RimWorld

RimWorld

Dinosauria
1,362 Comments
Draco Sicarius 13 hours ago 
I think I understand how to add the special trainable attribute; it's fairly simple actually! Is there a way I can do the update for you? Like a Git merge request or something? I've never done modding myself so not sure how it works
GoblinEngineer 20 hours ago 
Seems you're already aware of the eggUnfertilizedDef errors, so I will instead thank you for maintaining and updating this glorious mod.
spincrus  [author] 20 hours ago 
@Draegon1993 I may just use the Biomes! balancing.

@Touka although Draegon is a good friend and he'd give me permission to use his art, but it just doesn't make sense when you can simply sub to the Prehistoric mod instead.

@Draco Sicarius No, just maintaining the mod, not adding extra features. I simply do not have time.
spincrus  [author] 21 hours ago 
I'm out of town for 2 days, can't fix the eggUnfertilizedDef errors yet, but game should be playable despite this. I haven't even been able to play Odyssey yet, super excited!
ADMIRAL AWESOME 12 Jul @ 5:39am 
Getting lots of errors as well. Would appreciate if you could fix the mod even even though your limited time for the mod.
Hades 11 Jul @ 10:15pm 
Like Bolemus said... getting lots of errors
Draco Sicarius 11 Jul @ 4:31pm 
Hey out of curiosity, are there any plans to give dinos from this mod 'special training' abilities? Like Thrumbos have a scary roar, megasloths mine, certain animals like bears can be directed to attack a specific target etc.
bolemeus 11 Jul @ 3:40pm 
Im getting an error for pretty much every dinosaur in 1.6

Something like...
```
Config error in TyrannosaurusRex: eggUnfertilizedDef is null
```
The Lost Cake 11 Jul @ 3:01pm 
It becomes basically impossible to encountere any of these if you have a decent amount of other mods that add animals, i've gone entire runs without seeing one.
Draegon1993 11 Jul @ 2:56pm 
@Touka You could always ask, says the Biomes! head (Me). He had my permission to use our balancing, at least. I balanced the hell out of Prehistoric
Touka 11 Jul @ 2:26pm 
Hmmm is there a way to get permission to use the sprites from biomes prehistoric?
Draco Sicarius 7 Jul @ 8:01pm 
Also I honestly don't mind the graphics myself. Not to say that you can't update if you have the time and will, but they don't seem out of place in Rimworld in my opinion.
Draco Sicarius 7 Jul @ 7:59pm 
Ahhh I see, I understand then. Apologies if I came off a bit rude, just wanted to make sure I had numbers to back myself up and wasn't just going "waah bad balance"
spincrus  [author] 7 Jul @ 11:18am 
On my wishlist (which I probably won't get to do) is also scaling up the graphics for the dinos. I drew all this in 2016 and 2017, so there needs to be an update, but a lot has changed in my life in the past 8 years...
spincrus  [author] 7 Jul @ 11:16am 
@Draco Sicarius while I'd love to do some balancing on the meat and leather amounts (and consolidate some of the meat types to decrease the amount of items for better storage purposes) I simply don't have time really.
spincrus  [author] 7 Jul @ 11:15am 
@Diedtrich thanks for the heads up, that's a simple fix, will do.
Draco Sicarius 7 Jul @ 7:41am 
I think the meat and leather amounts are pretty low. A full grown, healthy stego (mass 270) says it'll give only 360 meat and 135 leather, whereas a full grown, healthy megasloth (mass 240) says it'll give 560 meat and 160 leather. I think it's a bit odd that something whose mass is arguably mostly flesh and weighs more somehow gives less meat than something whose total mass is almost certainly affected by its non-flesh parts (the fur/leather). Cory has a similar issue, it's 240 kg but only offers a meager 140 meat and 55 leather. Elephants in comparison are the same as megasloths and are also 240 kg but give 560 meat and 160 leather.
Diedtrich 7 Jul @ 7:28am 
Getting Config errors in just about all dinosaurs: eggUnfertilizedDef is null on game startup. Looks like the animals are missing the <eggUnfertilizedDef> entry, so unfertilized eggs can’t spawn.
Draco Sicarius 6 Jul @ 6:28pm 
omg dinos my beloved
spincrus  [author] 6 Jul @ 2:52pm 
Just updated to 1.6. Let me know if you have any errors.

I mean AI did most of the legwork, wasn't going to cut-paste the same variable and capitalize the first letter 34 times myself...
blackblood 1 Jul @ 4:50pm 
thank you for making an amazing experience:steamthumbsup:
Lee Meowth 29 Jun @ 12:39am 
My favorite mod of all time, man hunting t-rex is scary but the potential meat yield is worth it.
Bimbo Advocate 26 Jun @ 11:53am 
Is this compatible with Vanilla Animal Expanded and Alpha Animals? I imagine dinosaurs will be extremely rare with these 2 mods which seem fine for me.
spincrus  [author] 20 Jun @ 4:54pm 
This will be updated to 1.6.
Solarius Scorch 19 Jun @ 1:30am 
@ Prophet Of Merci: There's a small change from 1.5 to 1.6, the wilderness attribute should now be in a different section. It's a small effort, but still needs to be done.
Prophet Of Merci 18 Jun @ 4:32pm 
@spincrus

Not asking for an update to 1.6, but is this still working decently for 1.5? Any outstanding issues atm?
Ulas 12 Mar @ 10:15pm 
hi is this up to date and usable in 1.5?
Youtep 17 Feb @ 3:30am 
Hello, I have a lot of errors like
Could not resolve cross-reference to Verse.ThingDef named Corpse_TyrannosaurusRex (wanter=thingDefs)
in starting
SiaNKs 9 Feb @ 5:18pm 
Best working verison is Giddy Up 2 Forked rn, will it work with it anyway?
SiveDD 6 Feb @ 7:28pm 
As 1.5 the patches for A dog said and Giddy up are not included.
Shadowninja18 27 Jan @ 3:42pm 
so far all the dinos I have seen can do 2 eggs per year. Is this correct? I would assume some dinos could lay alittle more eggs like the raptors. I can see rexes being maybe 2 a year but I think raptors being a pack dino would atleast do 4-6 eggs a year. I could be dumb and am missing something xD. Any info or help would be great!
l0v3rm4n69420 16 Jan @ 11:56am 
sweet, thank you
spincrus  [author] 16 Jan @ 11:31am 
I believe they have patched it themselves. Sarg's old work did at least.
l0v3rm4n69420 13 Jan @ 3:02pm 
Does this mod also have patches with Vanilla Genetics Expanded?
trying to pick between the two, but the deciding factor is going to be whether i can make some dinosaur hybrids for my new geneticist playthrough
Angry Durian 25 Dec, 2024 @ 6:03am 
Finally, Jurassic RimWorld

In all seriousness, I am glad this mod exists and I found it. I will honour your sacrifice by committing planetary genocide with an army of dromaeosaurs in your name.
Derick Kyja 18 Dec, 2024 @ 7:14am 
If I may humbly request, my favorite dinosaur be added. The Ceratosaurus. I honestly would love to see one made in the Rimworld art style and get to play in the game.
spincrus  [author] 9 Dec, 2024 @ 1:48pm 
There's a mod called "Choose Wild Animal Spawns" for exactly what you're asking. It was suggested before, and I considered it, until that mod came out.
K 7 Dec, 2024 @ 8:35am 
Could you possibly add a slider for a multiplier chance of dinosaur appearing? Just like megafauna with it's multiplier chance
Schloopy McPaddywagon 26 Oct, 2024 @ 7:23am 
why are you great and thank you for updating the mod?
Garchie 23 Sep, 2024 @ 4:29pm 
why does the stegosaurus do only 11 damage per hit with horrendous dps?
Lord Rugdumph 30 Jul, 2024 @ 9:44am 
Why can i train the veggie dinos like a brontosaurus to attack/defend if it is stuck in it's pen and doesn't follow when drafted etc xD
spincrus  [author] 23 Jul, 2024 @ 3:40pm 
It should not be a problem. The mod just adds Def files that are non-essential. When removed, the items just disappear or rarely change into another idem or just simply appear as pink squares (depends on circumstances). It affects nothing really.
Mur Derer 23 Jul, 2024 @ 12:52am 
A question. Can this mod be removed from the save? With some tinkering maybe? Asking because of incompatibility between prehistoric and combat extended. Would use prehistoric but the errors are not a joy, so wanna enable this one until prehistoric is patched for CE. But then switch mid-save. Is that possible?
Maya 18 Jun, 2024 @ 1:55pm 
Same problem with A Dog Said 2 -- it doesn't seem to bug out or anything, just can't replace my poor dino's claws
MrMistoffeleez 3 Jun, 2024 @ 1:54am 
I see that it says it's compatible with A Dog Said in the description, but is it compatible with A Dog Said 2? I'm having trouble making my ultimate army of cyberdinosaurs.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862&searchtext=dog+said+dinosauria
King of Turkey 2 May, 2024 @ 6:37pm 
Hello @Spincus. I was a big fan of the Jurassic Park and i do like this mod very much. Thank you for your dedication to this mod. And I am a translator and hope to provide the English to Chinese translation for your mod. If you are interested in this cooperation, you can add me for further information. Waiting for your replay.
icarosaurvus 24 Apr, 2024 @ 2:29pm 
Thanks so much! I love this mod - it's one of the ones that brings me back to rimworld.
tofu driver 21 Apr, 2024 @ 10:46am 
Thank you. Nothing beats spawning next to a t-rex.
Tausendstel 20 Apr, 2024 @ 4:17pm 
Thank you so much
Exterminator 20 Apr, 2024 @ 4:13pm 
ur a legend, thnx