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1. Find textures at C:\Program Files (x86)\Steam\SteamApps\common\SpaceEngineers\Content\Textures\Models\Characters\Astronaut\EmissiveStripes
2. Download the SpaceEngineersSDK (can be found in Steam tools)
3. Navigate to the Models in the SDK folders and find the Astronaut FBX and it's XML file that lists the textures it uses.
4. Use MWMBuilder tool in SpaceEngineersSDK to rebuild astronaut model with the other textures (google how to use this tool).
I'm currently trying to reskin all the building blocks in the game and I'm pretty much doing the above to do this with the added step of making new textures and aligning them to the UV's and crap in Blender.
I haven't downloaded this to see if Sektan replaced the default astronaut skin but I believe thats the only thing you can do now in regards to 'adding' skins, is that right Sektan?