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Awesome just found it. Knew it would've have been somewhere in the game files just wasn't sure where to look. Thanks!
"increasing the Ragestrike damage in the DLC2 INI files" so that's the game files not the mod's. One of these
steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\DLC_2\Config
OH GOD !! I hope other stuff of yours like more skirmishing is working fine lmao still installing and testing mods, so idk
Anyway thanks for your time!
At this point I just went straight to AML, and honestly you should too
EDIT: and using TQL to just plop troopers with lash, SOMETIMES it doesnt hang (it didn't hang on me the single time I used a sectoid), hangs 100% using advent troopers and shiedbearers
EDIT2: only hangs on HIT, not on MISS
I went out of my way to disable ALL mods and cleared userconfig, BUT, I don't want to leave my rather impressive stupidity out of the equation, I mighta've messed something up
right now i'm trying to keep this mod's features by looking for something else to overwrite freeze lash
Landing a Freezing Lash outright causes the game to hang,
Icarus's range is not actually limited anyomre than vanilla?
Ragestrike is fine, somehow
Throw Axe is not ignoring cover, unless I turn off melee calc, but then it wont proc implacable and etc.
I've shut off all mods and regenerated user config, idk wth is happening since this was and is always a go-to mod for me, never happened before
Changing the charges to 2 and setting infinite to true (idk man i was just trying things to see what could work) has it working, so maybe with some fiddling i can get it just right. There was a visual que between it working or not working when i started a mission, when i tested it and it was fine and working it started the agent with two axes on his back, when not working it was just the one. Idk what that could mean but i figured i'd just report it.
Default value:
FREEZING_LASH_DAMAGE = (Damage=3, Spread=0, PlusOne=50, Crit=1, Pierce=99, Shred=0, Rupture=1, Tag="", DamageType="Frost");
Freezing Lash has a default Crit value at 20%.
It has a 6 turn cooldown, 2 charges and you keep your charge on miss. It's extremelly powerful, i dont think it would be wise in this config to make it unlimited but you can edit it.
Please update your INI files, this wont be updated in a while from now on.