Cities: Skylines

Cities: Skylines

Euro bridge 03 (PROCEDURAL)
7 Comments
wiren.axel 27 Sep, 2023 @ 4:34am 
to everyone who seems so confused: figure out how Move It! works. Mark a node, with move it, then select "To object height" and press an object where you want it to be as high or low.

Or, to be even more OCD, you can set exakt position, height, X/Y and so on in move it. There is even CTRL+Z in Move It! so mark the nodes that are in the way, then exit Move It, but keep the nodes marked up. Then do what you need to do, and after you're done, just press CTRL+Z and it shouldnt be a problem.

No offense but geez, I've been playing for three months and I feel like a pro compared to y'all chickenheads
and yes i realize its procuderual blbalaba. just use Move It and TM:PE. works everytime for me.l
Grünes Blatt 28 Jul, 2020 @ 11:02am 
Great Objects. Is there a way to select all vertices? Im only getting the three ones for width and middle pillars. Trying to move the end Pieces a little bit.
pauljchris  [author] 28 Jan, 2018 @ 3:34pm 
Your are most welcome. Great demonstration picture - thanks for posting
AmiPolizeiFunk 28 Jan, 2018 @ 2:00pm 
love this bridge, thx for updating it. here are some pics: https://twitter.com/AmiPolizeiFunk/status/957735093270966273
pauljchris  [author] 22 Oct, 2017 @ 2:56pm 
Why would you want to that as all procedural objects are props already, just a different type? If you mean just plopping it down at its default size without the ability to vary its width and height, you can do that by searching for the model using Find It , but it does not have any lod made for it so if you use it this way then do so with caution.
Zivouine 22 Oct, 2017 @ 10:19am 
Is it possible to create it in a prop version?
AmiPolizeiFunk 12 Oct, 2017 @ 2:17pm 
fanfudgingtastic :medkit: