Portal 2

Portal 2

Burning Bridges
38 Comments
Fuku Yamama 22 Jun, 2018 @ 6:11pm 
It's always nice to try a map that looks like it's never been done before.
Petutski 28 Jan, 2018 @ 10:17am 
Ah yes... the old grab the sphere as it flys up trick! Had me going for quite a while! Thanks for all your work!
76561198106618541 20 Dec, 2017 @ 3:54pm 
Nice puzzle!
joe98 8 Nov, 2017 @ 1:32am 
I worked on this puzzle for weeks and weeks on and off.

My problem was that I could not find a way to get the sphere into the sphere recepticale. It never crossed my mind that there was enough space to place 2 portals right next to each other! I read that below. That solved it for me.

.Thank you.
Wipeout!  [author] 25 Oct, 2017 @ 6:14pm 
No problem.
XYHC 25 Oct, 2017 @ 3:53pm 
o_O how could I not have seen the other panel down the pit? Wow thanks
Wipeout!  [author] 25 Oct, 2017 @ 3:36pm 
oh, you need help with that, just put a portal under where the sphere drops and another on the panel closest to the grate, that way the momentum carries it up to the grate, where you can grab it.
XYHC 25 Oct, 2017 @ 2:37pm 
Nah I have no idea how to get the ball up on the other side of the grate
XYHC 24 Oct, 2017 @ 4:15pm 
Oh yaa... Thank you!
Wipeout!  [author] 21 Oct, 2017 @ 7:49pm 
In response to your comment XYHC once you use portals at the bottom of the pit to get the ball up to you, grab it through the grates and walk with it to the button, as you can grab objects through grates hope this helps, if you meant a different part of the room, let me know
XYHC 21 Oct, 2017 @ 6:29pm 
Nice chamber! How do you get through the ball room though?
racknae 14 Oct, 2017 @ 7:40pm 
Interesting use of grates.
dven1 21 Sep, 2017 @ 5:21pm 
Nice map, well made and sufficiently lit. Nothing too hard but required some thinking and was enjoyable to complete. Thanks for your efforts.
AnimeSOSo4Ka 19 Sep, 2017 @ 9:36am 
крутая комната
BehindPortal 19 Sep, 2017 @ 7:06am 
cool puzzle. and good concept. :steamhappy:
kot16ru 18 Sep, 2017 @ 11:27am 
NICE
Wipeout!  [author] 17 Sep, 2017 @ 7:33am 
@Andrew the reverse excursion funnel is meant to bring the cube from the first room to the last, if you solved it another way without it, please let me know so I can fix it
Gilles1946 16 Sep, 2017 @ 9:07pm 
Thar is a nice map, had fun to go throught. Thanks.
Andrew 16 Sep, 2017 @ 8:07pm 
Cool chamber! The reverse excursion funnel is useless, though, why is it there?
unpermissiveLunacy 16 Sep, 2017 @ 12:24pm 
Amazing! Great design and challenge!
夏天 16 Sep, 2017 @ 10:53am 
Great map!!!!!!I It took my half an hour
Mort_Noire 16 Sep, 2017 @ 5:22am 
Nice map !
:steamhappy::steamhappy:
Light Warrior 15 Sep, 2017 @ 5:45pm 
Terrific chamber. Well done.
Malfaction 14 Sep, 2017 @ 12:55pm 
Nice map! A couple of trickey maneuvers required though. Thumbs up!
Wipeout!  [author] 14 Sep, 2017 @ 6:40am 
@chornbuc Ah, thanks for letting me know about that, didnt see it thanks
Cave Johnson 14 Sep, 2017 @ 4:21am 
wow nice!
ANonHero 14 Sep, 2017 @ 4:02am 
Is This Map All About Burn Bridges? :steamfacepalm:
chornbuc 13 Sep, 2017 @ 7:14pm 
Don't need to do that first area before the glass door. Could just portal to the 2nd light bridge.
Wolffman109 13 Sep, 2017 @ 4:54pm 
Nice puzzles! Me likey.
mood3rd 13 Sep, 2017 @ 9:01am 
re-tested = perfect.
thankyou for mention, in description.
JerrySlayer 13 Sep, 2017 @ 7:33am 
Very nice :steamhappy:
Wipeout!  [author] 13 Sep, 2017 @ 6:33am 
ah, I see thanks mood3rd, I'll look into that as well
Expat 13 Sep, 2017 @ 5:22am 
Clever map, as usual. Doubt I could make the grab mood3rd talks about, but I'm pretty slow. Thanks for creating.
mood3rd 12 Sep, 2017 @ 4:09pm 
re-tested. worked 1st time :)
but you can now grab the cube, without using the light bridge.
if you want players, to use the light bridge, to grab the cube ?
easy fix: you could add glass.
screenshot of where I grabed cube & where to add glass (if you want to):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1134005866
mood3rd 12 Sep, 2017 @ 1:36pm 
glad to help :)
Wipeout!  [author] 11 Sep, 2017 @ 6:58pm 
good idea, thanks I encountered that same frustration when playing it myself
mood3rd 11 Sep, 2017 @ 6:05pm 
good map
only problem, was getting the cube into the last area.
light bridge width is thin. so cube mostly hits & rolls off, into the goo.
if instead of this, if you use the lenth of the light bridge.
you could avoid a lot of player frustration.

the rest was good.
fun had :)
ZAEROS 11 Sep, 2017 @ 7:37am 
Did not understand some bits but escaped so no prob. Enjoyed, Thank you.