XCOM 2
[FIXED WITH NEWEST PATCH] Damage Flyover Fix
24 Comments
Insufferable Smartypants 19 Oct, 2017 @ 8:35pm 
Thanks, -bg-!
-bg-  [author] 19 Oct, 2017 @ 2:43pm 
yes it is fixed, along with other stuffs like deflect reflect etc etc
Dragon32 19 Oct, 2017 @ 1:28pm 
Not sure if the recent patch obsoletes this?
"Fixed missing flyover for Lightning Reflexes"
Delran 27 Sep, 2017 @ 2:30pm 
You can in the custom mod launcher, do a grouped selection.
That fact alone made me change to it.
Alexandr 27 Sep, 2017 @ 1:15pm 
"The Official Xcom2 Launcher works just fine." This is not just wrong, but provably, factually wrong.
Dragon32 23 Sep, 2017 @ 4:17pm 
@Paranoid Android:
It's in the Description:
Overwrites X2Action_ApplyWeaponDamageToUnit
If you're getting Geoscape slowdown then that's indicative of running another mod which also overwrites that class. The Community Mod Launcher can help identify such conflicts. Since I started using it (April last year) I only use the Firaxis launcher if I really, really have to. You're missing out.
Moofrog 23 Sep, 2017 @ 1:51pm 
How about you write that crucial piece of information in big letters at the start of your mod description or better yet in the Mod Title itself. I will also in no way be coaxed into using any kind of third party launcher. The Official Xcom2 Launcher works just fine. I like your other mods and mod ideas etc and I welcome it. But Im pretty pissed having to sort through and sift through tons of mods and then you want me to read all of the mods discussion for something which can be put simply at the start of the description? Doesnt work that way, Mister. Still Thumbs down til you change the mod description. Basta.
-bg-  [author] 23 Sep, 2017 @ 10:39am 
your person don't know how to read. Thumbs down
Moofrog 23 Sep, 2017 @ 5:11am 
Your mod causes the fps to drop to around 16 on world map. Thumbs down.
teh1archon 19 Sep, 2017 @ 11:13am 
I also get:
'X2Action_ApplyWeaponDamageToUnit':
[WOTC] Ability Interaction Fixes
Damage Flyover Fix

In the alt launcher.
TheToric 18 Sep, 2017 @ 7:48pm 
on linux, it seems to tank my FPS. anyone else with this problem?
Juravis 17 Sep, 2017 @ 11:50pm 
I used altern mod launch and it didnt pickup the override. But if you can create code that detects it its great.
-bg-  [author] 17 Sep, 2017 @ 11:40pm 
idea: i should make my newer mods that overwrites class detect conflicts and exit the game with a warning if that happens
-bg-  [author] 17 Sep, 2017 @ 11:39pm 
you guys need to use the alternate mod launcher
Juravis 17 Sep, 2017 @ 11:36pm 
@-bg- I subbed to that mod way back, you cant blame us for not reading. I'm just leaving comments if people want to choose between the two. I removed the other one.
thunderbeast 17 Sep, 2017 @ 11:24pm 
incompatible with [WOTC] Ability Interaction Fixes
(https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1129878719)

I think they fix different flyover text with same override.
-bg-  [author] 17 Sep, 2017 @ 11:20pm 
for ability interaction fixes it did say the overwrite class in the DESCRIPTION
-bg-  [author] 17 Sep, 2017 @ 11:19pm 
faceoff ammo fix is just standard visualisation builder and will get overwritten correctly
Juravis 17 Sep, 2017 @ 10:48pm 
Did a quick search of my mods for X2Action_ApplyWeaponDamageToUnit, I found Ability Interaction Fixes, Faceoff Ammo Fix and this mod. Since your two mods are probably compatible i'm going with the 1st one.
-bg-  [author] 17 Sep, 2017 @ 10:43pm 
nope, no conflicts with both mods, it has to be some other mod
Juravis 17 Sep, 2017 @ 10:40pm 
Yeah I have peek from concealment and i'm getting massive hologlobe lag. Now this is a terrible choice.
Fujiberry 17 Sep, 2017 @ 10:29pm 
Not compatible with Peek From Concealment UI Fix, I assume~?
Nasarog 17 Sep, 2017 @ 6:57pm 
Another great fix.
Hecull 17 Sep, 2017 @ 6:19pm 
Thank you for this fix and many others!