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It would be better if modders joined forces to make a better final product with their specific strengths...
This track nevertheless have the problem from the same track I did for RACE (simbin) the corners are exagerated camber and the elevations are not very accurate. The last corner is a descend of several meters and in this track is also wrong (i did that mistakes long ago and basically I only saw what I have done when I did the Portimão to Project Cars 2 based on a scan).
Thanks for your work.
Specially driving the curbs ,cars simply goes flying off the track ,any advice the race is next week ?
we had 2 races of 30 min, the replays recording were set correctly, but practice 1, qualif 1 ,race1 replays were erased by practice 2 qual 2 race 2.
we suspect the old file name with accent on the o de autodromo.
so it is better if no accent or special signals.
i am having some FPS issues with the night lightning, but during daytime very smooth.
Found an invisible collision object: i.imgur.com/zxu1cnD.jpg
Error getting stats for texture TRACK_ROAD_BWM.BMP;
Error loading texture Track_Road_bwm for material ROAD_BLUE_WET.
Error loading global material ROAD_BLUE_WET.
Mesh : racesurface_roadout_01
Intance : RACESURFACE_ROADOUT_01
Thank you , I had mistake ^^;
Btw, when I play 2 heat race, this truck can not save 2 Replay files.
This truck has Portuguese(spanish?) (2 bites langage), perhaps its cause that.
I think you can change to english (1 byte), then that maybe solve.
Thank you :)
If you want to give it a spin, just hop onto the track and see if they're how you expect them to be.