Total War: ATTILA

Total War: ATTILA

Siege of Dabaran [BETA]
28 Comments
Erik 13 Oct, 2021 @ 2:29am 
This map could do well with some improvements

For example
Let attackers spawn closer to attackers (takes 15-20 min just to get to the first wall).
Make sure that the 1st layer is flankable from the caves on the side.
Make the front gate on the 2nd layer either an open gate or put flag outside.
Make 2nd brideg with 2nd front gate at 2nd layer.


This map currently is heavily defender favoured
EmptyBruhhhhhh  [author] 14 Jul, 2020 @ 2:34pm 
Thanks man, I moved to the 3D modeling department for Rise of Mordor. But there will be some cool maps coming
ras1116 13 Jul, 2020 @ 10:02pm 
Is it another map as amazing as this? Pls do something similar. I appreciated the work you have put in making an awesome map. such a shame i was not able to play it.
EmptyBruhhhhhh  [author] 13 Jul, 2020 @ 1:31pm 
@ras1116 It wont be. Im working on other better things at the moment
ras1116 12 Jul, 2020 @ 7:08am 
this mod needs to be updated
PilluNuolija554😳🙏 9 Nov, 2019 @ 2:45am 
My game crashed when the enemy captured the first walls gate
lukewspurgeon 9 Jan, 2019 @ 2:39pm 
will the map just be in maps or do i have to do somthing before i can go into it
Lukar 17 Jul, 2018 @ 2:52pm 
This is one of the best maps in Total War that i ever played! i like the caves its perfect to play with sappers from Rise of Mordor!
EmptyBruhhhhhh  [author] 29 Mar, 2018 @ 3:10pm 
No problemo :)
AcTenebras 29 Mar, 2018 @ 1:11pm 
thanks for getting back to me
EmptyBruhhhhhh  [author] 29 Mar, 2018 @ 12:22pm 
@AcTenebras Its Attilas problem, AI tends to get confused when there is more than 1 layer of climable walls. This map is heavily for multiplayer.
AcTenebras 26 Mar, 2018 @ 9:02am 
@EmptyBruhhhhhh for some reason when i play on this map the AI attackers wont attack the walls any idea why?
EmptyBruhhhhhh  [author] 26 Mar, 2018 @ 6:44am 
@TheSuperJew great battle, thanks for playing.. sorry my response is so late, I wasnt checking comments for a long time.
SUPER PLAYS 18 Feb, 2018 @ 3:48pm 
https://youtu.be/ELo51V5SaMs A fun siege! Using Mk 1212
AcTenebras 2 Jan, 2018 @ 7:27am 
been awhile since I've played on this map but do the enemies attack the walls now?
Høvding Øl 21 Dec, 2017 @ 2:08pm 
I love this map, he has done it again!
EmptyBruhhhhhh  [author] 9 Oct, 2017 @ 9:53am 
@Starknight'Renegade Im really busy with irl stuff but I might do one without tunnels when I get time, and I agree, AI really is cheeky bugger lol
Starknight'Renegade 8 Oct, 2017 @ 7:32pm 
I would really like a version of this map with just the wall...without the tunnels- I like the tunnels they are super cool, and should definitely be the primary focus in another map...But the AI being the cheeky buggers they are always want to go the easy way...ie. the side entrances.
EmptyBruhhhhhh  [author] 5 Oct, 2017 @ 4:53am 
@RumbleNob there is still some stuff missing for siege ai than I havent figured out, I suggest playing in multiplayer for now, although I played few games and AI seems to take first wall and occasionally get down from it.
LUCYPEVENSIE 4 Oct, 2017 @ 10:32pm 
is there a way to get seven kingdoms mod ai working? they go to the first gate but then get stuck there and dont do anything.
EmptyBruhhhhhh  [author] 2 Oct, 2017 @ 11:23am 
@HODOR KING IN THE NORTH Its from some random drawings I made long time ago.
stopped making sense 2 Oct, 2017 @ 11:06am 
is this from any universe?
SUPATURK 2 Oct, 2017 @ 7:12am 
sweet it works thanks !
EmptyBruhhhhhh  [author] 2 Oct, 2017 @ 3:39am 
@SUPERTURK subscribe to it, run attila launcher, go to mod manager, check the enable out-of-date mods and then check the map
SUPATURK 1 Oct, 2017 @ 7:01pm 
so this is my first mod, how do i open this map? please help
Highmountain 1 Oct, 2017 @ 2:38am 
awesome looking map!
dog 30 Sep, 2017 @ 1:34pm 
wqow
EmptyBruhhhhhh  [author] 30 Sep, 2017 @ 7:50am 
PLEASE NOTE: After clicking Start Battle wait for a minute for it to load and don't assume it crashed. Thanks.