Space Engineers

Space Engineers

Updated Compact Batteries
42 Comments
Valkyronix 13 Sep, 2023 @ 7:53pm 
Alright. Thank you for responding.
Nikolas March  [author] 13 Sep, 2023 @ 8:59am 
nope, best to ask RavenBolt to rebalance his batteries
Valkyronix 10 Sep, 2023 @ 11:15pm 
Hi, is it possible you could make a version that uses the RB texture/model? I quite like the look of those but much prefer the stats of your batteries.
Nikolas March  [author] 18 Feb, 2023 @ 6:00pm 
mod works fine for me, it must be corruption on your end
SunGod 18 Feb, 2023 @ 8:56am 
Throws critical error on world load.

MOD_CRITICAL_ERROR: Updated Compact Batteries, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
Nikolas March  [author] 6 Nov, 2021 @ 10:34am 
i discovered the reason why i think others did it, is due to the fact that the top line of the description, is put as a tooltip on the mod entry in the mod list in game :)
Drakray 5 Nov, 2021 @ 2:12pm 
yeah, i'll plead guilty on not keeping up with descriptions -_-' XD
I'm more used to Github and Curseforge for Minecraft, and there everything is in changelogs
Some mods here use changelogs, other put the updates at the end, I have yet to see it on top like yours, but again, I don't look there so it's on me lol
Thank you for the quick reply ^_^
Nikolas March  [author] 5 Nov, 2021 @ 12:56pm 
the last update is at the top of the description, this is how other did it so i copied, very few modders do changelogs cos very few read them, heck very fewer even read the description
Drakray 5 Nov, 2021 @ 11:23am 
Do you have a changelog for the nov4 update?
Thank you, very useful mod :D
Mysticlynx 20 Dec, 2018 @ 2:14pm 
What a legend, thanks for your help.
Nikolas March  [author] 20 Dec, 2018 @ 2:11pm 
you will need to load the mod in a game first if you havent already done so
Nikolas March  [author] 20 Dec, 2018 @ 2:10pm 
unzip this mod it should be in steams UGC area, mine is at C:\Program Files (x86)\Steam\steamapps\workshop\content\244850 in a folder with the workshop ID of 1138026294, the file in that should be 'legacy' something, as it is the old version of mod downloading method still, rename that from .bin to .zip, unzip it, take the CubeBlocks.sbc from the data folder, and use it to make your mod, editing as needed, then after uploading that to the workshop, set this mod (or Ravenbolts original better looking one) as a required item, and the game will load it as a dependency for your mod :)
this is the best way to make custom versions of other mods, as it doesnt require uploading potentially copyrighted assets like models textures etc, some of the construction stage models in this arent mine or KEEN's, they are Ravenbolts originals which i had to get permission for, so it saves a lot of hassle on permissions :)
Mysticlynx 20 Dec, 2018 @ 2:03pm 
Whoa! Splendid idea.
Nikolas March  [author] 20 Dec, 2018 @ 1:57pm 
you can do it using an override mod, making this its dependency, or required item, that way you only need to upload the definition files and not anything else :)
Mysticlynx 20 Dec, 2018 @ 12:36pm 
This is needed for any creative design, well done! Do you mind if I tweak the component cost to be included in this collection? Mod Collection for Gen's Materials and Components
Nikolas March  [author] 18 Oct, 2018 @ 8:42am 
yeah, shouldnt take too long to knock up... :)
Kingbuddy06 17 Oct, 2018 @ 10:44pm 
Any chance on getting that no scrap version? I love the models on this one but I'm reluctant to use it because I hate being wasteful and it kills me to grind down batteries and not get the cells back.
Nikolas March  [author] 20 Jul, 2018 @ 12:15pm 
no worries :)
Gunner 20 Jul, 2018 @ 10:31am 
all works, sry my bad ))) nice mod, thx
Nikolas March  [author] 19 Jul, 2018 @ 4:32pm 
works fine for me :)
may be some unknown compatibility issue
Gunner 19 Jul, 2018 @ 1:48pm 
Not working now
Nikolas March  [author] 7 Jul, 2018 @ 10:47am 
no it doesnt :)
leonitus_magnum 7 Jul, 2018 @ 5:38am 
Needs updating.
Ekim04 10 Nov, 2017 @ 10:23am 
Possiblly something in the game engine then. Not sure how the game treats cockpit-less ships (remote control) in terms of power distribution but one of my mining ships is having the problem. My welders will a cockpit seem to be fine, just checked them.
Nikolas March  [author] 10 Nov, 2017 @ 10:10am 
its basically using the same 'battery' code as the vanilla battery, so if these dont work then the vanilla ones wont either, there shouldnt be any conflicts with any other mods, just that these use the same subtypeID as RavenBolts original batteries.
i do like the larger one of his batteries, and the smaller one is almost the same as in this one, but in not too KEEN (lol) on his 3x1x1, but the overall quality of his ones are far above mine :)
Ekim04 10 Nov, 2017 @ 10:00am 
These batteries are more asthetically pleasing than others though so just want to say thank you for this awesome mod! :)

they're draining but not recharging from either station, solar or reactor. Recharging / Semi-Auto checkboxes seem to do nothing. Red cells and states "Fully Depleted in: -". Doesn't seem to make a difference if the ship is overpowered or underpowered. Are there any known conflicts with this mod / RavenBolts and other mods?
Sgt Major Johnson 9 Nov, 2017 @ 6:24pm 
shoot, i just made a pretty sweet planetary lander with them :/
Nikolas March  [author] 9 Nov, 2017 @ 1:53pm 
they should work, unless the recent update today broke batteries :/
Ekim04 9 Nov, 2017 @ 12:45pm 
Hello. Do these still work? I've built some ships with them but on survival they do not seem to recharge themselves from a power source (solar / reactors). A couple have about 1 kw of power left and reuse to recharge
Sgt Major Johnson 23 Oct, 2017 @ 2:07pm 
ooooh thanks!!!
Nikolas March  [author] 23 Oct, 2017 @ 6:05am 
the original creator update his original mod check them out too :)
Sgt Major Johnson 22 Oct, 2017 @ 7:15pm 
YESS FUNALLY some batteries to power my army!!!
Nikolas March  [author] 12 Oct, 2017 @ 6:58pm 
oh kool thanks :)
Ravenbolt 12 Oct, 2017 @ 5:11pm 
I'm now back to modding SE again! Yay me! I have updated the batteries with new modified models for the blocks and construction stages.

Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=532433982

@Nikolas March. I will put in as a contributor, becuase you inspired me to get in to modding again. And for your hard work with your own version of my mod. Keep up the good work! :D
Nikolas March  [author] 27 Sep, 2017 @ 12:34pm 
thanks :)
Hemza 26 Sep, 2017 @ 9:43am 
Impressive.
Nikolas March  [author] 19 Sep, 2017 @ 4:04pm 
that happens to be my next mod plan :)
the 1x1x1 battery from this mod will be included in that mod so this mod isnt necessarily needed if you dont want the extra batteries, and will also include the Deploy Hight alteration from 200 to 500 :) the identical battery duplication shouldnt be an issue
Ω Spriggan Ω 19 Sep, 2017 @ 3:24pm 
hopefully keen will add the 1x1x1 to the droppods. :P

its making reverse engineering the reactors for silver and other parts too easy haha
dRuPpI 18 Sep, 2017 @ 4:20pm 
Finally... :steamhappy:
Zand 18 Sep, 2017 @ 11:33am 
yo this is great man, i always wanted to use to in my drones but the old models looked janky, thanks for updatin!
R-TEAM 18 Sep, 2017 @ 9:49am 
nice :D