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autolevel off
setting all gryo overrides to 0
add autoleveloff
add alloff ?
And it only gets gravity generators that are in range of an artificial mass.
Is there a way to make the script ignore certain Gravity Generators or all of them?
arguments to change on the fly
targetforward 70
altitude
and either
shipdirection
or
velocitydirection] in the custom data or Arguments?
cool script, however, my few notes:
1) can you add 'reload/reset' option - I found most of my issues that custom block was not read and AFAIK it's because I always populated it after adding script. Also on some occasion I do want to correct some settings and i always changed them in custom block and never run as parameter. So would be possible to add option to force-reload data form custom block. Recompile block does not help - i think it's because it's already having data in storage.
2) Any chance to add inclination option as heading (so analogue to velocity-/ship- -direction)? This could give more detailed orbit setting (eg, inclination 30, alt 30K, vel 200m/s) - and would be very helpful for multiple sattelities lunch.
3) can status of PB be showed also on block details? for about 20-30 mins I did thought that script does not work as nothing was showing up.
Ship direction is the forward direction of the ship.. so if you turn it will start to change the deltaV to the new direction.
targetforward 70
altitude
and either
shipdirection
or
velocitydirection
and then autolevelon if you want it to always maintain down towards planet.
autolevel to be any facing.
so cap V to 100
lets see math works down to Radius (km) = 1 / g
0.25g Radius max is 4km
0.1g Radius max is 10km
0.05g Radius max is 20km
Display of orbital velocity needed at current gravity.
or even try to do orbital velocity (which runs into speed limit problems)
orbital V (m) =100 * (local gravity * radius) ^ 0.5
if the ship does not like that.. you can change to going sideways in the script which is forward for you.
targetforward 0
targetright 1000 or -1000
altitude
targetaltitude 30000
autolevelon
velocitylimit 10
shipdirection
targetforward 1000
apogee 0.00
But its not going the ships direction "witch is forward", its going sideways??
Any idea how I can get it to go straight "Forward", my remote control is pointing "Forward", but still its going sideways?
change lidar range finder to 999,999 to handle larger modded worlds.