XCOM 2
[WotC] CoDG: The Ghosts' Balaclavas + Headgear
28 Comments
John Fallout 24 Nov, 2024 @ 3:34pm 
my fav mod
LumpInABog 20 Sep, 2023 @ 7:15pm 
I guess it's been too long to suggest the DEVGRU stuff from CoD Ghosts squads huh?
camashlock 5 Mar, 2023 @ 5:19pm 
Does anyone know where i can find sleeveless shirt mod?
Quimera 23 Jan, 2021 @ 1:08pm 
Man, I swear I love your job and a lot of them are good looking, but I can barely use them because nearly all of them are avaliable to be wear in the helmet slot, why couldnt be gear up in the low face slot? There is a way to be add the all the balaclavas to the low face slot to use all of them with a Helmet? good mod anyway.
Deathtone 30 Apr, 2020 @ 3:52pm 
what weapon skin are you using in the photos, I need to have that.
Corporal Shephard 4 Apr, 2020 @ 10:43pm 
so I see we have to modify the ini file to get them secondary but it just says "remove the ;s" do we remove literally every ; ? because I can't seem to get it to work
sirsian 24 Mar, 2020 @ 3:57am 
Hi, I really like your mod.Very well done. The one i like most is the Keegan's Balaclava (Secondary). Here's hoping that you would consider making a new plain texture of the Keegan's Balaclava because it does look like a ninja hood if it's in plain texture and so far i have not seen any ninja hood mod for WOtC yet.Thank you.
Kidshotgun 26 Jul, 2019 @ 8:48pm 
Long war Ver?
Deadput 17 Nov, 2018 @ 1:54pm 
Does this mod come with the armor and guns? Obviously not.
Arclord536 17 Nov, 2018 @ 8:02am 
then what is with the guy with a balaclava and a hood
Deadput 16 Nov, 2018 @ 8:36pm 
There is no hood in this mod
Arclord536 16 Nov, 2018 @ 8:22pm 
i cant find the one with the hood
Attacan Nykos 26 Jan, 2018 @ 3:50pm 
[0ppen]heimer

read the description for that, you gotta modify the .ini file
[0ppen]hëimer 20 Jan, 2018 @ 3:56pm 
Any chance we can have these added to upper/lower face props so i can combine with other items? particularly the masks with headsets and NVGs, but the balaclavas should be avail with helmets anyway.
ApocalypseMeows 11 Dec, 2017 @ 10:35pm 
will the russian uniforms be released?
Deadput 17 Nov, 2017 @ 8:39pm 
Deadput 16 Nov, 2017 @ 2:37pm 
Did you make the textures yourself or did you extract them from the game?
justbong7 4 Nov, 2017 @ 10:50am 
ApocalypseMeows I think you're right. I just hope this mod ever will be released.
ApocalypseMeows 25 Oct, 2017 @ 10:18pm 
@justbong7 i think it's something ninja nub is working on...no clue if it'll ever get released tho
justbong7 8 Oct, 2017 @ 11:51pm 
Where to get Russian uniforms as the 1st screenshot?
∑3245  [author] 8 Oct, 2017 @ 8:21pm 
Halloween update!
Added some Extinction themed balaclavas and an Extinction themed hat.
Drumzelchen 3 Oct, 2017 @ 6:00am 
where do i find these hoodies etc?
Cynath 2 Oct, 2017 @ 1:46am 
E, thank you so much for bringing all those great, quality mods into our XCOM lives! you rock, dude.
Record 29 Sep, 2017 @ 3:39am 
Yes! Finally! Thank you so much, dude!
ryousanko 28 Sep, 2017 @ 11:49pm 
Speaking of Ghosts, has anyone considered to import some propos from Ghost Recon Wildlands? For all the Tacticool Junkies such as myself that would be awesome!
∑3245  [author] 28 Sep, 2017 @ 10:11pm 
It was a different time, a different enemy. Sixty men, from Tier One teams, were sent to face down a force of five hundred enemy fighters. Their objective: to force the enemy back from a civilian hospital, and keep its occupants alive. For three days, they held their ground, but the enemy's numbers were too great. The sixty were cut down to fifteen. They wouldn't last another night, and the enemy knew it. Under the cover of darkness, they evacuated the hospital, sending only one of their own to lead the way. The rest returned to the line, and took up positions beneath the bodies of their fallen brothers.
∑3245  [author] 28 Sep, 2017 @ 10:11pm 
As they lay in wait, the blood from the dead poured over them. The sand stuck to their skin like a shroud. Changing them. Anointing them. When the enemy drew near, the remaining fourteen rose out of the desert sand. They were like hunters that couldn't be seen, using stealth their enemies couldn't defend against. When the men ran dry of ammunition, they used their blades...and when the blades ran dull, they used their hands. When the dust and sand had settled, only one of the enemy had survived. He was picked up in the desert, wandering aimlessly, traumatized. He expressed warnings to others of a force so menacing and unbeatable, it could only be described as supernatural. He called them..."Ghosts".