Sid Meier's Civilization V

Sid Meier's Civilization V

Fire Emblem: Walhart the Conqueror
10 Comments
Silver Crescent 18 May, 2019 @ 7:06pm 
thank you
Kobazco  [author] 18 May, 2019 @ 7:05pm 
Yes any thing like winrar works. 7zip etc.
Silver Crescent 18 May, 2019 @ 7:05pm 
how do you do that? winrar?
Kobazco  [author] 18 May, 2019 @ 6:42pm 
You have to manually extract the contents of the .civ5mod file into a folder in the mods folder for civ v
Silver Crescent 18 May, 2019 @ 4:29pm 
this wont download, automatically or manually. Gives me a .civ5mod but doesnt let the mod run when put into the mod folder
JotNyangE 21 Nov, 2017 @ 2:01am 
Also tends to denounce for absolutely no reason as well
Its No Use 9000 31 Oct, 2017 @ 1:05pm 
@Giga Phoenix I just tested it with Smash Bros, and i got a unique hourseman.
JotNyangE 29 Oct, 2017 @ 9:11am 
Hmm, interesting. So uh, if I go into a fight with this guy, and after I beat his A$$ he has I "proved myself in battle" when I try to negotiate peace...wonder if the same message shows up if he beats my A$$ or his forces outnumber mine by like 1 to 100. Anyway I really like your mod man, Thanks!
Hime 22 Sep, 2017 @ 2:19pm 
Really, this Civ seems a bit too OP. Stronger versions of Knights with no penalty vs cities seems like it would be too good for taking out entire Civs, especially with the unique ability.
Giga Vivian 21 Sep, 2017 @ 2:29am 
Wait wait wait, do these pesdo Unique units, are techincally Unique units? Cause Smash Bros and other UU effecting civs are gonna give him some new weaknesses, or in SSB case, get a unit every mounted and armed unit. But otherwise really love this one to, but what exactly is the damage other cities take, how costly is it to lose 1 city, does the size matter, ect.?