Space Engineers

Space Engineers

[Mafoo] Yet Another Stone or Ice Grinder
45 Comments
α¯\_(ツ)_/¯Ω 26 Feb @ 8:56am 
mod will not be loadet
SunGod 18 Feb, 2023 @ 8:58am 
Throws a critical error on world load.

MOD_CRITICAL_ERROR: [Mafoo] Yet Another Stone or Ice Grinder, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
kinngrimm 10 Feb, 2023 @ 6:11am 
similar to @watever63 said, a switch to optional produce gravel from stone would be nice, got a bunch of nice mods that use gravel, from early game gravel gattling, to gravel sifter which then may give a some better ressources over longer time to concrete mods using gravel as building material
phillybee 5 Oct, 2022 @ 9:41am 
can't seem to add ice to the grinder by hand, nor does it take automatically
phillybee 5 Oct, 2022 @ 9:38am 
not working nay more
watever63 3 Apr, 2022 @ 10:04am 
can you make this one do just gravel since gravel is such a pain to get rid of that would be awesome
GameMaster 25 Feb, 2021 @ 10:18am 
@NightDragon Add a sorter so that it only allows Stone
Shynthetic 2 May, 2020 @ 9:00am 
Why ice grinding ? It's needed for hydrogen thrusters ... In huge amount
Mafoo  [author] 19 Nov, 2019 @ 9:14am 
Edik65 thank you for the update i will apply it soon(tm)
Edik65 19 Nov, 2019 @ 5:49am 
This section need to be added into BlueprintClasses.sbc. But this mod is legacy so you can do it by locally moving 954086927749594186_legacy.bin into local MOD directory and expanding with 7ZIP, then is possible to edit file. Local MOD directory is %APPDATA%\SpaceEngineers\Mods
Edik65 19 Nov, 2019 @ 5:49am 
[/noparse]
<Blueprints>
<Blueprint>
<Id>
<TypeId>BlueprintDefinition</TypeId>
<SubtypeId>IceOreToIngot</SubtypeId>
</Id>
<DisplayName>Ice To Dust</DisplayName>
<Icon>Textures\GUI\Icons\ingot\gravel_ingot.dds</Icon>
<Prerequisites>
<Item Amount="1" TypeId="Ore" SubtypeId="Ice" />
</Prerequisites>
<Result Amount="0.1" TypeId="Ingot" SubtypeId="Stone" />
<BaseProductionTimeInSeconds>0.01</BaseProductionTimeInSeconds>
</Blueprint>
</Blueprints>
[/noparse]
Edik65 19 Nov, 2019 @ 5:48am 

<Blueprints>
<Blueprint>
<Id>
<TypeId>BlueprintDefinition</TypeId>
<SubtypeId>StoneOreToIngot</SubtypeId>
</Id>
<DisplayName>Stone To Dust</DisplayName>
<Icon>Textures\GUI\Icons\ingot\nickel_ingot.dds</Icon>
<Prerequisites>
<Item Amount="1" TypeId="Ore" SubtypeId="Stone" />
</Prerequisites>
<Result Amount="0.1" TypeId="Ingot" SubtypeId="Stone" />
<BaseProductionTimeInSeconds>0.01</BaseProductionTimeInSeconds>
</Blueprint>
</Blueprints>
VS-lockon 11 Jul, 2019 @ 10:00am 
why destroy ice when you use it for food
Decton 4 Jun, 2019 @ 8:19am 
does it generate ice? or
spiritplumber 6 Feb, 2019 @ 8:27am 
thanks! Basically the ssue is that there's no IceToIngots recipe, you gotta make up a recipe.
Mafoo  [author] 6 Feb, 2019 @ 8:12am 
@spiritplumber[FUG] all source models and code are linked in the description and you are free to modify as you wish within the same constrints keen place on the models.
For a bugfix you can either detail the fix in a issue request on github or make a pull request on github with the fix and i will be able to intergrate it
spiritplumber 5 Feb, 2019 @ 4:18pm 
Should I upload a fix for this? I worked out why the ice wasn't working.
spiritplumber 5 Feb, 2019 @ 12:48pm 
This is sweet! I'd like to reuse the model for a Stirling engine. Can I do so? (How do I remove the letters)
LongBow722 12 Jan, 2019 @ 12:32am 
Same problem with the ice grinder. Anyone have an idea?
Snoopydude 31 Dec, 2018 @ 10:36am 
Thanks for the mod. The stone grinder works well. Can't get ice to go into the ice grinder.
Would you consider increasing the inventory size? I know it makes it more OP but we use this type of mod to improve performance. If we have to make 10 of them to get excess materials gone quickly then it kind of defeats the purpose.
Mafoo  [author] 5 Aug, 2018 @ 1:08pm 
New Version
Zenduin
Added PCU of 75 to blocks and tweaked pair group to be correct
Zenduin  [author] 4 Aug, 2018 @ 9:26am 
There are two problems with dumping stone using ejectors/connectors: First, there is usually a limit to how many floating objects that can be active at once, so the more people dumping stone the faster the oldest floating objects (almost always more valuable than stone) are deleted to make room. Second, you are using CPU time to calculate physics for all of these chunks of stone you are generating, multiply this by everyone mining on a server and you start to notice the performance loss. This could be lessened by reducing your floating object count, but that makes the first problem more pronounced.
Tiger 11 May, 2018 @ 8:35pm 
These models are very nice, but this appears to be a solution in search of a problem. Stone is easy to just store in depots or dump.

Could you use these models (or just the big one) as a "uranium centrifuge", like that great mod of old once gave us?
Primal_DLove 22 Apr, 2018 @ 8:53pm 
These models look amazing, would be nice to have a version that gives an output.
Kagee 9 Mar, 2018 @ 1:33pm 
Nice! Thanks!
Mafoo  [author] 9 Mar, 2018 @ 9:59am 
I have added a pair of ice grinders
Mafoo  [author] 9 Mar, 2018 @ 3:03am 
i will see what can be done!
Kagee 9 Mar, 2018 @ 1:29am 
Nice Mod! But what would I have to change to destroy ice as well? Actually I'm sitting on a big lake and I don't need that much ice.
Mafoo  [author] 12 Dec, 2017 @ 2:02am 
@luckotheirish that is what this mod does 'Modified Refinery that grinds stone down with 0% efficiency' aka destroys stone
JERMS 11 Dec, 2017 @ 6:52pm 
is this broken? my stone just vanishes..
Mafoo  [author] 30 Sep, 2017 @ 6:06am 
You might want to consider using 'Taleden's Inventory Manager' to manage inventories
Mafoo  [author] 30 Sep, 2017 @ 5:59am 
Xurik 29 Sep, 2017 @ 3:37am 
Ever Considered doing a model for Hex's Uranium centrifuge?
Mafoo  [author] 24 Sep, 2017 @ 7:11am 
i had copied Zenduin's original setup. Not sure what a reasonable rate would be
The Deathdrop 24 Sep, 2017 @ 5:47am 
Nice models but to fast !
🍔 Mentally Tribbled 🍔 24 Sep, 2017 @ 4:11am 
Yeah i get what you mean there mate, the amount of stone this game generates within it which literally has very little to no practical use is a bit extreme and stuff like this sifter and moisture reclaimer are defo must haves for the space engineers gaming experience. I hope that some of this stone converting mods get put into the game as vanilla at some point (but know our dumb probably won't). Anyways like I said love the models for this, very nicely done. ummmm i think i might check out the sifter one. Currently playing lone survivor and something like that sounds sweet as. Thanks again for the know how there
Mafoo  [author] 24 Sep, 2017 @ 2:29am 
There is also the gravel sifter that give you Iron, Nickel etc for grinding stone. My point being is it's down to immersion this although breaking immersion by making stone vanish, it deals with the excess stone encountered when large scale mining. All though i like the sifter i think it would make me lazy when mining as i wouldn't bother going for seams of material if i can get them (all be it gradually) by sifting stone.
Personally i would like to be able to make a machine that you feed in stone and it updates the nearby voxel as a massive stone pile
🍔 Mentally Tribbled 🍔 23 Sep, 2017 @ 2:43pm 
nice idea for it clearing out inventory, but personally i use the moisture reclaimer myself, gets rid of stone and converts it into ice. a better one in my opinion but still sweet models
Mafoo  [author] 21 Sep, 2017 @ 7:08am 
New Version
Added basic construction models
spiritplumber 20 Sep, 2017 @ 8:44am 
Sweet model!!!
Mafoo  [author] 17 Sep, 2017 @ 11:57am 
NewVersion
Added to production Blocks, Large Blocks and Small Blocks Groups in 'G' Menu
Red-Phoenix 16 Sep, 2017 @ 2:40pm 
Crystal-clear; thanks!
Mafoo  [author] 16 Sep, 2017 @ 8:28am 
clears inventory (to nothing hence efficiency 0%)
Red-Phoenix 16 Sep, 2017 @ 1:27am 
Does it grind the stone down to ores/ice or just clears up my inventory?
d_valroth 15 Sep, 2017 @ 1:04pm 
"Furnace" :)
Nice models!