Stellaris

Stellaris

Cadence's Extremely Lazily Written Genemodding UI
53 Comments
Nade 8 Apr, 2023 @ 7:48pm 
will it work for 3.7?
SUPERKAZIM 28 Nov, 2022 @ 11:06am 
Still works in 3.5 as long as you place it in the bottom of the list.
Tactical Baby Food  [author] 8 Jul, 2021 @ 5:17am 
Wait seriously? That's amazing lmao
Sea's 8 Jul, 2021 @ 5:07am 
And it actually still works in 3.0 :D
[Khorne] Shits'N'Giggles 19 Jan, 2021 @ 8:39am 
Anyone know if this breaks the game at all?
Thunderbolt 2 Nov, 2018 @ 2:53pm 
Now I can use genemodding with all my trait mods, thanks!
Spillik 24 Jul, 2018 @ 3:56am 
Or they can just you my mod insted - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1371513720

Yeah, I'm still here.
Tactical Baby Food  [author] 22 Jul, 2018 @ 3:29am 
Alright so, I don't have the time to keep updating this.

I know, updating is literally just a few lines of text change, but I don't really play Stellaris anymore, and each major update makes me want to play the game less and less.

If anyone wants to take this over, let me know, so I can add you as a co-creator, or something.
Dustreaper 21 Jul, 2018 @ 8:49am 
Finally found what i was looking for THANKS.
Tactical Baby Food  [author] 28 Jun, 2018 @ 4:23am 
Better safe than sorry.

Thank you.
Spillik 28 Jun, 2018 @ 4:18am 
Didn't know that copypaste cod and changing numbers should be asked for permission.
Spillik 28 Jun, 2018 @ 4:17am 
As I've written before - Check my mod rows 210 through 238. It is in species_mod_window
Tactical Baby Food  [author] 28 Jun, 2018 @ 4:08am 
Thank you for the test.

Would it be alright if I looked into your mod's code to figure out how to fix the scrollbars in my mod? Credit will be given, naturally. You implied it's okay, but, y'now. Explicit permission.
Spillik 28 Jun, 2018 @ 3:39am 
My mod changes genetic modification window, government civic change window and window in the race creation. It is compatibile almost with every mod, so...
I believe Alpha mod changes something in race creation, so my mod won't be visible - only civic and modification windows are working with that. I don't know what those mod do, cuz I don't use them.
Tactical Baby Food  [author] 28 Jun, 2018 @ 3:13am 
Thank you. =)

Basically, if it's compatible with everything else that requires these sort of mods, my mod is redundant, and I can whole-heartedly recommend your mod instead for my subscribers.
Spillik 28 Jun, 2018 @ 3:10am 
I don't know why, but yes, I can.
Tactical Baby Food  [author] 28 Jun, 2018 @ 3:06am 
Awesome, well done.

Can you test it with Gwen's mods, AlphaMod and Planetary Diversity all active?
Spillik 28 Jun, 2018 @ 2:49am 
Hi! I have found the solution with scrollbars. Check my mod rows 210 through 238:steamhappy:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1371513720
Tactical Baby Food  [author] 28 Jun, 2018 @ 2:25am 
"If the given space turns out to be insufficient, or when the scrollbar commands actually bloody work again, I might update."

Guess I'm gonna have to. I'm sadly busy in the upcoming few days, but I'll try and crank out an XL Edition or something this Sunday.* It is just a simple text edit.

Try being the operative word.
Sunconure11 27 Jun, 2018 @ 9:13pm 
Would it be possible to either make this even larger, or have another that is much larger? I have enough trait-adding mods that it causes graphical issues.
Tactical Baby Food  [author] 31 May, 2018 @ 6:51am 
Nope. >_< Bugs me like crazy, I keep hoping they fix it, but it looks like that command is just unusable.

It's a shame, I wanted to make it more pretty.
Spillik 31 May, 2018 @ 2:39am 
Hey! So, as I see - scrollbar doesn't work, right? I tryed vertical right bar - but it does nothing and other scrollbars are crashing the game. Haven't you found a solution?
Tactical Baby Food  [author] 29 May, 2018 @ 10:42am 
Well.

It was lazily written.
kgptzac 29 May, 2018 @ 12:54am 
I'm not trying to be that guy but this mod's name in the launcher became a PITA when I tried to debug my game regarding enabling and disabling mods ;)
Exende 21 May, 2018 @ 5:35pm 
wow, quick. Tthanks a lot!
Tactical Baby Food  [author] 21 May, 2018 @ 11:47am 
Updated.

Close enough.
Tactical Baby Food  [author] 21 May, 2018 @ 10:02am 
I'll be changing it sometime tonight, no worries.
Exende 21 May, 2018 @ 9:25am 
Is there a way to increase the size of the Planets parts of the menu, I'm using Planetary Diversiity and it's clipping because there is a second row, or please tell me how to change it so I can just do it myself
Arkangel of Mono 27 Mar, 2018 @ 9:06pm 
Finally one that works. Thanks for putting this together.
Brybry 5 Mar, 2018 @ 12:28pm 
<3
Jim Starluck 26 Feb, 2018 @ 7:57am 
Huzzah! Thank you.
Tactical Baby Food  [author] 25 Feb, 2018 @ 7:40pm 
God damn, Paradox, you do NOT make it easy to update mods on Steam Workshop.

Updated the version description to 2.0.0.

Now stop bugging me.
Jim Starluck 25 Feb, 2018 @ 6:42pm 
Would it be possible to update just the compatability file for the game, so the launcher stops throwing up warnings?
Tactical Baby Food  [author] 24 Feb, 2018 @ 4:08am 
No need, it works fine, last I checked. Updating thread.
Cat-Lunatic 23 Feb, 2018 @ 6:23pm 
WIll you update this for 2.0?
Tactical Baby Food  [author] 20 Jan, 2018 @ 5:34am 
Ah, if that's the reason, it won't really work properly.

I've scaled it for use with 1080p, it's likely you are going to have issues.
Icarael 20 Jan, 2018 @ 3:19am 
Ah, I see. Well, I'll test it without the UI Overhaul, since when I run it on my laptop, it makes some of the windows too big.
Tactical Baby Food  [author] 18 Jan, 2018 @ 5:45am 
The intention is "yes".

Whether or not it actually requires it or not. I'unno. I never debugged it.

It is extremely lazily written.
Icarael 18 Jan, 2018 @ 4:35am 
Do you need to run the UI Overhaul to make this work?
Tactical Baby Food  [author] 26 Dec, 2017 @ 9:30am 
*Obligatory complaint about having to update the mod description.*
Brybry 25 Dec, 2017 @ 10:50pm 
*Obligary impatient comment indicating that it does in fact seem to work in 1.9.x irrespective of updates*
Brybry 25 Dec, 2017 @ 10:44pm 
*Obligatory Entitled Inquiry About 1.9 Compatability Status*
Tactical Baby Food  [author] 18 Dec, 2017 @ 8:53am 
Thanks for the heads up.

I suppose I should update this, then. At some point.

Maybe.

... Probably not.
Dragon of Desire 17 Dec, 2017 @ 1:27pm 
Just so you know, Cadence, AlphaAsh removed his version of Gememod UI. You might see a spike in subs here pretty soon, which means more entitled brats coming... watch out!
Tactical Baby Food  [author] 1 Dec, 2017 @ 9:11pm 
It should work fine with whatever version Stellaris is running on, until 1.9. If for whatever reason it's broken, let me know - I don't plan on playing Stellaris until 1.9.
LOL233 1 Dec, 2017 @ 3:03pm 
Need a update! PLZ! :D
Tactical Baby Food  [author] 15 Oct, 2017 @ 1:27am 
Fyi, it works fine for 1.8.2 - I'm merely too lazy to update the version description.
Tactical Baby Food  [author] 30 Sep, 2017 @ 9:21am 
@Officer Bored_EM Shit. I forgot about that. I'll edit the description to point it out.
Bored_EM 29 Sep, 2017 @ 5:20pm 
Mod is labeled as 000_Genemodding UI fix, for anyone else who had trouble.
Artanis 24 Sep, 2017 @ 1:21am 
Good mod, thanks. =)