Sid Meier's Civilization V

Sid Meier's Civilization V

Fire Emblem- Dominion of Augustria
7 Comments
FellBranded  [author] 29 Dec, 2017 @ 1:27pm 
If you guys have questions/etc about our mods, join the Civ V Fire Emblem modders discord here! https://discord.gg/bCvvftW
TiraboTurbos 21 Oct, 2017 @ 8:51pm 
Ooooo, thanks!
FellBranded  [author] 16 Oct, 2017 @ 3:09am 
Guessing you saw the screenshot, it is a mod, and gives you a whole lot of control over the game right from the start, here's the link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=126959669&searchtext=really+advanced+setup
TiraboTurbos 15 Oct, 2017 @ 7:04pm 
"Really" Advanced setup?! Is that a mod?
Yeem 8 Sep, 2017 @ 11:35am 
Yeah i think with 2 or even 3 mov (since it's replacing the Lancer) it'll be perfectly fine. If you're keen on giving it a debuff you could consider a slight production cost increase. That i'd leave to you, as you are the artist and this is your mod. I tend to give a lot of feedback on mods but I ultimately respect the end choice of the maker. You guys all do amazing work!
FellBranded  [author] 8 Sep, 2017 @ 11:29am 
Fair enough, I didn't think much about it since the unit can't really travel, but I see your point regarding the Baron, will update it to have 2 mov soon.
Yeem 8 Sep, 2017 @ 11:24am 
A general rule of thumb. No one likes one movement units. It's just really cumbersome and annoying. I'm glad to finally see this civ, and it was very smart of you to include the Cross-Knight, and I'm glad you made the UA reasonable and not OP. But the 1 move Baron, total drag.