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回報翻譯問題
Anyone got any clue if there’s another mod to fix the Battlelord bug? Does disabling the rebalance part of this mod still not work?
GTS perk does not properly state the extra movement AP instead its the standard 5% one
I enabled stats on the DLC classes using RPGO which can change how they are affected by other mods
Look at the last updated date and time, top right of this page.
I don't know it changed.
I like pretty much all the rest of this mod, but that one thing seems a tad much. If I could disable/edit just that one thing, this would be perfect. I've hunted through the Ini files but I cant seem to find anything.
Localisation files are the files the game pulls to describe things to the player while they play, like description of an ability or item. They are normally INT for INTernational English (aka USA) and may have others like FREnch. You'd probably want the INT file back.
I'm not certain how RealityMachina has coded up this mod, but generally speaking if you can't find what you're looking for in the provided ini files, that means it's fixed directly into the mod and can't be altered without using the SDK, That requires making a copied version which works as you want it to.
In the mod's config folder I only found one file where there was a note to write false. I have overwritten true with false in this file and saved it.
I've read in the thread about doing something with the localisation files/ folder? But I don't understand what. My localisation folder contained a FRE and an INT localisation file. I've deleted the whole folder because, like I said, I wasn't sure what change was necessary to make to either of those files.
Any clarification would be great. THanks!
(I'd like to play around with 25%, 50%, 75%, just to see how it changes gameplay)
Or simply just the parkour change
Working as intended:
Also sets the Ionic Ripjack's stun chance to 25% instead of always: it was insanely strong and wildly out of place to how the game handles stun effects XCOM can apply.
If you aren´t sure which ending for your language look in the xcom2 gamefolder under localization
mfg :)
I'm not sure whether the bullpup at current level is fine or not. It seems unreasonable that the bullpup's range table is the same with shotgun, but not sure what could be a good way to enhance bullpup...
https://www.dropbox.com/s/rqgi3hoesrg3cfr/XComGame.rus?dl=0