Space Engineers

Space Engineers

EmissiveStripes Suit
25 Comments
Azatric 22 Jun, 2018 @ 5:24pm 
i cant get it to work what do i do
Darth Skywalker 9 Mar, 2018 @ 5:57pm 
Hey Sektan, could you adjust each suit to have the same running and walking speed as the vanilla suits because your version is at the older speed before the update. Thx
The Outer God 19 Feb, 2018 @ 11:46am 
What is rarity of this suit?
Hardline 8 Feb, 2018 @ 9:08pm 
reminds me of tron legacy
AdtrL 19 Dec, 2017 @ 6:20pm 
Curious, is one able to change the color of the lights?
Ateles 25 Nov, 2017 @ 2:13pm 
Wow, looks awesome. Thx!
Sektan  [author] 25 Nov, 2017 @ 2:41am 
As I write in description its suit from drop container
Ezilo20 24 Nov, 2017 @ 9:48pm 
nobody mentioned it looks like the suits from tron
dasppferd 23 Nov, 2017 @ 2:28pm 
the skin is great, but at least for me it reverts to the original astronaut skin after dieing
FurryJack 11 Nov, 2017 @ 1:15pm 
you can buy 2 of these for over 1000 dollars on the SE market
Sektan  [author] 25 Sep, 2017 @ 12:03pm 
show me some pictures
Kona Refur 25 Sep, 2017 @ 11:24am 
@Sektan, could you make an Steampunk Suit/Skin?
Stollie 11 Sep, 2017 @ 1:11pm 
I can hazard a guess. This was discussed on Discord the day skins came out. Should go something like this: -

1. Find textures at C:\Program Files (x86)\Steam\SteamApps\common\SpaceEngineers\Content\Textures\Models\Characters\Astronaut\EmissiveStripes

2. Download the SpaceEngineersSDK (can be found in Steam tools)

3. Navigate to the Models in the SDK folders and find the Astronaut FBX and it's XML file that lists the textures it uses.

4. Use MWMBuilder tool in SpaceEngineersSDK to rebuild astronaut model with the other textures (google how to use this tool).

I'm currently trying to reskin all the building blocks in the game and I'm pretty much doing the above to do this with the added step of making new textures and aligning them to the UV's and crap in Blender.

I haven't downloaded this to see if Sektan replaced the default astronaut skin but I believe thats the only thing you can do now in regards to 'adding' skins, is that right Sektan?
Sektan  [author] 11 Sep, 2017 @ 12:37pm 
:) IDK where I can get free time for this
Zombie Beta 11 Sep, 2017 @ 11:53am 
Hey sektan can you make document "How to make skin in space engineer", cause this is amazing :steamhappy:
Sektan  [author] 11 Sep, 2017 @ 12:20am 
Compile new model
Stollie 10 Sep, 2017 @ 5:13pm 
Ahh I getcha, just a bit of .sbc and texture file manipulation? :P
Sektan  [author] 10 Sep, 2017 @ 4:33pm 
This suit I made with textures for new suits from drop container
Stollie 10 Sep, 2017 @ 2:57pm 
Hey Sektan, looks awesome! Which program do you use to modifty the Astronaut model? Blender, 3DSMax, Maya.. ?
Th3oriesMan 9 Sep, 2017 @ 3:43pm 
Very nice as always Sektan, any plans for a tool skin replacer?
Sektan  [author] 9 Sep, 2017 @ 1:36am 
Yes
Saticron 8 Sep, 2017 @ 6:51pm 
does this work for the new skins update?
Sektan  [author] 7 Sep, 2017 @ 10:14am 
I have prepared mod with StormTroopers about this :) https://twitter.com/Sektan/status/866335124580950016
B.Dart 7 Sep, 2017 @ 9:28am 
I second that idea, I'd love to see it too
ethan.warner40 6 Sep, 2017 @ 8:29pm 
Hey sektan have you ever thought about making the Republic Commando Armor as a Suit in space engineers? i think if you managed to pull that off it would be pretty freaking cool