Cities: Skylines

Cities: Skylines

Jefferson grain elevator (cargo station)
43 Comments
old-bore 6 Jan, 2023 @ 4:22am 
Hi Thanks for the asset, you need to add
SAPS Walkway 0m
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=777232565 to this asset.
admiral8q 2 Oct, 2022 @ 12:05pm 
I'm running it without mods so all I can guess is that some mod or mods may mess it up?
Mepho 16 Aug, 2022 @ 4:33am 
Unfortunately, the cargo trains are not spawning nor comming. I tried to adjust spawn points but no luck, had to unsubscribe :(
admiral8q 9 May, 2022 @ 1:48pm 
I have noticed having two rail lines going past this (one usually as a bypass) that trains spawn on both.
_para_bellum 20 Apr, 2022 @ 7:25am 
It turned out to be because the tracks are not station tracks and trains are unable to pathfind in both directions when only one end of the station is connected. When you plop it you can see that the standard criss cross node is not there. If the tracks are connected with the outer world on both ends then it works OK.
I took it further. I managed to use Find It to select the station tracks and via unlocking with Network Multitool I updated the track to station, which generated the criss cross node. Bit fiddly but managed to get it to both spawn and accept trains in the same way as the default cargo station.
admiral8q 17 Apr, 2022 @ 2:46am 
@Arrowborne I have found a bit of a glitch than can be worked around (without mods). Have a road going straight in to the grain elevator (perpendicular). The sideways (parallel) road doesn't work well.
-
I did have this problem too originally.
_para_bellum 16 Apr, 2022 @ 4:10pm 
Doesn't seem to accept trucks (aka does not export)
admiral8q 26 Nov, 2021 @ 3:49pm 
This my friends, deserves an award!

Play-tested it, looks awesome in my farming area. (And it works like a regular cargo train station no prob)

https://i.imgur.com/mEVGlr6.png
admiral8q 26 Nov, 2021 @ 6:19am 
"fix yo rail network" LMAO!!!

Anyways, this is really cool. Driving back and forth through the prairies many times, gives a sense of nostalgia. Can't wait to try it out. Would look better in a farming industry area too.
Kedryn 7 Jun, 2020 @ 9:30pm 
Just dropping a note in here saying that this still works just fine since the most recent comments say it doesn't.

Using Move It! on stations can break them.
paulthesane 27 Nov, 2019 @ 2:16pm 
Cargo station part doesn't work for me. No trains come, no trucks either.
zoedomingo 3 Nov, 2019 @ 6:10pm 
I can't get any trains to come to or spawn from this station. I replaced it with the vanilla station and it worked fine. No errors, but am I maybe missing something?
Ienkoron 14 Jul, 2019 @ 4:11am 
perfect for the new Agriculture industry area
Filippos 15 May, 2018 @ 1:33pm 
no u
Eva  [author] 15 May, 2018 @ 1:33pm 
fix yo rail network
Filippos 15 May, 2018 @ 1:31pm 
Is this functional? I haven't seen any trains unloading grain yet, plz help.
Eva  [author] 2 Jan, 2018 @ 1:03am 
no, keep it to yourself @skirich
SkiRich 1 Jan, 2018 @ 5:56pm 
Great looking station but the tracks are one way and short. I'm going to mod this and fix it for me. Can I publish the fixed asset and give you credit?
--JR-- 4 Nov, 2017 @ 6:57pm 
Very nice but has a couple issues, The trucks go in and out of the silo.

Also it needs a proper LOD... looks funky at long distances.
Overlord 31 Oct, 2017 @ 2:57pm 
Looks little bit like from farming simulator :) Nice idea of creating cargo station like this. Are both rails used or only one is active like at every other cargo station?
Quboid 23 Sep, 2017 @ 5:36pm 
When I place this, there is no switch in the tracks to allow trains to switch from one side to the other. This means trains can't go to the station and then go back the way they came. Also it's a problem when the station is at the end of a line.
Eva  [author] 22 Sep, 2017 @ 11:57pm 
@gwrchurchward ill send a friend requests do you can pm me all the details and then well work something out !
(1st Cav) Morvalistan 22 Sep, 2017 @ 6:45pm 
I will pay for it and it is another vintage car.
Eva  [author] 22 Sep, 2017 @ 2:49pm 
@gwrchurchward depends in what you want me to make and whats in it for me
(1st Cav) Morvalistan 22 Sep, 2017 @ 2:14pm 
Do you do commissions?
James 16 Sep, 2017 @ 2:17pm 
When starting a game my asset report says this walkway is needed to go with your grain elevator [ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=777232565 ]
ProLapsWreckdEm 15 Sep, 2017 @ 2:37pm 
awesome!
AnimusNeco 14 Sep, 2017 @ 6:51pm 
oh lord jesus yeeeez
Bezirksschornsteinfegermeister 14 Sep, 2017 @ 12:28pm 
This is great!
Sparks 12 Sep, 2017 @ 9:22am 
Perfect, i love it! Great texturing!
Eva  [author] 10 Sep, 2017 @ 11:29am 
@GwrChurchward once i manage to make my oredocks work in game i will
(1st Cav) Morvalistan 10 Sep, 2017 @ 11:27am 
Are you still planning on releasing that great lakes bulk carrier?
Gèze 10 Sep, 2017 @ 5:01am 
As Paris Hilton would say: Loves it.
girlfromverona 9 Sep, 2017 @ 11:09pm 
Very cool!
Two Dollars Twenty 9 Sep, 2017 @ 5:01pm 
Bloody awesome thanks!
albertofuji 9 Sep, 2017 @ 2:05pm 
Brilliant!. thank you
Blujitsu 9 Sep, 2017 @ 1:41pm 
So hyped to use this.
LeKremlin 9 Sep, 2017 @ 1:19pm 
Wonderful!
PSYNOMAD 9 Sep, 2017 @ 1:19pm 
So good man i love this.
notDONEyet 9 Sep, 2017 @ 12:40pm 
:O damn damn damn :D <3
DeCzaah 9 Sep, 2017 @ 12:17pm 
Awesome stuff!