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Cool!
( just a little note : the red eyes of the original witch model are not well placed on the eyes of your model, any chance to fix it ? )
"VertexlitGeneric"
{
$basetexture "models\infected\kuntilanak/hair"
$bumpmap "effects\flat_normal"
$alphatest 1
$allowalphatocoverage 1
$nocull 1
$allowdiffusemodulation 0
$halflambert 1
$phong 1
$phongfresnelranges "[.01 .5 1]"
$basemapluminancephongmask 1
$phongboost 8
$phongexponent 10
}
If you do the same to the body, it will be semi-transparent, giving her some sorta ghostly look. No neon colors or invisible Witches, I promise!
Bagus bro
mod paling bagus :v