' arms still don't appear. Also, Garrus' visor in both upper and lower face props are not identified correctly: if I press on them, nothing happens. I have to select another prop two options above it, just named Prop number something and that's Garrus's visor.
bloodraven247 19 Mar, 2018 @ 1:50pm 
Having the same 'black armor' issues that everyone else is having...
Seviray 14 Mar, 2018 @ 3:13pm 
I don't have quite as many issues as tuckercooper23, but I also have missing L/R arms for Garrus on Turian armor selections :L
Red 2 Mar, 2018 @ 7:52pm 
I am not using Kexx's stuff with this. I have everything running tip top, a fourth of the options are black, and Garrus has no arms. Quarians work great this one just seems to have a couple kinks.
Puggly the Grey 3 Feb, 2018 @ 9:17am 
I tried the mod with all other mods disabled, and with graphic settings set to max, still getting black armor. I also checked to make sure my video driv...thingy, was up to date, and it is. I'm just gunna give up and play my game without this.
RealityMachina  [author] 3 Feb, 2018 @ 8:50am 
Can not replicate with just this mod installed.

To people reporting black texture issues, are you *also* using Kexx's mod for turian cosmetics at the same time?
Puggly the Grey 3 Feb, 2018 @ 8:33am 
Several of the Armor options appear comepletely black in game. I've tried turning my graphics setting up to maximum but that did not fix the problem.
Hermit 31 Dec, 2017 @ 12:44am 
@Princess Fluffy Whiskers @Cirid @Time Turner up your graphics settings. that works.
Mice 10 Dec, 2017 @ 11:17pm 
I am having the same problem, the units seem to work fine except for the models for the armor themselves, they barely change color and if I attempt to customize it the game just freezes up, other than that, loving this
Cirid 23 Nov, 2017 @ 1:42pm 
I'm having that problem as well, set 0, 4 and 6 for the males are all black.
Lucidnonsense 16 Oct, 2017 @ 1:24pm 
a bunch of the options are like...textureless, just black
Bearclaw27 29 Sep, 2017 @ 6:40pm 
Update: looks like Garrus arms are available for human soldiers, but not for Turian ones.
Bearclaw27 29 Sep, 2017 @ 6:24pm 
I remember asking about this before (can't find my comment, but IIRC you had actually already addressed the issue), but I can't seem to find arms that go with Garrus armor. There are 8 torsos and legs, but only 7 arms.
Darth Ginny 29 Sep, 2017 @ 12:38pm 
Do i need to select the origin country for turians for the race to work with Garus?

I cant findt it in my list. I have all the others, Asari republic etc.
3D Master 21 Sep, 2017 @ 7:07am 
So, I also have Palaven installed, and so I wanted to create Nyreen Kandross as a proper Turian. Her head being a helmet in that mod.

To my great disappointment I find I cannot pick an invisible head amon the Turian rookie; and as for heads/helmets I only have the option of no helmet, or some Turian helmets; and thus cannot give her her own head.

I was hoping you'd update your mod to add this in.
Desdelca 20 Sep, 2017 @ 8:28am 
@Schteeekam, he made a seperate mod that fixes that.
Sundeer 20 Sep, 2017 @ 7:08am 
i have a bug where my turians dont count towards mission objectives when you have to have the soldiers in a certain spot (like an evac zone or on the chosen mission when you gotta teleport)
GrimsApprentice 19 Sep, 2017 @ 10:41pm 
So im a little new to the modding done through steam workshop, do I need to modify game files in the game directory files (Ini. Exe. etc...) For this to work?
Strider 16 Sep, 2017 @ 9:49am 
Does Garrus' stuff work properly for everyone? For me, his default armor is all here except for his arms. 8 options for torso/legs. 7 options for arms.
BickMecK 10 Sep, 2017 @ 11:31am 
@Drakon yes i know but it dont work for me
Desdelca 10 Sep, 2017 @ 11:28am 
he made mod to hot fix it
BickMecK 10 Sep, 2017 @ 10:23am 
@realityMachina i have still the bug that your species are not registered when i have to take the elevator in the chosen mission the still left behind last time i had a team of 3 normal human soldiers and 2 Asari and 1 Turian and the ''Aliens'' could not take the elevator !!

Sorry for that bad english its not my nativ XD in the cangelog you mentioned that the bug should be solved but not for mee !! Any suggestions???
Have a nice Day:xcom2grenadier:
Arkhangel 7 Sep, 2017 @ 11:27pm 
@reality: they do for me now too. apparently it's just female turians that you've tried to port over from your old CP. the randoms i got earlier on before the update, so they're probably fixed now.
RealityMachina  [author] 7 Sep, 2017 @ 11:00pm 
I'm sorry, I cannot replicate this with the mod standalone: voices and character creation in general work fine for me for both genders of Turians.
Arkhangel 7 Sep, 2017 @ 9:36pm 
Seems to work fine with porting over male turians.looks like it's just female turians getting screwed over.