War for the Overworld

War for the Overworld

Webbernever1's Beginner Campaign - Conquest of Aurelis
12 Comments
Burkle 20 May, 2019 @ 11:58am 
Incredible, really enjoyed this game and appreciate the massive effort that has gone into making this! I was getting bored with repeating the main game and this has filled that hole! Thank you! :D
Korvek  [author] 18 Mar, 2019 @ 6:06am 
I have finally updated this campaign. See https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1686688091 for the 2.0 version!
Korvek  [author] 30 Apr, 2018 @ 7:36am 
No worries. Should you wish to try the intermediate, feel free to let me know how it goes...and if there are any glaring issues.
Ryzel Rapscallion 30 Apr, 2018 @ 7:28am 
Sweet! I really look forward to it! Thanks for all the effort you've put in to these!
Korvek  [author] 29 Apr, 2018 @ 7:51am 
It has changed things quite a lot...I definitely need to be revising levels. I do plan to start doing this soon.
Ryzel Rapscallion 29 Apr, 2018 @ 7:39am 
Hello! Just wanted to say this campaign is awesome. I was wondering if the new skirmish AI changes affect any difficulty decisions in this campaign or your other campaigns? Or if you're going to be revisiting these campaigns with the enhanced map editor?

Thanks!
Moneybucks 8 Apr, 2018 @ 11:50am 
Just wanted to drop a note to say how cool your campaign was. Kudos for clever use of skirmish mode etc and making a campaign that feels better than the vanilla WFTO one- makes me wonder what could have been with a map editor that supported triggered events, scripts etc. Even DK1 had a bit of that in its editor.

Going to go on and try your medium and hard campaigns next. Thanks!
BudlikyCZ 25 Mar, 2018 @ 12:48pm 
Love this game!! I bought not even knowing there is a mod support from steam workshop! Which automaticaly double the amount of fun and content you get for the price of the game! And I just found you. Heading straight into the scenario! THanks a lot
Marshall 3 Dec, 2017 @ 11:52am 
"Random Question"
Will there be event's in the new 2.0?

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I dont mean the campaign makers, I mean like giving map makers a chance to create their own triggers throughtout the game, which in turn would and add move adversity to the game.

Personally I prefer to play maps as well as the campaigns over and over again, to try the different tactics. Although I would like to give map editing ago eventually.
I love the ideas put forward from the work shop, excellent custom maps. Im currently doing Webbernever1's Begginner campaing, not that im a noob haha, I just wanted to read through the lore he has written, It's very in-depth and I would advise anyone to give it a go. Its like reasding a book but you can me the characters!

Big Thankyou to WEbbernever 1!!!!
Omelchior 25 Nov, 2017 @ 3:46am 
love your work a 10/10
Crythor 20 Sep, 2017 @ 4:10am 
Very good campain for new players. Had a lot of fun playtesting it.
Biervampir [AUT] 10 Sep, 2017 @ 5:07pm 
10/10, would bang