Left 4 Dead 2

Left 4 Dead 2

M-60 Mk II Secondary (default skin).
21 Comments
Grizzly  [author] 13 Mar, 2024 @ 8:12pm 
Not sure how long it would take but it will last several missions if not a whole campaign if you use trigger discipline.
eidonabramm 13 Mar, 2024 @ 11:42am 
Darn just thought I ask dang it other wise my dad and I love this mod nothing like finding an m60 keeping it on the second slot. also how long dose it take to use up this ammo supply of this alter m60 if I justheld the tigger down?
Grizzly  [author] 13 Mar, 2024 @ 6:31am 
@eidonabramm

No, sorry. I haven't played in years. I will maintain all my mods but I'm not altering or creating new ones.
eidonabramm 12 Mar, 2024 @ 11:10pm 
Can you make it where the clip has 250 bullet rounds and can be reloaded. but dont get rid of the 15,000 ammo reserve I like it. I use a reload mod for the m60 and I feel its more realistic if it can be reloaded and it firing speed shoud be ea bit slower not to fast.
Grizzly  [author] 21 Jan, 2023 @ 2:02am 
Additionally, this does not cause the M-60 to spawn. It only allows the M-60 to be equipped as a secondary if it were to spawn on a map.
Grizzly  [author] 21 Jan, 2023 @ 1:59am 
Thid mod allows my M-60 Mk II to be equipped as a secondary weapon. What that means is My Mk II M-60, not the game M-60 gets used. Yeah, it has increased ammo, damage and rate of fire if I recall.
Indomitable 8 Jan, 2023 @ 5:34pm 
Does this mod do anything besides adding the M60 to the secondary slot? No damage increase, increased ammo etc?
Grizzly  [author] 14 Jul, 2022 @ 4:00am 
If you play vanilla, all my weapons could be considered "OP". Try Extended Hordes or blackcats Superhordes mods.
Mak0 13 Nov, 2021 @ 4:08pm 
with the turret mod this shit is op
Grizzly  [author] 22 Apr, 2021 @ 12:53am 
"does it work too when you get knocked down?"

No. That's a different mod.
angryreimu45 21 Apr, 2021 @ 8:05pm 
does it work too when you get knocked down?
Rachel Ferrier 🏳️‍🌈 21 Oct, 2019 @ 1:02pm 
Amazing shit
Gosh of War 20 Feb, 2019 @ 10:34am 
god
Grizzly  [author] 22 Nov, 2018 @ 6:35pm 
Nov 1 Valve introduced a new anti-cheat method. If you have sv_cheat 1 enabled on the server and are still having problems, it is most likely due to more than one M-60 mod or more than one Secondary Slot type mod from another author being enabled. Both my M-60 and M-79 Secondary Slot mods are compatible with each other and both have been tested simultaneously on TUMTaRA. If you are running a Secondary Slot mod by another author, try using mine for compatibility and see if that fixes your issues. If it doesn't, then you need to enable cheats on your server. If you are trying to use this on a public server, the public server needs to have this mod as well as having cheats enabled.
Axsuroth 22 Nov, 2018 @ 5:09pm 
I know Nothing shows red in Addons maybe its because my GL secondary mod bugs up this but the Addons dont show up red
Grizzly  [author] 22 Nov, 2018 @ 4:50pm 
Cheats need to be enabled to run mods. Server CVAR needs to be set to sv_cheats 1 and this works fine.
Grizzly  [author] 22 Nov, 2018 @ 3:22pm 
I am aware that the M-60 and Grenade launcher secondary weapons are having problems after the latest update and will be looking into it.
Grizzly  [author] 9 Nov, 2018 @ 11:48pm 
If this doesn't work, it's because you have a weapon mod that alters the M-60 or modifies values for the secondary slot and they're conflicting. Make sure to de-conflict mods in the "Add-Ons" tab in the game before running.
Axsuroth 9 Nov, 2018 @ 8:13pm 
nope dont work for meh
Axsuroth 9 Nov, 2018 @ 8:09pm 
Hmm does not work ima try restarting my game
Xavius 15 Sep, 2017 @ 6:12pm 
Thank you so much! This version works as far as I've tested, and my group loves it!