Arma 3
Search For the Jackal -Part 1- Nasty Business (Far Cry 2 Homage)
35 Comments
[A-02] Endstufe1203 28 Nov, 2019 @ 2:41pm 
Hey, we played this mission with 3 guys and we had a lot of fun. The first mission made us exited for the rest of the campain :)
Thank you ;)
RandomTShirtGuy  [author] 3 Jul, 2018 @ 11:07am 
Note that this is my first mission, so it may feel a bit... Bad. They do get better, say at Ep. 3. After that they are pretty neat imo. The whole SFTJ-seriew was a massively informative project, and thought me lots of mission editing.
Conde Crápula 3 Jul, 2018 @ 9:56am 
Hey Rumpus, my friend told me that this FarCry missions are very good also, playing the mission right now with a friend :) If all work as always, ill come back to give you my five!
RandomTShirtGuy  [author] 26 Oct, 2017 @ 9:39pm 
Oh, that's great! Remember to rate if you liked them! Cheers :D
Liberty_Valance 26 Oct, 2017 @ 2:54pm 
Loaded some african CUP ... and it worked ! quite difficult but very good. Thanks
RandomTShirtGuy  [author] 23 Oct, 2017 @ 2:33pm 
So it seems you're gaving issues regarding the African Factions for CUP mod. I don't know why though. Maybe try to enter " Vehicle class O_CUPAFRReb_Rifleman_ligt_01 no longer exists" into a Google search and check what it gives you. My first reaction is to unsub the mod and resubscribe. Sadly I can't help you further with the issue, since I don't know much about these things :(
Liberty_Valance 23 Oct, 2017 @ 1:37pm 
message ends with : ' Vehicle class O_CUPAFRReb_Rifleman_ligt_01 no longer exists
Liberty_Valance 23 Oct, 2017 @ 1:34pm 
Sorry, but you made this mission and connot know all the technical details ... what about the order they appear; it cannot be changed .... plz give me some explanation. Same pb for all following missions. really frustrating
Liberty_Valance 18 Oct, 2017 @ 8:23am 
Could you please tell me where I can retreive the error message which is very long ... missing .....
Wookiejedi 17 Oct, 2017 @ 4:50pm 
@Liberty_Valance Maybe try changing your mod load order. Or instead of just running NiArms core ans Ak, try running the complete pack. What error are you getting?
RandomTShirtGuy  [author] 17 Oct, 2017 @ 6:43am 
I'm sorry, mate, but I can't help you. We've tried everything within my knowledge of you issues, so sadly, this problem goes beyond my knowledge of Arma and custom scenarios. My deepest apologies. :steamsad:
Liberty_Valance 17 Oct, 2017 @ 5:44am 
Does not work though all mods on green ! same for all others parts 2, 3, .... etc
RandomTShirtGuy  [author] 9 Oct, 2017 @ 11:26pm 
It does, doesn't it? One of the few visual cons is the blockyness of enemies far away, but that's only a small thing compared to the otherwise great visuals and gameplay.
Wookiejedi 9 Oct, 2017 @ 4:13pm 
I also started a playthrough of FC2 today-that game still looks and plays amazing after all these years, Looks stunning in 4K
RandomTShirtGuy  [author] 9 Oct, 2017 @ 2:19am 
Glad you liked it, mate :D
Wookiejedi 8 Oct, 2017 @ 5:56pm 
Finally got some free time to play this. I really liked it! Can;t wait to play the other parts too. Then I think I will play FC2 again as well :D Thanks man
RandomTShirtGuy  [author] 4 Oct, 2017 @ 2:51pm 
It should work totally fine with the mods listed. Tried it myself (1st with only the required mods and then again with a bunch of random mods I use) and there were no problems. I must apologize though, since it seems like I forgot to list CBA_A3 in the required mods list, but it's fixed now. CBA_A3 is essential for a huge amount of mods (including all of the CUP mods).

Question time
1. Do you remember what the error text said? If you do, it would help immensely if you'd let me know what it said, so that I can try to pinpoint and fix the issue you're having
2. When did the error message appear? (Main menu, when trying to select mission, in lobby (mp), during the loading screen, etc.)
3. Did you try in singleplayer or multiplayer?
4 Do you have any other mods loaded but the required ones? It should work totally fine with extra mods, but if you got some really big mods loaded I can see how they may conflict each other, thus leading to an error.
Liberty_Valance 4 Oct, 2017 @ 1:35pm 
it seems very complicated, is there not enough mods already ?
RandomTShirtGuy  [author] 3 Oct, 2017 @ 6:20am 
If the mods you got ticked green required something else, did you make sure to download those mods too? (say CBA_A3, which is required for the CUP mods). Do you have the other RHS mods loaded? They shouldn't be required but there may be some traces of them left. You can find them here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=843770737

If you do have them loaded you should try loading NIArms AK Compatibility for CUP and RHS. These two really are not required for this mod, since I've tested it without them, but if nothing else is working try giving it a shot.

If it works after some certain mod being loaded please let me know, so I can list it in the required list :)
Liberty_Valance 3 Oct, 2017 @ 6:02am 
even with all mods in green, something is missing
RandomTShirtGuy  [author] 30 Sep, 2017 @ 3:06pm 
Mission 4 is also working now! I am so sorry about the inconvinience, since it was not possible to complete the mission before. I had put the content of the condition field into the activation field of a task. How stupid of me :steamfacepalm:
RandomTShirtGuy  [author] 30 Sep, 2017 @ 2:38pm 
Ah, what a relief! I really have to thank you for reporting that problem, since it led me to check if the other missions had any issues and do some of them have. Mission 1-3 should be problem-free, but noticed quite a big one in mission 4, but I'll keep you guys updated on the matter. :)
SundaySPN 30 Sep, 2017 @ 2:11pm 
Now it works. I've restarted the mission and now there's no error. Thank you very much.
RandomTShirtGuy  [author] 30 Sep, 2017 @ 1:31pm 
I've looked into the matter and haven't found anything out of the oridnary. Are you running the mod with the rest of the RHS mods active? If not, try that and see if it works. I was while testing and since they were required at a point, maybe there are stills ome traces of them left? I'll try to test a little more, but I won't guarantee that I'll find anything.
RandomTShirtGuy  [author] 30 Sep, 2017 @ 11:43am 
Oh that's weird. I'll look into this. Thanks for reporting the error.
SundaySPN 30 Sep, 2017 @ 10:55am 
Hello! Today there's been an update of RHS Mod. There is an error when i try to load the mission. In spanish is borrados.rhsuf_marks_fix, in english something like delete.rhsuf_marks_fix. Before this mod update the mission was ok. Thank you
RandomTShirtGuy  [author] 24 Sep, 2017 @ 3:45pm 
Spamming this here too :)

Hey guys, just wanted to know if you support the idea of another night-time mission. I am currently balancing between two possible missions out of which one is a day-time mission and the other a night-time mission. Sadly I really can't work on both at the same time, storywise atleast. So I just want to know what you, my loyal subscribers, think. Thanks for your input :DD
RandomTShirtGuy  [author] 23 Sep, 2017 @ 2:20pm 
Thanks man! I personally never played FarCry1, so I really don't know anything about Jack, but I've read about the theory and it sounds plausible to me.
Wookiejedi 23 Sep, 2017 @ 2:11pm 
Perfect! Now i can play it :D Thanks mate. As a fellow FarCry2 lover, do you subscribe to the theory that the Jackel is Jack Carver from FarCry1? Makes sense-first the name-Jack=Jackel. Then the fact that he is so elusive and can turn up at just the right place..Due to the fact he has the super powers and feral instinct.
RandomTShirtGuy  [author] 23 Sep, 2017 @ 12:53pm 
Mods issue fixed! Now the list is only slightly too long! :DD
RandomTShirtGuy  [author] 22 Sep, 2017 @ 11:43am 
And I had just a random selection of mods running, because I never intended to publish this to workshop, but when I realised how I enjoyed this mission with a friend, I decided to make it public.
RandomTShirtGuy  [author] 22 Sep, 2017 @ 11:40am 
Sadly, I couldn't find a African Factions mod to RHS, which are otherwise so superior to CUP (atleast in my opinion). Then the ww2 stuff: Yeah, they just happend to be loaded when I made this scenario, and they just forced themselves into being required. I am currently working on a version without this huge stockpile of mods, but it seems the only way to do this is by making everything from scratch, which will delay the rest of the missions slightly :/
Wookiejedi 22 Sep, 2017 @ 11:32am 
Looks awesome. Far Cry to was fantastic-my favourite of all the FC games.But that really is a massive amount of mods. You need to think about which are really neccesary. RHS and CUP have many of the same things in them. Are both wepaon packs really required? And the ww2 mods? Why are they needed?
RandomTShirtGuy  [author] 22 Sep, 2017 @ 10:51am 
I'll see what I can do, mate :)
Adzu 22 Sep, 2017 @ 10:45am 
I would love a remake with lesser mods!