The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Peaceful Giants and Mammoths
18 Comments
G20 14 Jun, 2014 @ 3:04am 
Hi.
Rated
I've added this to a collection,
you might like to support the collection with a rate,
Mutual appreciation and all that ;)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=270641350
Prometheus_Unbound 17 Dec, 2012 @ 4:50am 
I like the mod. But the giants only seem friendly to me. Every other character is still fair game. Could be an awesome mod if they were benign (unless attacked) to almost everyone. In its own sick way it was kinda funny to see an entire company of Imperial soldiers get decimated just because they were stupid enough to choose a giant camp as the best way to patrol. But it really shouldnt be that way. They weren't doing anything but walking by. And it wasnt just soldiers. A Nord herder got it too, once again because he just happened to walk through the camp.
Promega X KAT 20 Oct, 2012 @ 6:52pm 
thats why they attack you because they dont like to be disturbed by humans or other creatures i guess
76561198067281990 2 Sep, 2012 @ 11:17am 
Some giants attack you, because you enter their camp and I guess they fear you steal something or they just want to be left alone ;)
Dovakiin 4 Aug, 2012 @ 4:44am 
I run this mod and when my follower went near a giant it attacked him,please help
greebleClown 10 Jun, 2012 @ 6:27pm 
Not all giants attack you on-sight. I've hung out with many a friendly giant. Only some giants are entirely hostile.
Neronix17 9 Jun, 2012 @ 1:31pm 
@bigwhitewerewolf The label was added simply because it is short for modification, wether you correct or add something doesn't make it any different, either way it would still be a modification not a correction. It is only a correction if the original creator is the one who 'modifies' it
YukiTsukihana  [author] 12 May, 2012 @ 7:05pm 
It seems like they do, most of the time. Sometimes they move and walk around their camp, but most of the time they seem quite happy to stand right where they are. I'll see what I can do, but I make no promises.
Ducktective 🦆 9 May, 2012 @ 12:51pm 
So.... are the giants still just standing around doing nothing? :o
mayingan 4 May, 2012 @ 7:59pm 
I liked it but that idiotic limitation made me choose for more urgent stuff, like, updates and correction. Who is the idiot who applied the MOD label to correction patches? Old Morrowind was better for that and without stupid limitations. I am a stand alone player and, between you and me, why should I be constantly interrupted by commercial propaganda when I could be playing in the comfort of my home without having to be on the Web constantly? I think regression is the credo of Microsoft.
YukiTsukihana  [author] 4 May, 2012 @ 7:06pm 
Minor edits. Followers will now be friendly toward Giants as well. Hopefully this fixes any problems. I also don't know if it's comaptible or not.
Nicolaeus04x 26 Mar, 2012 @ 8:01pm 
Is this compatible with Bigger Giants and Mammoths? I'd love it if it was!
mayingan 3 Mar, 2012 @ 7:33pm 
It is a great idea. Giant creatures are not usually agressive.
Ducktective 🦆 21 Feb, 2012 @ 2:16pm 
Is it just me or are the giants just standing in one spot doing nothing? :| I really hated when the giants were agressive, but atleast they moved around and stuff.
Dose 20 Feb, 2012 @ 7:51am 
I hate how Giants attack people who get too close. I got a Companion quest that sent me to a giant camp to get a hunting bow. Yes, a hunting bow. I could have given the aggrieved party a Falmer bow or shield or something, but no, it was an heirloom... I got the Khajiit follower from the caravan (Moon Amulet fetch, if interested, name Kharjo or something) and when I told him to get the bow, giant cripples him. In-game hour later, the idiot brings the giant to where I was! But here am I ranting. Good work, I think someone should have done that earlier.
YukiTsukihana  [author] 14 Feb, 2012 @ 9:04am 
I originally did that because I didn't think they should have been near roads. But I suppose now that belongs in a different mod.
Although it does kind of replace bears that way. It's just that bears will no longer spawn near roads, but giants and mammoths can.
JoeWhizer 14 Feb, 2012 @ 8:40am 
Nice mod, but why removing bears from roads? Or do you just replace bears with giants and mammoths?