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and I dont know of any way to rez her, or if there is a mod for it.
@Cyanetic Haha yeah thankfully I had enough time today to get to those issues, and remembered I forgot to change something that created those bugs lol
PS dont mind slow updates, real life comes first
I ahve been really busy with Real Life, but I am trying to put in anytime I have into this, so updates will come, just slowly.
Thanks for sticking in it with me!
My suggesstion,
Holy Breath - similar to dragon breath from lizards but it shoots out holy fire instead.
Holy shield (requires shield obviously) - grants x physical OR magical armor. (larger quantity than regular shield skill)
Judgement - a very powerful ability, you can make it 4 or 6ap and 2 or 3 sp if you want. Makes the character jump to a location and slamming down damaging everything within a LARGE radius (of the same platform).
Lucian's Light - Adds blind status to all your damaging abilities (resist by armor of course).
1. Try to keep skills in 2 schools max, 3 when you've made more abilities
2. Make some item-related abilities ( holy armor buffs n dmg reductions if you have a 1h and a shield / offensive buffs if you're handling two 1h or a 2h, health and utility buffs if you use a staff)
3. If you're going to add source abilities to pala, keep em support or utility-oriented, warfare school already gives access to Overpower, one of my personal 5 fingers of death
4. Palas need auras, they're shining beacons of power and righteousnes *cough*, auras reflect that
5. Resurrection spell in current state is op, i advise rez heatlh at 33% or keep it a 50% with a 33% dmg debuff. Rez became super op in later stages of the game
However, I kinda agree lol Righteous Step should be Hydro and Holy Blaze should be Pyro lol
Might need a little more work.