XCOM 2
Enhanced action camera
134 Comments
p6kocka  [author] 16 Jul @ 12:32pm 
I think it is possible but this is way beyond my skills.
Teezy 16 Jul @ 9:49am 
I'm surprised no one has made a mod like cinematic kill cam like it was in eu. any idea how do make that p6kocka?
Zeberko_PL 18 Dec, 2024 @ 12:43pm 
Thanks for the answer. Unfortunately, my mistake and I don't know how I looked at the movie from your mod (no. 2). It seemed to me that you have aiming as if you had turned off the "movie camera" in the options. And at the same time you had all the movie camera settings when firing shots. I've been looking for something like that without success. I'm tired of these camera jumps when changing the target and it makes me want to vomit.

Your mod works but I haven't played enough yet. I'll come back later. Thanks
p6kocka  [author] 9 Dec, 2024 @ 10:36am 
Should be [WOTC] Cinematic Rapid Fire. DIsable shoulder aiming in the Config options.
Zeberko_PL 8 Dec, 2024 @ 5:22am 
I have a question unrelated to the mod. What is the name of this mod for aiming like in the movie? More precisely, it's about disabling shoulder aiming. Which annoys me terribly. I looked through your collection of mods but I couldn't find it
PatientLandBeaver 17 Aug, 2024 @ 9:49pm 
Hi, thanks for the quick reply! The only other camera mod I'm using is this one...

Improved Camera Updated WotC
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1138296118

I'll try uninstalling that one to see if it corrects the issue.
p6kocka  [author] 17 Aug, 2024 @ 12:06pm 
Must be somthing with Free Camera Rotation mod. Have you altered some settings there?
PatientLandBeaver 17 Aug, 2024 @ 11:55am 
I'm not sure if this is related but whenever there is a soldier trait check and the camera slowly zooms into the soldier it continues to zoom in through the soldier and goes under the ground. The camera returns to normal once the trait check is complete.
p6kocka  [author] 10 Jun, 2024 @ 6:19am 
I haven't encountered this before. Sorry.
Phoenix 9 Jun, 2024 @ 4:59pm 
When a sectopod uses its blaster, the camera is too zoomed in compared to vanilla where you can see the sectopod firing better. Is it possible to fix this maybe?
Mask 20 Feb, 2024 @ 2:53pm 
Thanks, I'll check it out.
p6kocka  [author] 20 Feb, 2024 @ 2:43pm 
You have to go to my mods camera.ini and delete entries with "lost" \ "over the shoulder cam" or something like this
Mask 20 Feb, 2024 @ 1:57pm 
I used this mod with that one, unchecked on mod options, didn't work. That's why I asked if there is an option in this mod.
p6kocka  [author] 20 Feb, 2024 @ 1:53pm 
You nedd this mod: [WOTC] Cinematic Rapid Fire and disable it there
Mask 20 Feb, 2024 @ 12:45pm 
Can I disable lost shooting cam in config? I want other stuff but if it goes shooting cam everytime I shoot lost, will be waste of time.
Vaultwulf 23 Sep, 2023 @ 2:26pm 
Thank you! Awesome mod!
p6kocka  [author] 23 Sep, 2023 @ 2:25pm 
If I remember well.....all of them
Vaultwulf 23 Sep, 2023 @ 2:16pm 
@p6kocka When using Cinematic Rapid Fire what boxes do you check for the Lost Settings for the intended Enhanced Action Camera experience?
Moisesjns 28 Nov, 2022 @ 7:59pm 
love this mod thank you!
4rrakis 28 Dec, 2021 @ 12:37pm 
I know, but thank you!
Reflection.77 28 Dec, 2021 @ 12:32pm 
@4rrakis
It is now on the workshop!
4rrakis 24 Sep, 2021 @ 4:09am 
@BigRowdy: LWotC (Long War of the Chosen) is also a thing. It is not on the workshop yet, but you can find it on nexusmods.
BigRowdy 24 Sep, 2021 @ 3:57am 
NM. Just read back in comments its already been asked. I play Wotc too but I prefer longwar 2 over everything else.
BigRowdy 24 Sep, 2021 @ 3:54am 
Can you make one for legacy?
Zigg Price 23 Sep, 2021 @ 8:00pm 
Can you provide evidence? I use this mod and run over 400 mods. Haven't noticed any issues. What are you seeing?
Lux Manifestus 23 Sep, 2021 @ 5:43pm 
It's not bullshit, I did a test. Provide your own test and we'll see what people think, ok?
p6kocka  [author] 23 Sep, 2021 @ 5:16pm 
Don"t spread bullshit until you know what you are talking about
Lux Manifestus 23 Sep, 2021 @ 4:38pm 
This mod is causing many other mods to not load/work, fyi
p6kocka  [author] 1 Jun, 2020 @ 12:28pm 
Just try it. And let me know
Zigg Price 1 Jun, 2020 @ 11:27am 
As a general inquiry, if I took out the sections camera.ini with a "-," and left all the added entries, would there be a randomness to the angles displayed when taking shots? For instance, would there be a chance to see the face-grimace shot when shooting?
Y2Kafka 15 May, 2020 @ 3:49pm 
Nice mod. I was just thinking the other day how much I hated the camera facing mo Soldier instead of their target. Like WTF I don't care about how pretty their grimace looks when they shoot. Show me the firefight.
p6kocka  [author] 14 May, 2020 @ 2:12am 
What angle?
Gamerplegic 14 May, 2020 @ 12:48am 
@p6kocka thanks, is there an option for that angle not to happen?
Doohicky 11 May, 2020 @ 5:51am 
Thanks for the mod. No more looking the wrong way when important shots happen!:SBchicken:
p6kocka  [author] 9 May, 2020 @ 7:48am 
Nothing I can do with the camera angle or zoom factor. Sorry
Gamerplegic 8 May, 2020 @ 5:36pm 
Im using armors of the imperium. how do I zoom out a bit to see more than just the back?
butsmach 11 Jan, 2020 @ 10:10am 
@p6kocka absolutely no problem and thank u for creating it in the first place im a big fan {:
p6kocka  [author] 11 Jan, 2020 @ 7:53am 
You have to live with it as it is. Because I don´t have this game installed. I can´t really tell. Sorry
butsmach 10 Jan, 2020 @ 6:03pm 
I know i am the outlier here but does a configuration exist where i could keep the front facing camera angles for at least some shots? like just have some percentages of the shots face my troops but also some percentage go over the shoulder? i appreciate any feedback.
[FOAD]Iron 19 Jan, 2019 @ 12:26pm 
At last I can tell what I'm shooting at.
Dragon32 27 Nov, 2018 @ 9:47am 
@p6kocka
Fantastic news, thanks for checking and posting the results. And thanks for the mod, I love it.
p6kocka  [author] 27 Nov, 2018 @ 6:22am 
@Dragon32
OK. Everything works normal, you can set in Mr. Nice´s mod everything you want, it works great with my mod.
Dragon32 26 Nov, 2018 @ 10:14am 
Thanks, dude.
p6kocka  [author] 25 Nov, 2018 @ 9:31pm 
Mr. Nice has just updated his mod so it seems you don't have to worry about settings. I'll test it after work and will let you know
Dragon32 25 Nov, 2018 @ 5:09pm 
@p6kocka:
So is there anything which we, if we're users of both mods, need to do?
p6kocka  [author] 25 Nov, 2018 @ 2:15pm 
Ok. Great. Thank you
Mr. Nice 25 Nov, 2018 @ 2:14pm 
Yes of course, as I said, having that off just masked the most obvious issues from the bug/optimization!
p6kocka  [author] 25 Nov, 2018 @ 1:41pm 
Does it mean I can turn LOST_CINEMATIC on?
Mr. Nice 25 Nov, 2018 @ 1:23pm 
Ok, pretty sure I've fixed that issue. It was caused by an optimization, specifically it assumed that all the "StandardGunFiring" cameras would be consecutive in AbilityCameras, which of course stops being true as soon as other mods add to the array. The settings you mention mean that the original "StandardGunFiring" is used in normal circumstances, but there would have been issues to do with dual strike, rapid fire etc., depending on the firer and target, since the variant cameras woud have been incomplete.
p6kocka  [author] 25 Nov, 2018 @ 10:37am 
aliens firing at my soldiers