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Favourite food, new strings on character select and so on?
PS: I love how this character looks :)
I only really noticed because whenever I play as her, I tend to base in the killer bee biome.
Oh,the bug seems like disappear after the update..
Anyway, thx
How can I send the photo to you?
Sorry, I meant should *not* be happening. :'D I believe it's because I accidentally left in "MakeSmallPropagator(inst)" when I copied some code from flower.lua
If its supposed to be happening may I inquire what's causing it?
Thanks for the report. That definitely should be happening. I tightened up the script for the hat so it more closely resembles its blue counterpart. Please let me know if the problem persists.
Sounds delightful, also for some reason bright bumble hats are spawning in the killer bee biome, I've obtained about of of them. Any specific reason this might be happening?
Hmm, that is very strange. I have not been able to recreate this problem so I have no idea what could be causing it for you. :c
The killer bees aren't summoned. They spawn when Pollen is attacked. She is essentially a walking beehive. If they are not spawning on a hit, it is probably because you left the area they last spawned before they could return to Pollen. New bees aren't produced as long as the old ones are still alive.
The recipe for Nectar's stinger is in the Magic tab. It requires a single bee stinger and no research. As he is of low cost and benefit to the player, I don't feel it is worth the effort to re-code him to spawn in automatically. ^^;; Sorry.
Yeah, I'm reaching the end of my to-do list... just have one more character to finish up and then I'll probably shift my focus to transferring at least Pollen and Wort to DSA.
Yes. She has higher health/hunger/sanity, hits harder, and runs faster in the spring. Everything is downhill for her from there and she hits bottom in the winter.
Uhhhh, sorry about that. Everything just kinda went to hell for a sec but is fixed now.
Basically she just won't eat meat unless it's honeyed (honeynuggets, honeyham) and will now eat honeycomb and beeswax. I meant to have custom values for all things honey/flower related, but botched that real bad and will have to revisit it again later.
Sorry again for any inconvenience. I didn't meant to take away her ability to eat honey. I had one job. *facepalm*
I'm not sure what you mean, but Pollen is a character we created for this mod and is not from anything else.
I know it's been a while, but I wanted to thank both of you for your comments. Life hit me pretty hard and I wasn't in a good place when either of you first posted them, but coming back to this comment section again this year I was able to re-read what you said and it really helped put the wind back in my sails. So thank you. It's largely because of you that I picked this project up again.
I've added configuration options so you can adjust the size of her swarm.
realy unique how the base stats are dependant on the seasons, instead of some factor the player can control. also having bee boxes is great to start out.
i love the fact that your going to make custom lines for the character, because that lets players learn about the personality of the character, and shows that you are dedicated to making a quality mod.
overall, good job. will enjoy playing as this character.
I toned the character down. Readded winter attack, removed walk speed boost, boosted stats up in general to be like a less extreme seasonal wolfgang, removed all bumble hat recipes, no starting inventory items. Added innate bee hat.
They appear and attack when Pollen gets hit by anything, but they don't follow. Sorry for the confusion.