Kenshi
Death Note
40 Comments
Hatsune Neko Gaming  [author] 23 Jan, 2023 @ 9:10am 
if they want to make a patch, they are more then welcome to
Босяк 23 Jan, 2023 @ 8:50am 
That's sad.
Hatsune Neko Gaming  [author] 23 Jan, 2023 @ 7:57am 
I don't support others Mods.
Босяк 23 Jan, 2023 @ 7:53am 
One problem it's NPCs don't use the More Combat Animation, it's that problem of race? Cuz i think need a patch for that.
Hatsune Neko Gaming  [author] 22 Apr, 2021 @ 1:39pm 
Doas Shidan said.
no much i can do about enemies that get stuck.
Shidan 22 Apr, 2021 @ 1:31pm 
Just leave the area and they'll get unstuck. The pathing engine does't render terrain if the player isn't there, so they'll be able to keep moving once you're not nearby.

Or just import the game to despawn all NPCs.
☁Zoue☁ 22 Apr, 2021 @ 1:22pm 
no i was looking for something to kill these guys that just got stuck on top of a mountain and therefore i havnt been attacked in a while. for whatever reason these attackers just dont starve either so yea. idk ggs to this game i guess
Hatsune Neko Gaming  [author] 22 Apr, 2021 @ 1:06pm 
because i had been watching the anime.
this is a super version of my Stronger Group Combat Mod.
as for your not getting attacked. idk why your not. might b location.
☁Zoue☁ 22 Apr, 2021 @ 1:00pm 
why name this death note if its not a friken death note man, i really needed this i havnt been attacked in over 100 days i think
Hatsune Neko Gaming  [author] 8 Oct, 2019 @ 5:33pm 
if they change the same types of NPC's then yes, there will be conflicts.
WCKID 8 Oct, 2019 @ 12:26pm 
Any Conflicts with Cannibals Expanded, Hives Expanded or Shrieking Bandits Expanded
Hatsune Neko Gaming  [author] 6 Oct, 2019 @ 10:34pm 
this doesnt deal with numbers
it's more about strength
WCKID 6 Oct, 2019 @ 9:34pm 
Does this increase the amount of NPCs in each city I don't want 99 guards for each bar
Yellowjacket 11 Dec, 2018 @ 6:25am 
The poor pitiful dusk bandit bosses are forced to use refitted blades, while his lackeys get edge type 1-3. TBH this version is easier than stronger group combat.

You pull dusk bandits to a town, and sell their weapons for as much as beak thing eggs, EACH!

Their armor is pitifully bad too, so if you have lots of turrets, they go down like flies being swatted.
bagelhe 18 May, 2018 @ 4:05am 
just a note i dont like that in my short encounters the enemy has edge walker 3 weapons on them. I find that this should be a rare item. I killed a few dust bandits and they got those weapons. I feel i need to work for it more.
strawberrycat2007 11 Nov, 2017 @ 12:56am 
Now this is where the fun begins :nippy:
BigRowdy 10 Oct, 2017 @ 2:09pm 
Go HoTsUnE...
Hatsune Neko Gaming  [author] 10 Oct, 2017 @ 1:00pm 
update 7

Fixed buyable animals.

Wild Animals now have their own race so they can no longer be mixed in with ones that you can buy.

Original animals that are now buyable have had their stats reset, On Death loot drops though remain the same in both groups.

other minor adjustments.
Hatsune Neko Gaming  [author] 9 Oct, 2017 @ 5:22pm 
lol
BigRowdy 9 Oct, 2017 @ 5:07pm 
yay as soon as i get bored with current playthrough...i am going to welcome DEATH!
Hatsune Neko Gaming  [author] 2 Oct, 2017 @ 11:42pm 
Mod is completed.
it now enters tweaking and adjustment stage.
Hatsune Neko Gaming  [author] 27 Sep, 2017 @ 12:13pm 
half way mark.
holy nation is now modded
Hatsune Neko Gaming  [author] 25 Sep, 2017 @ 11:15pm 
yes, those are the weak ones.
Lonedog 25 Sep, 2017 @ 11:13pm 
15 to 55? Runs
Hatsune Neko Gaming  [author] 25 Sep, 2017 @ 11:00pm 
just need to know if it has any major effects to the game since the base game, most NPCS don't have those extra stats. so it could possibly change performance.. but i am unsure. since my computer runs the game at medium level. and i don't have a super squad to test it.
Hatsune Neko Gaming  [author] 25 Sep, 2017 @ 10:51pm 
Hatsune Neko Gaming  [author] 25 Sep, 2017 @ 10:46pm 
every NPC now has stats. the same as your characters do. based on their combat level.
some NPCs have an addition called stats, its a predefined setting for all the skills. most NPCs do not have one set.

so that's why you get dust bandits with a toughness of 0 because they don't have that stat set.
now they will have those extra stats.
most didn't even have strength assigned to them.
Lonedog 25 Sep, 2017 @ 10:34pm 
Care to elaborate? what major change, exactly?
Hatsune Neko Gaming  [author] 25 Sep, 2017 @ 9:24pm 
i made a major change to how stats are done for every NPC. it it causes issues let me know.
Lonedog 22 Sep, 2017 @ 8:01pm 
Help, I'm being oppressed. Come and see the violence inherent in the system.
Dez The Dapper Bocchi 22 Sep, 2017 @ 7:57pm 
every man who makes a monty python refrenece is good in my books
Hatsune Neko Gaming  [author] 22 Sep, 2017 @ 7:56pm 
tiss but a flesh wound.
Dez The Dapper Bocchi 22 Sep, 2017 @ 6:45pm 
should add a charecter with dialouge that will be in the town your in or is in every town but is killed off and he says the land of kenshi has gotten much more deadly for one person at a time as with tradition that person chosen is you good luck even killing a starving bandit with 2 stub legs and no arms hed kill you in a heartbeat
Hatsune Neko Gaming  [author] 20 Sep, 2017 @ 10:19pm 
no.
you just like a real challenge =(^.^)=
Lonedog 20 Sep, 2017 @ 6:33pm 
You really like to kill us, lol
strawberrycat2007 19 Sep, 2017 @ 10:26pm 
I'm going to start a new game and die instantly :nippy:
Hatsune Neko Gaming  [author] 19 Sep, 2017 @ 7:11pm 
i don't edit the NPCs you can hire. if you want stronger ones you can use someone else's Mod for it since it won't overwrite my changes as the NPC's you can hire are at default settings.
Seosirk 19 Sep, 2017 @ 6:59pm 
nice, you can add stronger or special recruits? please
BigRowdy 19 Sep, 2017 @ 5:10pm 
:)
Hatsune Neko Gaming  [author] 19 Sep, 2017 @ 12:14pm 
This is not done.
so this is mostly for testing atm.
Also this is not for solo play. groups are required to survive.
Not compatible with my current Mods.