Wayward Terran Frontier: Zero Falls

Wayward Terran Frontier: Zero Falls

Serenity
14 Comments
Philonious Rex  [author] 19 Oct, 2018 @ 8:58am 
It spawns randomly in the initial area but it's a fairly powerful ship so it's spawns later like after you've completed the mall quest chain I think. It's a bit rare but should show up eventually. It also won't attack you straight away so that makes it a bit easier.
Helios 9 Oct, 2018 @ 7:27pm 
where can i find the hsip in game? i have been looking around for it
cjman93 24 Feb, 2018 @ 7:12pm 
Finally I can make that crater!
Feyn 6 Oct, 2017 @ 7:35am 
Nice design.
Philonious Rex  [author] 25 Sep, 2017 @ 5:04pm 
Updated, to add in a missing hallway piece. Also added interior render.
Philonious Rex  [author] 24 Sep, 2017 @ 8:48am 
As mentioned in the description, aside from the emissive light layer, (and the other maps) the diffuse is straight from a render of the ship from the show that is resized.
KNOWFEAR 24 Sep, 2017 @ 8:43am 
that would be great also +A1 on the exterior looks great
Philonious Rex  [author] 24 Sep, 2017 @ 8:39am 
I could probably do that.
KNOWFEAR 24 Sep, 2017 @ 8:08am 
any chance or oploading an interior view too i think it will be a while till i see it ingame
Philonious Rex  [author] 20 Sep, 2017 @ 7:21pm 
In either case I uploaded a version with some more air supply vents, and some small reactors and a few more heat syncs.

I suspect the problem was just that the total area of the ship was greater than the life support could keep up with, and that the life supports were somewhat far away from the central cockpit.

Hopefully this resolves the issue but I think you'll have to find it again.
Elinzar 20 Sep, 2017 @ 6:44pm 
hmmm, maybe isnt the fault of the air vents, i belive that those things actually take energy even if all the other modules are requesting all the energy available and since they take almost no energy they can easily do that without affecting much the ship

maybe the problem is begin low on vents numbers, preventing the ship from regenerating all the air lost from the breaches in the interior halls fast enough

you may also haven't noticed a power cable broken by the fight, since those things are really fragile and can be quite difficult to spot where they have been damaged, so the reloading module may have made the illusion of taking all the energy
Philonious Rex  [author] 20 Sep, 2017 @ 7:07am 
Oh, in the test arena the ship starts full of air, so I couldn't tell that was an issue. Easily fixed, though once I update it you would have to find the ship again. I suspect once it fills the capacitors etc it's probbaly fine, my guess is that all the power is going to weapon systems/drones at runtime... It may also need more life support systems for the size of the ship. Thanks for the feedback.
blacktea 20 Sep, 2017 @ 2:53am 
Nice job ! The only issue i have, she may be a little underpowered. After entering the ship she trys to refill her shields first, before life support. My EVA suit is out of air before i get life support system of the ship going.
mecc24 19 Sep, 2017 @ 7:07pm 
I just bought this game yesterday and was looking for Serenity. I'm glad you put this up the very next day. Thanks for your work.