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Check out THIS compat mod I posted (link below), which has slightly more up-to-date changes compared to this one (including some new COM effects). I haven't quite gotten around to updating the Wagon Redone version yet.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1416484498
Cheers!
I even have a thread to discuss trinket rebalancing. I actually like most of your changes, so we can talk about this because I would like to include some of them in future updates of my mod. I guess that my mod needs some refurbishing after all the DLCs (it was designed for vanilla in first place), so I guess we can make this kind of collaboration.
What do you think about this?
I have never experienced this bug, are you sure it's this mod causing it? After you try the above, try disabling this mod and see if the problem goes away.
Thanks!
demons_eye: acc15 should be ACC15
brimstone_of_ice: DOD-10 should be DEF-10.
Just some examples.
"rarity_generation_table" :
[
{ "rarity" : "very_common", "chance" : 5.0 },
{ "rarity" : "common", "chance" : 5.0 },
{ "rarity" : "uncommon", "chance" : 4.0 },
{ "rarity" : "rare", "chance" : 3.5 },
{ "rarity" : "very_rare", "chance" : 3.0 },
{ "rarity" : "tarot", "chance" : 1.5 }
]
If the tarot trinkets are too rare for you, check out nomad_wagon.building.json in the Wagon Redone mod files and change these numbers. Looks like presently the chances of finding a tarot trinket are about 6.8%.
Because the Wagon is still full of junk trinkets every week & the special trinkets don't seem to spawn.
Welcome! Haven't tested it out yet but it should work fine. Same deal, put this mod above the other two
I dislike the 'rebalance' philosophy of of Runix's mod.