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Rapporter et oversættelsesproblem
Probably also worth putting Marathon at the end of load order to ensure it overwrites required files.
You can directly control how much XP is needed per promotion with RPGO.
268500\1280477867\Config\XComGameData_XpData.ini
+RequiredXp[0]=0
+RequiredXp[1]=1
+RequiredXp[2]=70
+RequiredXp[3]=160
+RequiredXp[4]=305
+RequiredXp[5]=520
+RequiredXp[6]=825
+RequiredXp[7]=1250
+RequiredXp[8]=2500
Anyone knows why the basic excavation (the one with one engineer) suddenly only lasts 10 day instead of 30 I vaguely remember from pre-TLP?
Could you tell me which file to look for when I want to see the exact number of kills to promotion, so I can check if everything is going correctly or if there's anything in the RPGO interfering with this?
Yup, the edit you made seems to be working as intended.
(Though I personally recommend doubling the vanilla values)
This should, in my understanding, increase the thresholds for Chosen "level ups" by roughly 80% (numbers being adjustable obviously). Thus far it seems to have had the intended effect i.e. the knowledge bar is rising considerably more slowly, do note however that I've only started a campaign with this edit a day ago so this is barely tested. It's possible that it'll end up breaking something later on, I simply don't know yet. Use at own risk and keep your fingers crossed.
Were the Chosen's Knowledge rates adjusted at all. I've only had 1 soldier captured and none had knowledge extracted yet I have had the assassin fill her knowledge bar nearly twice (1 defense mission so far). With the increased XP requirements and the longer downtime for soldiers, i'm having a hard time getting up to Major Rank with someone. I've had to run 2 covert ops with promotions to skip the last 2 to get to major to unlock the stronghold. (Racing to either have the op done first or a 2nd defense mission gonna happen).
Avatar Project times compared to Force Level and Research all seem pretty balanced and work fine. A little more difficult for sure and having to keep about 3-4 squads available due to increased times (another reason for having a hard time reaching major) but really its only the knowledge rate that seems "off" for the extended time.
@micpo notepad works, the settings are in the various inis in the config folder of the mod. It's in your steam folder/workshop/common/268500/1127116380/config
Also wher can I find this file?
@micpo It's pretty easy to change in the inis, search for the various 'timescalar' options in the xcomgamedata.ini . Changing some of the other options like covert actions is a little tedious but the big ones like research and construction are simple :)