Divinity: Original Sin 2

Divinity: Original Sin 2

AllSkillsForFree
20 Comments
Sombrero  [author] 31 Jul @ 9:56am 
Well yes it works otherwise I wouldn't have published it.
GreyWolf 31 Jul @ 5:13am 
Does it work?
Frenzy 30 May, 2018 @ 11:17am 
Any infor Willbilly? Does this still work?
Kronus 7 May, 2018 @ 9:39pm 
This currently working?
Sombrero  [author] 29 Oct, 2017 @ 8:57am 
They must have updated the treasuretables in the latest updates. Thanks for reporting it, I'll double check my two mods whenever i have freetime and re-upload them.
BarbieGirl 28 Oct, 2017 @ 7:08am 
I've noticed since the new update all the prices went back to normal. They are very expensive again.
Sombrero  [author] 27 Oct, 2017 @ 9:44am 
I haven't played much lately, I will check that up. Some people have reported random crashes with many different mods. It's still hard to say what's going wrong with mods in general. The engine still needs a bit of polish to be honest. I'll double-check that everything still works as intended but there's no real reason for it to be bugged.
Akashar 27 Oct, 2017 @ 8:56am 
Hello there :) Thanks for creating this mod!

It's causing the game to crash though- maybe something to do with the new update?
Sombrero  [author] 5 Oct, 2017 @ 2:17pm 
No incompatibilities with my other mod as the other mod just adds a NPC and doesn't change anything about spells.
The only incompatibilities I could think of would be with other mods changing the prices of the base-spells, and honestly I'm not even sure it would create crashes or anything, the one on top in the order would be the one setting the prices.
The Little Victor 3 Oct, 2017 @ 2:37pm 
Incompatibilities with you Skilled Up mod, or mods that change skill information?
Sombrero  [author] 27 Sep, 2017 @ 5:34am 
In a nutshell the game is really bugged out, sadly.
NNNNNNaniTheFK 27 Sep, 2017 @ 1:12am 
The loading problem sometime happens when you add mods into an existing save, and it can happen with ALL mods ... the only solution for now is to start a new save.
Sombrero  [author] 25 Sep, 2017 @ 12:51am 
There's no logical reason for it not to work I simply change the data of the skillbooks for their values to be 2 instead of their original number. I really think this engine is far from being stable and at this point I don't see what else I can do apart from hoping for updates from Larian. Maybe creating a copy of all skillbooks at a cheaper price instead of having the regular ones cheap would make it work but that would be a very tedious work and I have no guarantee it will do anything.
Mads 24 Sep, 2017 @ 11:41am 
Not a problem. Very weird that it doesn't work for me, when it clearly works for you.
Sombrero  [author] 24 Sep, 2017 @ 11:03am 
They are Users My files Larian Studios. Well if I have more reports of people havint the same issue I'll try to investigate more but so far with only that I can't do much.
Mads 24 Sep, 2017 @ 10:59am 
I just tried loading my save with only your mod enabled: Still the same problem. Seems to be a problem with this mod. Weird.
Mads 24 Sep, 2017 @ 10:46am 
One other thing: Where exactly do the mods downloaded via Steam sit in the game directory? I can't find them.
Mads 24 Sep, 2017 @ 10:44am 
I have a few other mods, for skill range and changing skill cooldowns. But nothing that modifies the cost of books. At least, not that I know of!
Sombrero  [author] 24 Sep, 2017 @ 10:36am 
Is it the only mod you have loaded ? Have you tried on another save ? It's not really "recalculating" it's simply modifying the price of skillbooks which is not invasive at all. It shouldn't cause any issue. It could be a compatibility issue if you have another mod that does similar thing.
Mads 24 Sep, 2017 @ 9:58am 
This mod make my save game freeze at around 80% loading. It just doesn't get past it. Any tips? Is it recalculating all the prices on the vendors? Or is it broken somehow?