XCOM 2
Supply Extraction Fix [Fixed by the Fall 2017 patch]
33 Comments
PatientLandBeaver 7 May, 2018 @ 9:30pm 
@Lampros; No longer needed (fixed in Fall 2017 patch]
Lampros 28 Dec, 2017 @ 12:59pm 
Returning to the game after a long break. Is this mod still needed or fixed in later patches? Thanks in advance!
bishopwulf 19 Oct, 2017 @ 10:01pm 
ditto on the kudos, Thanks for all your work.
Dragon32 19 Oct, 2017 @ 4:03pm 
@Thibault:
Uninstall it and use Remove Missing Mods.
Thibault 19 Oct, 2017 @ 3:18pm 
Since this is fixed, do I need to uninstall this mod or do I keep it?
Metal Izanagi 19 Oct, 2017 @ 3:11pm 
Yaaay, Jake fixed his damn game...a little bit.
Black Lenin 19 Oct, 2017 @ 2:21pm 
Thanks!
Nasarog 19 Oct, 2017 @ 2:03pm 
Thanks for your hard work... Yet again. Your rock.
Peerless Girl 19 Oct, 2017 @ 1:36pm 
Yup, It should be fixed. Always nice when you don't need a mod to fix stuff anymore.
Dragon32 19 Oct, 2017 @ 1:10pm 
Hey RealityMachina. Looks like this one's fixed in the latest patch too:
"Supply Extraction loot now recovered if XCOM evacs from the mission"
toysjoe 28 Sep, 2017 @ 4:22am 
I secured 1 crate and extracted before killing any aliens and got a mission accomplished screen.
Wolfram 25 Sep, 2017 @ 7:09pm 
One question- if you extract rather than eliminate all enemies, does the game consider the mission a failure? (i.e. sad music, soldiers ashamed, informant disappointed) Because that would be silly. And it doesn't seem too hard to fix- just check if XCOM managed to secure any crates, or put a minimum necessary for the mission to be considered a success.
Orionox 23 Sep, 2017 @ 12:07am 
Could you by chance consolidate all of your fixes into a single workshop item?
Ness 16 Sep, 2017 @ 2:09am 
So if u get all crates u can go back to firebrand and win the the mission like in the LW2?
Enthralling Victor 15 Sep, 2017 @ 9:11pm 
Ah thank the maker!
76561198420619602 15 Sep, 2017 @ 7:06am 
没 毛病 ,游戏 画面 很好
Deathman451 12 Sep, 2017 @ 5:27am 
RealityMachine, are you jake? Or why are you fixing the game? :p Thanks for a nice and quick fix as always!
PatientLandBeaver 11 Sep, 2017 @ 9:47pm 
Firaxis, really? How about you just hire RealityMachina already!
Cruiser 11 Sep, 2017 @ 6:57pm 
Seems like while using this mod the supply crates just dissapear the moment they are lifted either by ADVENT or the XCOM baloon. Im like 99% sure its this mod fault (since before i subbed it never happened to me and and i dobut that some voice packs and "free the hoods" thay ive installed along this mod would cause that". I mean only the supply crate model vanishes while the baloon stays at its place. ADVENT zip-line dissapears along with the crate though.
pmsgamer 11 Sep, 2017 @ 9:25am 
*Scans comments looking for who started the slow clap* WTG, RM.
Toxic Frog 11 Sep, 2017 @ 12:39am 
What ?! No more crates-bombing aliens ? How are we going to win this war without using such advanced strategy ?!
I'll try to figure out another way to win then... Thanks
Thahat 10 Sep, 2017 @ 11:04pm 
This is just getting quite embarrassing for the devs.. Wel done realitymachina
Black Raven 10 Sep, 2017 @ 11:04pm 
Sweetness, thats one my mod request ticked off the list :-D
Adam d0ggg 10 Sep, 2017 @ 9:53pm 
Firaxis ought to just hire you to go over their code! =)
Podunk Noname 10 Sep, 2017 @ 8:34pm 
What eldiabs and Player said.
GJ
mynameactually 10 Sep, 2017 @ 7:11pm 
Really? That's how they did it? "Well there are some enemies still down there. Better give them back these crates then."

Go home XCom, your drunk.
wheat noodle 10 Sep, 2017 @ 7:06pm 
fix your game jake
Nasarog 10 Sep, 2017 @ 6:12pm 
Another great mod. Thank you.
Kimitri 10 Sep, 2017 @ 6:05pm 
I ran into this. My very first time doing that type of mission too. Grabbed 2 boxes then nearly lost 2 soldiers. Decided fuck it lets get out and I got nothing for the mission even though it told me it was a success for having just grabbed the 2 boxes. Was like, "Where the fuck is my stuff then?" So yes, Thank you for making this. Will be using it.
Player 10 Sep, 2017 @ 5:32pm 
Awesome, fixing stuff I didnt even know was broken!
eldiabs 10 Sep, 2017 @ 3:17pm 
Seems firaxis should have hired you for their QA department from the start. Sheesh. Thanks as always!
Alexandr 10 Sep, 2017 @ 2:54pm 
Love your mods, RM! Goon pride~
Vullcan 10 Sep, 2017 @ 2:26pm 
Yes perfect. Disable stupid requirements for kill all enemies when the crates were physically taken by the Sky-Ranger.