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回報翻譯問題
All good, happens to the rest of us at times too, no need to give yourself a hard time about it as that won't help with anything anyway.
I didn't properly read description of CIVITAS City-States Expanded.
The following mods are included in City-States Expanded and thus incompatible:
CIVITAS North American City-States
p0kiehl's City States Vol. 1 - Assortment
p0kiehl's City States Vol. 2 - Mediterranean
TCS South American City-States
TCS Sri Lanka City-State Pack
TCS Canaanite City-State Pack 1
TCS Canaanite City-State Pack 2
TCS Pyu City-State Pack
TCS City-States Build Unique Improvements
TCS Free Walls for City-States
I'd say the code that is used in this mod to grant free ancient walls plus their upgrades to all city states was incorporated into the CIVITAS mod, but aside from that they wouldn't be the same, as CIVITAS has way ore functionality and features than this simple mod offers, as far as I know anyway.
Because of this efect: free wall upgrades in the appropriate era to city-states.
I know that thecrazyscotsman also taked a part in creating CIVITAS City-States Expanded.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2070582350
The city-states *begin* with walls. As in, the second turn of the game - not when walls are researched.
How can I do this for major civs also?
I like all major civs to get city walls when entering classical era.
<AffectsSavedGames>0</AffectsSavedGames>
<CompatibleVersions>1.2,2.0</CompatibleVersions>
<CompatibleVersions>1.2,2.0</CompatibleVersions>
I believe the 1.2 in the code means it is backwards compatible. I notice some mods just have 2.0, but a lot have the 1.2,2.0. I assume to be backwards compatible for players who don't have GS.
:)