Company of Heroes 2

Company of Heroes 2

Himmelsdorf
13 Comments
Armacron  [author] 28 Feb, 2024 @ 7:06am 
There is not currently. It's doubtful but since I was thinking about making maps again I might make one.
Pietrek 24 Feb, 2024 @ 12:38pm 
is there a 4v4 version?
Armacron  [author] 20 Dec, 2017 @ 8:31am 
Considering working on a winter version of this map.
L0ssCommand3r 6 Dec, 2017 @ 12:37pm 
Nice map!
denis2004db 4 Dec, 2017 @ 10:16am 
World of Tanks nice
Fluffy Lamb Rip rick may 2 Dec, 2017 @ 4:59pm 
world of tank flashbacks this map was a nightmare to move through
【SHU】Displacer Beast 26 Oct, 2017 @ 6:32pm 
lol add tog
dwPK 5 Sep, 2017 @ 3:38pm 
thanks Armacron!
Armacron  [author] 5 Sep, 2017 @ 9:49am 
@Deevy if you mean play the map just hit the subscribe button. If you mean have the map data/file for the worldbuilder regrettably you cannot.

And Jaystack im really happy that you are enjoying the map!
dwPK 4 Sep, 2017 @ 4:22pm 
How can i download it? Love it want to use it!
jay stack 2 Sep, 2017 @ 3:32pm 
thanks for the hard work a great map with natural weather !
Armacron  [author] 1 Sep, 2017 @ 10:23am 
And now that I got them working I am way too afraid to alter the description for the map in case I somehow save it wrong and get a fatal scar error so here it is.(traumatized mapmaker)

A combined special ooperations group was formed consisting of British and American forces. Their mission was to disrupt supply lines in the small town of Himmelsdorf. Although sucessfull in their endeavor, they quickly found themselves surrounded as German forces poured in from all directions in their attempt to re-establish their vital supply network. Alone and outnumbered, the British and American soldiers stood their ground in one last, desperate stand. Clinging to the hope that the main force would arrive in time....
Armacron  [author] 1 Sep, 2017 @ 10:18am 
Salutations ladies and gentlemen I proudly present to you Himmelsdorf! You may see that there are a whopping 11 change notes, please allow me to explain. I made this into a night map with lots of lamps and lights and although they worked in the worldbuilder they didn't in the game itself. 3 Hours of working on the issue-its so much more complicated then I imagined- got it so that the lights work now! So in summation, nothing about balance or looks or anything(aside from the lights) has been altered in any way it jsut took me 11 iterations to get them working.