Divinity: Original Sin 2

Divinity: Original Sin 2

Crafting Overhaul
1,083 Comments
An Atheist Jew 24 Aug, 2023 @ 7:16pm 
I've been using this mod for like 100 hours and I still have no idea how to dye stuff. I try combining equipment with dyes and nothing happens 😑
Zares 24 Aug, 2023 @ 10:30am 
So I crafted Armor Chest and put Devourer set items there. And the chest disappeared...
Thugnificent 10 Dec, 2022 @ 11:42pm 
what is the "kickstarter" buff on the amulet "Mystal Mask"?
Smug Schadenfreude 21 Nov, 2022 @ 5:26pm 
While using GM mode I placed a present and discovered a jar with a toggle this labeled "Lohse's Song" I can't find it anywhere on the spreadsheets or any mention of it. Any answers as to what it is?
Edit: My apologies it appears it does play her song (of course) but it unmentioned anywhere and appears to be unobtainable in the actual game.
Finarfin 22 Jan, 2022 @ 5:38pm 
You should always keep a backup of your save file before adding any mods. Everyone knows that.
Bicyclist for Justice 6 Nov, 2021 @ 1:57am 
It ended up being the aero set
Bicyclist for Justice 6 Nov, 2021 @ 1:53am 
I don't understand, I'm playing as the red prince and crafted the geomancer unique gear and I don't look like the picture you have.
메루바루메 9 Jan, 2021 @ 11:19am 
What are the ways to get emeralds?
J.C. 14 Oct, 2020 @ 10:39pm 
Is this mod compatible with the Gift Bag #2: Crafter's Kit? Hopefully none of the items are duplicates, which would make figuring out which copy of an item to use for which recipe. And finally, are the organization bags functional and do not break anything? Larian's Improved Organization from Gift Bag #3 is a mess, and the Organized Containers mod from the workshop breaks Gift Bag #5 items by overwriting them. Just want to make sure before I craft and use any of the the organizational bags that they aren't broken or have the same issues as the other organization mods.
BarbieGirl 4 Nov, 2019 @ 1:43pm 
@Luthyn There is an issue with downloading mods for some people. I am one of them. The mod gets downloaded to a folder usually at
D:\Program Files (x86)\Steam\steamapps\workshop\content\435150 replace the drive letter wherever you happen to have yours installed. If you go there you will find the mod. Then just copy it to
C:\Users\UserName\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods
Replacing UserName with your own. It will then show up in the mod list. I have to do this with every mod now and every time a mod is updated.
Luthyn 4 Nov, 2019 @ 12:02am 
I wasn't able to use the mod. I subscribed to it twice already and it won't even appear in the mods list. What do I do? Is there a limit to how many add-ons I can have? :steamsad:
BarbieGirl 27 Oct, 2019 @ 4:06pm 
@Bleakheart26 I'm using definitive edition and it works fine for me. I have crafted unique rings, made all the scrap metals, armor, just anything I need. I'm not experiencing any issues with it. Are you using any mods that change crafting?
Heartman36 27 Oct, 2019 @ 3:36pm 
I haven't seen it working with making a scrapping pick or crafters hammer in Definitive. Does anyone have an idea is to why it don't work? Or does anyone know how to get it to function right?
BarbieGirl 18 Oct, 2019 @ 5:21am 
I've been using it in my current playthrough with DE and it works fine.
Nilserrich 3 Sep, 2019 @ 8:28am 
Is the mod still working fine? It seems that it is no longer being further developed....
Kaliope 6 May, 2019 @ 10:01am 
Cannot recommend. This mod broke my game by adding three unusable chests on Lady V.
Which means I can still transfer items but I am not able to use any of them as I am not able to open the chests. This should have been my last play through the first DE playthrough and I invested quite some time but now I can either stop playing or start again ... really disappointing.
Kodaxmax 17 Jan, 2019 @ 9:37pm 
is there cheat chest or something to get all the recipies?
k00gster 8 Jan, 2019 @ 9:56am 
Anyone successfully make the summoner belt? i keep getting an error when i try. Also would it be possible to make the crafted unique gloves/shoes/pants give +1 to their respective ability, or would that break balance?
Dr. Degenerate 6 Jan, 2019 @ 8:56pm 
Could you also tell me the stats for the int based melee weapons like water mace? Sounds fun to finally play an intelligence tank but I dont have the materials to make it yet
Elvasat  [author] 30 Dec, 2018 @ 3:23pm 
@Dr. Degenerate re-equip it.
Dr. Degenerate 30 Dec, 2018 @ 2:58pm 
Amazing mod but using combining my gear and a dye doesn't change its colour at all for some reason
Type-o 9 Dec, 2018 @ 9:12pm 
@Joe (SPOILER FOR MYSTERIOUS ITEM: Try "using" it while it is in your inventory. It should load the item. The next time you drop the item it will fire immediately. One of the upgrades will help it lock onto the nearest target when dropped)
JΘΣ 24 Nov, 2018 @ 1:58pm 
Quick question about the "Mysterious Item" - How is it "deployed"? Cos it's not accessible from inventory during a fight, and from the hotbar all it does is suck up 4AP - Is it supposed to be setup before a fight, or is it actually just a bug?
Rajeet Michaelsoft 16 Oct, 2018 @ 2:30am 
Great mod! But does it work in multiplayer?
Capt. Fennec 8 Oct, 2018 @ 9:23am 
Would it be a spoiler to list all the summons available through this mod? So far my party has found a deer for Rangers and a bear for Warfare in act 2, and in act 4 i found a fairly overpowered ghost boar for necromancers, but that's all. What are the others? Do they have set spawns? What we've found so far are so varied and fun to use that I'd like to go full pokemon trainer on them but I don't know where to look...
Amatsu 15 Sep, 2018 @ 8:06pm 
@technochillin: open the XLS list with all crefting recipes and just try to create the Scrapper's Pickaxe = Long Branch+Sharp Piece of Metal+Sharp Rock
You can than use this tool to scrap items and get more basic materials... for the start.
technochitlin 15 Sep, 2018 @ 5:35pm 
How do I tell if this is working? I hit G, and the same old crafting menu pulls up. Is there a configuration I'm supposed to do? /noob
Elvasat  [author] 15 Sep, 2018 @ 11:24am 
Yes i'm planning to continue as soon as i finish the updating and bugfixing for Definitive edition.
Amatsu 14 Sep, 2018 @ 10:37pm 
@Elvasat: many thanks for the DE update! Please how is your progress on the Crafters Inn mod, are you still working on it? Would be just great to have such inn on each map with its own telepolter stone so we can go there whenever we have our crafting crawings... its a very nice idea!
Last of the Romans 8 Sep, 2018 @ 5:16am 
Omfg yes!
Elvasat  [author] 8 Sep, 2018 @ 5:01am 
the_zimmers 8 Sep, 2018 @ 12:17am 
@Elvasat - Any idea for the timeline once you have a working editor? Would it be possible to turn around a DE stamped version quickly and then go back to fix any one off issues? Pretty please? With sugar on top, if it helps! :steamhappy:
Elvasat  [author] 7 Sep, 2018 @ 1:47pm 
Got the public release of the editor. But it has some issues, waiting for the fix to update the mod to DE.
jackstalke 7 Sep, 2018 @ 10:52am 
Adding my voice to the update pls chorus.
Beermachine 6 Sep, 2018 @ 8:29am 
Love the idea of this mod.

Crafting, compared to D:OS1 seems to be really lacking.

Read on Discord that Elvasat will be updating this mod for the Definitive version once the editor is released.

Only thing I wish was changed was Corpse Harvester not working on incinerated / bodies killed by elemental attacks. While it makes logical sense, it does mean that it can't be used with magical damage parties.
BattleBard 5 Sep, 2018 @ 7:35am 
Update?
Ivanchan 4 Sep, 2018 @ 12:46am 
update pls
Reign 2 Sep, 2018 @ 7:12pm 
This mod is a game-changer for me. I'm really loving the Definitive Edition (mostly just for an excuse to play again) but really want this mod.

Really hope Elvas is around to update this eventually. Looks like he's been ofline for 17 days?
N.C.V. 2 Sep, 2018 @ 7:32am 
update?
azurenses 1 Sep, 2018 @ 2:16pm 
must have divinity mod ! please upgrade ... ;D
icarr757 31 Aug, 2018 @ 6:41pm 
So need this for the definitive edition!
Plumchild 31 Aug, 2018 @ 10:52am 
Cant wait for this to be working with the definitive adddition!


Titansfury 26 Aug, 2018 @ 11:26pm 
I haven't had any luck finding a skull to use for a magic altar, anybody know a good spot?
Eigill DK 23 Aug, 2018 @ 2:25pm 
am i totally noob or why cant i seem to see any new stuff when i activate this mod on my a2 savegame ? sorry
Headbanger 23 Aug, 2018 @ 7:44am 
@Gandyno, why dont you try it out? It does. You just would have needed to try out.
Darth_Squirrel 23 Aug, 2018 @ 6:51am 
What do Chaos and Shadow weapons increase with (Scoundrel, Necromancy, etc)?
Hancock Boa 21 Aug, 2018 @ 3:55am 
Where you find lootbox ? i open a lot of chest etc... but i only find 1 and im at arx now :/
Gandyno 14 Aug, 2018 @ 4:46pm 
Hi, is this mod working for GM mode or is it only for the main campaign?
Psychooll 6 Aug, 2018 @ 8:15am 
After using this recipe : "Boosted Boots (+%5) Dodge Chance" the item that should be boosted disappear.
Angela Deth 5 Aug, 2018 @ 10:47pm 
Crafting Hammer receipe is at the top of 'Armors' spreadsheet. If you mean you made 1 and can't find it, I can't help you there (-: