Space Engineers

Space Engineers

Vanilla Planet Ground Encounters
62 Comments
Gaë_Territory😈 22 Dec, 2024 @ 12:11pm 
I have a question why cant i resize The Planets And why does it spawn alien whenever i go for earth?
DeSahd 18 Dec, 2024 @ 1:26pm 
Can I add this mod to a preexisting server?
Eirikr Bjorn 25 Jan, 2023 @ 3:48pm 
Thank you very much for ansering! Glad to hear that.
superhappyalien  [author] 25 Jan, 2023 @ 3:30pm 
should be no issues.
Eirikr Bjorn 25 Jan, 2023 @ 1:29pm 
Hi can I remove this mod from my world without cuasing problems? I plan on leaving the random encounters activated in the settings but I need to remove this mod, only this one not the dependency one as I'll need it for other mod.
RoseTheWhiteTiger 16 Feb, 2022 @ 11:51pm 
So my problem is i got it to work once but after that nothing need help as i would like to keep one and turn it into like a base and stuff i flew for 68km and nothing any ideas how to fix
long chin man 29 Jan, 2022 @ 11:26pm 
i would understand if u didnt answer these comments but ive been having issues with my mods recently where the game simply hits an error. not sure how to fix it but im SURE its the encounters, since they're a bit muddled and fragmented. would you be able to give me any info on what bugs you KNOW cause a map start error? what encounter mods are incompatible with yours? game was working fine when i played last year but this year the encounters were extremely rare on alien planet, i downloaded the "new" version of the mod and the "content" pack and it broke it ever since. id really love to use this great mod again if you can give me some help
superhappyalien  [author] 4 Sep, 2020 @ 4:34am 
pop on discord or send links
jetblade545 2 Sep, 2020 @ 12:21am 
superhappyalien so i've finally made the ships ready for this mod, how do you want me to give you the blueprints?
Sullimar007 23 May, 2020 @ 2:16pm 
i should add water
oh i already did
Sullimar007 23 May, 2020 @ 2:16pm 
wow nice
:steamsalty:
Tarax00 15 Jan, 2020 @ 9:08am 
Cool! cheers for quick responce. ill keep the other one then see how it is ^^
superhappyalien  [author] 15 Jan, 2020 @ 8:57am 
This is OP but the other will be better if u want it harder
Tarax00 15 Jan, 2020 @ 8:46am 
Oh, a second question. I still have the damaged version of this mod installed, will we have the same issue there as below?
Tarax00 15 Jan, 2020 @ 8:44am 
Are ships meant to spawn in as blank ships? Aka no owner to them?
Right now you can just walk up to them and claim them without breaking a sweat.

Added it to my survival server with my firends. To say the least being handed over 16k Uranium ingots for free ... Made our run a bit broken, so I had to remove it xP
hankberube 18 May, 2019 @ 8:25am 
i dont play with drowns on will the drowns spawn around the pirate station
MagnaGazoo 20 Apr, 2019 @ 12:08pm 
I seem to be seeing the same few ships over and over. And I hate to bitch but they are really old builds. How do you set up the files for spawning?
WariousGaming 14 Mar, 2019 @ 6:51am 
inspecting my SE log ;)
WariousGaming 14 Mar, 2019 @ 6:51am 
2019-03-14 13:42:13.081 - Thread: 1 -> Error loading spawn group
2019-03-14 13:42:13.082 - Thread: 1 -> Spawn group initialization: Could not get prefab (CIVL)ASM-2(Inst-1)
2019-03-14 13:42:13.082 - Thread: 1 -> Spawn group initialization: Could not get prefab (CIVL)ASM-2(Inst-1)
2019-03-14 13:42:13.082 - Thread: 1 -> Error loading spawn group
2019-03-14 13:42:13.082 - Thread: 1 -> mod_warning: Vanilla Planet Ground Encounters
2019-03-14 13:42:13.082 - Thread: 1 -> in file: A:/Steam/steamapps/workshop/content/244850/1139262497/865111917374927064_legacy.bin/Data/KeenSpawnGroups.sbc
WariousGaming 14 Mar, 2019 @ 6:51am 
Spawn group initialization: Could not get prefab '(CIVL)'Tick'_Ore_Scow_and_'Mite'_Mining_Drone(Inst-1)
2019-03-14 13:42:13.081 - Thread: 1 -> Spawn group initialization: Could not get prefab '(CIVL)'Tick'_Ore_Scow_and_'Mite'_Mining_Drone(Inst-1)
2019-03-14 13:42:13.081 - Thread: 1 -> Error loading spawn group
2019-03-14 13:42:13.081 - Thread: 1 -> mod_warning: Vanilla Planet Ground Encounters
2019-03-14 13:42:13.081 - Thread: 1 -> in file: A:/Steam/steamapps/workshop/content/244850/1139262497/865111917374927064_legacy.bin/Data/KeenSpawnGroups.sbc
JDaremo Fireheart 4 Mar, 2019 @ 2:31pm 
Yup, that's what I said.
LOL :lunar2019grinningpig:
superhappyalien  [author] 4 Mar, 2019 @ 1:55pm 
Encounters need to Traveled to find Cargoships will spawn while standing still.
JDaremo Fireheart 4 Mar, 2019 @ 12:42pm 
Things are bound to be a little buggy because of the big survival update, especially if you've already explored the planet.
StringyC 4 Mar, 2019 @ 12:41pm 
Yeah thats what I was figuring. I thought the whole mod wasnt working because I had explored out, but it looks like I only needed to go another few km to get the spawns. I was also confused because I thought I had things spawning on my old world 6-10 months ago, but I just did some measurements for comparison and nothings changed much. Sorry for wasting your time superhappyalien
JDaremo Fireheart 4 Mar, 2019 @ 12:37pm 
Stringy, it does say in the master mod for this that things reveal themselves as you explore the surface of the planet. I doubt they will magically appear in areas you have already explored, meaning no to them appearing when going back and forth between your base and ore deposits you're mining already. And no they won't if you stay in the same area unless you also have installed the mod that adds Cargo Ships, etc.
StringyC 4 Mar, 2019 @ 12:07pm 
I managed to go into a creative world and get some to spawn, but I had to be exploring. If they are meant to also be able to spawn while standing still or while traveling between two points back and forth (say an ore deposit and your base) it doesnt seem to be working. I thought that it was meant to be able to spawn while you stay in the same area but maybe I was wrong.
superhappyalien  [author] 4 Mar, 2019 @ 4:16am 
i take a look again laters but was working even with the update.
StringyC 3 Mar, 2019 @ 8:36pm 
I had this mod working about 6-10 months ago (dont remember how long ago it was) last time I played this game. Since then the two supporting mods I used that allowed everything to spawn have gone OBSOLETE and I am using Modular Encounters Spawner as a replacement, but I cant get things to spawn from this mod or the crashed encounters version.

Maybe I haven't traveled far enough yet but I thought they still appeared on your HUD with the antenna
StringyC 3 Mar, 2019 @ 8:32pm 
Okay is there any specific reason why the mod may not be working on my world?
superhappyalien  [author] 3 Mar, 2019 @ 8:14pm 
Your Just get a Mix
StringyC 3 Mar, 2019 @ 7:57pm 
does this mod and your Vanilla Crashed Ground Encounters mods clash at all. Like if I have both active in a worlds mod files will they clash and neither will work or double will spawn or anything like that?
superhappyalien  [author] 23 Feb, 2019 @ 4:01pm 
Yes ship in this spawn as a station in the ground. and needs to dug out. i may change this later with a new version /addon of this without uranium for the new SE update coming 28th feb
E7Dirtnap*69 23 Feb, 2019 @ 2:21pm 
@Vindros, that crashed ship might be considered a station, try converting it to a ship
MagnaGazoo 8 Jan, 2019 @ 9:57pm 
@mgrey Is that grid set as a station or a ship?
Vindros 30 Aug, 2018 @ 7:24am 
Sorry if this is an obvious question - found a small ship crashed, went to salvage it ( lift it ) cannot - it appears to be a fixed point in space-time ... Its small and I am using 6 Lg atmo thrusters on a very small ship without luck. I also dug out all the ground from under it thinking it was 'stuck' .. it mearly floats in space. I dont think this is a weight issue ... No thrusters appear on in the crashed ship, This is on a TLF-28a. What am I doing wrong ???
superhappyalien  [author] 28 Aug, 2018 @ 4:06am 
@hellarea you need to fly around a bit at least 6 to 8 kms
Cruel Sun 27 Aug, 2018 @ 2:37pm 
I have installed the Meridius_IX mod. After starting the new custom world (easy start Mars) I open Cycle objects in Admin tools and nothing new. So how it must work?
Geneticus 22 Jul, 2018 @ 2:01am 
Spawn group initialization: Could not get prefab '(CIVL)'Tick'_Ore_Scow_and_'Mite'_Mining_Drone(Inst-1)
Geneticus 22 Jul, 2018 @ 2:01am 
Spawn group initialization: Could not get prefab (CIVL)ASM-2(Inst-1)
Error loading spawn group
mod_warning: Vanilla Planet Ground Encounters
Doomsday2233 1 Jun, 2018 @ 12:03pm 
ok.
superhappyalien  [author] 1 Jun, 2018 @ 11:49am 
@Dethbeginsagain i never seen that , this has no effect on Voxel it just spawns grid in to the ground. i have seen Grid not spawn right before and you can hit them but not see them, but if you get this again please send me a pic in Discord etc or even better a copy of the world.
Doomsday2233 1 Jun, 2018 @ 9:21am 
i have an odd bug, when i install this on a game, it casues bizzar landscape deformations. The land around me appears to be even or non, but there are invisible mounds of space that will appear to be nothing, OR will act like its there and prove to be nothing... Any ideas as to whats causing this?
superhappyalien  [author] 25 Mar, 2018 @ 10:10pm 
@Miakra this will not effect the space spawns all prefabs are renamed. with they own Spawns using the script by Meridius_IX.
Miakra 25 Mar, 2018 @ 9:41pm 
oh, ha, I misunderstood, sorry. I just don't want it interfiering with my space spawns like it is. Regular vanilla spawns have stopped which I presume is because the ships are spawning on the ground. I think the mod is great otherwise. Just letting you know what was downside for us now. Thank you for the hard work though :)
superhappyalien  [author] 25 Mar, 2018 @ 9:38pm 
@Miakra all this mod dose it make the ship spawn on the ground and sit they if you want moving cargoship that fire back then use more encoutner not this one, this is basicly Space encounter from the game on that planet,
Miakra 25 Mar, 2018 @ 9:30pm 
I don't have a more encounters mod that I am aware of. I had no other ships with those tags or factions until I added this mod. Odd. Not sure then
superhappyalien  [author] 25 Mar, 2018 @ 9:11pm 
@Miakra wrong mod lol thats the More encounters mod not his one and its a bug with Remote controlls with planets. limiting the speed to 15% of max speed, bug has been reported and should get fix with Next major up update
JDaremo Fireheart 25 Mar, 2018 @ 4:03pm 
sounds like this one may need tuning. Hasn't been updated in 6months, which can be a very long time depending on what the game updates effected.
Miakra 25 Mar, 2018 @ 3:48pm 
Having an issue where the CIVIL space craft are spawning on the earth like planet. Just sitting there. They have ion thrusters so no movement, they don't shoot. Free grinder opportunity. Anyway to turn these off?
superhappyalien  [author] 2 Jan, 2018 @ 3:12pm 
shadowreaper22 No it should Be 50/50