XCOM 2
High Ground Gives Defense (WotC)
50 comentarii
san.auditore 30 apr. la 8:14 
With this mod, every bigger target has a defence bonus. It's a pain for fighting Snake Man or Chosen..
Vanzgars 4 febr. 2024 la 9:17 
Wait, you're telling me that all this time, that wasn't a base game feature?
p6kocka 30 apr. 2023 la 23:59 
It is
zin 3 apr. 2023 la 2:57 
Wonder if this is compatible with LWotC?
zin 20 mart. 2023 la 18:00 
That image is hilarious!
zin 20 mart. 2023 la 18:00 
Does this affect enemies too?
plasm@n 2 mart. 2023 la 15:27 
@ Loukha, check Height Defence Bonus Mod
Loukha 5 ian. 2023 la 7:49 
Is there a vanilla version ?
XpanD 27 aug. 2021 la 8:15 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
Gguy 17 oct. 2019 la 0:54 
A must have for a fair experience. I mean, why the hell wasn't this in the game in the first place, i totally makes sense that hitting some above you would be harder than someone bellow you.
toaster tech 27 sept. 2019 la 11:44 
"its over anakin i have the high ground"
The entire population of Vietnam 22 febr. 2019 la 7:20 
confirmed, this mod will conflict with EU aim roll even if the alternative mod launcher don't say so
sAiNtgOtEn 17 febr. 2019 la 17:30 
@outis this is a late comment, but EU aim rolls now incorporates a high ground defense modifier.
Echo 11 aug. 2018 la 11:38 
This wasn't in the game? wow...
PeaceMaker 3 febr. 2018 la 5:55 
Ahh... The Ben Kenobi reference, I get it. I don`t usually get mods that change game mechanics, but this is a good one for realism. Sun Tzu ( a REAL warfare expert) mentions the advantage of high ground all the time. Thankyou for this.
Outis 15 oct. 2017 la 16:17 
If using EU Aim Rolls, you can implement the same effect as this mod by editing this line in XcomAimRoll.ini in the EU Aim Roll mod folder

+HEIGHT_MODIFIER=(ZDiff=3, OffenseBonus=20, DefenseBonus=-10)

Change Defense Bonus from 0 to -10 or whatever you like.
Brybry 19 sept. 2017 la 17:10 
Yeah, I'd imagine that another mod that changes Aim modifiers could overwrite this.
【 the C 】 17 sept. 2017 la 12:20 
Doesn't work for me anymore. Might have something to do with EU Aim Rolls? It was working nicely but maybe an update broke the compatibility.
Dęąth Viper 15 sept. 2017 la 17:46 
working??
utadokei 9 sept. 2017 la 17:41 
Chi no ri wo eta zo!
TheWhiskeySpirit 9 sept. 2017 la 12:40 
It's over Anakin!
UnfortunateSon 8 sept. 2017 la 23:56 
Thumbs-up for the thumbnail
BigGuy69 8 sept. 2017 la 15:29 
That's probably the best thumbnail
Player 7 sept. 2017 la 8:10 
Great thumbnail lol
Uhuru N’Uru 7 sept. 2017 la 3:07 
@trsand98
That's what this mod applies, but correctly, by editing the user settings in
XComGameCore.ini

[XComGame.X2TacticalGameRuleset]
UnitHeightDisadvantagePenalty=-10
; Amount of Aim lost when firing against a unit with height advantage

Not uncommenting the Game's DefaultGameCore.ini, where these dev comments exist.
The Default Config is intended to be the Vanilla core reference, and not usually edited.

Aiming angle setting for High cover, not in the mod.
XComGameCore.ini

[XComGame.X2AbilityToHitCalc_StandardAim]
MAX_ANGLE_PENALTY=80.0
SHOULD_ENABLE_PENALTY_ON_ANGLE_TO_EXTENDED_HIGH_COVER=false

One critisism I do have of the mod, is the Name, and Description.
High ground doesn't give "+10 Target's Defense".
It gives "-10 to Shooter's Aim".

Defense is a specific set stat, and not affected by this.
Aim is calculated for each shot, and is affected by this.
V-Dant 6 sept. 2017 la 22:59 
That thumbnail is such a win, lmao.
☠ΩVesta's Fume KnightΩ☠ 6 sept. 2017 la 18:26 
Obi One Kenobi approves this mod.
Nyyksi 6 sept. 2017 la 18:10 
Rated up just for the meme.
trsand98 6 sept. 2017 la 15:03 
Fun fact: This feature actually exists in WotC's Game Core ini. It's just comented out. The line to look for is "UnitHeightDisadvantagePenalty". just remove the semicolon at the begining of the line to activate it.
CastledCard  [autor] 6 sept. 2017 la 13:24 
@rylenor All units get the bonus.
UrFrenchNeighbor 6 sept. 2017 la 7:42 
To fix the crash when you move issue, I just verify the game cache
rylenor 6 sept. 2017 la 4:41 
Does the bonus apply to all units or just friendly ones?
Nightrunner 6 sept. 2017 la 4:21 
YOU UNDERESTIMATE MAY PAWAGH... AGH me legs..
Schadenfreude 6 sept. 2017 la 1:16 
@Araxiel
Your description of a particular crash is familiar to me, I get that crash when I try to instal "Mod Everything". I don't encounter it with this mod, so it's on your end.
blackovanossar 6 sept. 2017 la 0:49 
does that affect Archon when they fly with Blazing Pinions? because they are hard to hit vanilla, but if they have more defence, they can be a real pain ^^'
Arckange 6 sept. 2017 la 0:22 
This mod make sense.
Dirigible 5 sept. 2017 la 22:52 
Araxiel, I get that issue too, but it's not from this mod. I have absolutely no idea what causes it, but it's more than likely a collection of mods, rather than any single one.
CastledCard  [autor] 5 sept. 2017 la 21:34 
@Araxiel There's no reason this mod would make your game crash when moving a unit.
mynameactually 5 sept. 2017 la 21:30 
Was I thinking of Xcom EU/EW? I know I remember some height bonus defense.
Araxiel 5 sept. 2017 la 21:22 
This mod makes my game crash when moving any unit;
I do have a shit-ton of other (minor) mods running and used a loaded save-game.
There's is a enormous variety of reasons the crash could incure, but it happens. So if you have other mods installed and plan on using a running campaign, this mod might make your game crash. Just a heads up :dante:
Shard Obsidia 5 sept. 2017 la 21:00 
Wow.. that thumbnail. Epic win!
Arkhangel 5 sept. 2017 la 20:58 
"I have the high ground!" *thoom* "yeaagh!"
Adam d0ggg 5 sept. 2017 la 20:56 
I did not subscrive but I rated a thumbs up purely on the thumbnail
CastledCard  [autor] 5 sept. 2017 la 20:39 
@mynameactually Haven't played LW2 in a while, but XCOM 2 doesn't have height bonus defense by default.
mynameactually 5 sept. 2017 la 20:28 
I thought it did, or was that LW2?
CyniksteR 5 sept. 2017 la 19:18 
I can finally say "you were the chosen one" at my monitor as I kill the warlock
Dreyfus0414 5 sept. 2017 la 18:26 
*throws grenade*
8feet 5 sept. 2017 la 18:07 
I have the high ground....
Tencer386 5 sept. 2017 la 17:54 
this is a great idea i never thought of, thanks!
Black Raven 5 sept. 2017 la 17:52 
Fantastic, thanks for that!