Sid Meier's Civilization VI

Sid Meier's Civilization VI

8 Ages of Strategy
8 Comments
Director Akikawa 11 Jul, 2018 @ 5:21pm 
The CQUI and Mad's Tech Tree seems to conflict in multiplayer games as the full tech tree will not open.
Kestral 25 Nov, 2017 @ 3:30pm 
@kezientz I just had a look at the aqueduct picture, and the reason it doesn't work is due to the river only being one tile along directly opposite the city, the game needs an angle to work with. And if that mountain is Kilimanjaro then you can;t build aqueducts to it due to it being a natural wonder
Olleus  [author] 10 Nov, 2017 @ 3:32am 
Immersive eras looks a little too restrictive for me, back to the old Civ2-3 days where you had to complete one era to move to the next. Nothing wrong with that if that's what you like though! Mad's hasn't been updated, but it still works fine for me.
Smitty2k1 9 Nov, 2017 @ 1:48pm 
Since mad's tech tree hasn't been updated since the fall patch would you think "immersive eras" is a good replacement?
kezientz 4 Nov, 2017 @ 9:48am 
two other strange observations i forgot to mention:
1. the mountain is a different continent, than the surrounding area.
2. i had over 700 tourism for several dozen turns, which is almost twice as much as the other civs together, but i wasnt able to pull of a dip win. im not sure, wether this is intended by the mod or not.

i sent you the savefile some hours ago. hope you received it.
Olleus  [author] 4 Nov, 2017 @ 5:45am 
The Jongs (and quadriremes/frigates/battleships/cruisers) are somewhat buggy at the moment due to the changes the Fall patch made to the Immortals. There'll be a fix for that in 8AoW soon.

The aquaduct bug is more surprising. Can you email me your save file to olleus.modding@gmail.com so I can have a look?
kezientz 4 Nov, 2017 @ 5:35am 
hi!
thanks for your hard work, but i think i found two bug.
https://steamuserimages-a.akamaihd.net/ugc/876375031900289468/7B9E7B49439E01FFEFE796BD9F2650D00DCD98C2/
in the screenshot you can see a city, in which i cant place an aqueduct, even so three tiles are suitable, in my opinion (2 on a mountain, one on a river). i had this problem in two cities in this match. i never had that problem without mods.
the second problem is when im attacking cities with jongs (special unit indonesia) with right click, they do a melee attack, instead of bombarding. you have to seperatly select bombard, then they use range attack.
im just using the mods youre recommending above (besides the cqui mode, because its not updated yet) and the demographics mod.
i hope i didnt waste your time. thanks!
Amom 3 Oct, 2017 @ 1:26pm 
Muy buena combinación de modificaciones. :-)