Divinity: Original Sin 2

Divinity: Original Sin 2

Gogots-MAPS
64 Comments
gogots  [author] 18 Sep, 2018 @ 11:56am 
Ðrim 31 Aug, 2018 @ 6:43am 
Cheers!
gogots  [author] 31 Aug, 2018 @ 5:09am 
I will try ;)
Ðrim 31 Aug, 2018 @ 3:47am 
Can this be updated for the definitive edition?
cheesesteakneggs 14 Jun, 2018 @ 10:58pm 
hey howd you make these if you dont mind me asking?
TIE543 2 Jun, 2018 @ 4:13pm 
These are definitely the best maps that I've found on the Steam Workshop! Hopefully you make more soon!
Canada 17 Apr, 2018 @ 9:11am 
These maps are awesome. I hope you come back and continue making more!
warmaster 24 Feb, 2018 @ 6:18am 
Bonjour,
Je viens de découvrir tes vidéos et donc je te remercie pour tout ton super travail.
Cordialement
Ðrim 8 Jan, 2018 @ 10:30am 
More maps to come?
Groule 15 Dec, 2017 @ 7:36am 
Good job thank you.
Ðrim 7 Dec, 2017 @ 3:16am 
All my Gogots maps are still in my campaign and in my scene map
Roklak 7 Dec, 2017 @ 12:04am 
Same Problem here, mod disappered from my loadorder and the scenes i've created in my campaign are suddenly gone too :(
zipouet 3 Dec, 2017 @ 8:07am 
I've downloaded your mod but it does not display in the ingame Mod menu.
Any idea?
Heinz234 27 Nov, 2017 @ 6:12am 
My guess is Ifan snuck in (yes he is still there) because you made either the whole mod, or just the Creek level, story dependent. I extracted your mod, converting it to the the work files and you have a "Story" folder in your mod that does not have any business in a GM map unless you are using it for something very specific.
Ðrim 26 Nov, 2017 @ 4:49am 
Sneaky bugger! Odd I didnt ran into any issues with it. Good thing it's sorted out.
gogots  [author] 26 Nov, 2017 @ 4:38am 
I quickly saw where the problem was. I do not know what Ifan was doing in my map ...
Heinz234 24 Nov, 2017 @ 3:32pm 
Tested and everything seems fine. Still I considder the presence of Ifan a huge problem.
Heinz234 24 Nov, 2017 @ 6:01am 
I haven't tested the update with 4 players yet, but Ifan is an NPC in your Creek map. I will still test this in a couple of hours, but I think you should really get rid of him as I will not take the risk of having an origin character in my campaign.
Btw, if you wish we can take this discussion to the official forums, or even use private messages there instead of discussing this in public.
gogots  [author] 22 Nov, 2017 @ 1:56pm 
Thx Heinz.
Sorry for reacting so late.
Heinz234 22 Nov, 2017 @ 1:53pm 
I can't test untill this friday evening, but I will most certainly let you know because I love your maps.
gogots  [author] 22 Nov, 2017 @ 1:47pm 
I think I found the bug. Tell me if the problem is solved.
Warning! The new map, Long Beach, which is in the pack is not usable.
gogots  [author] 22 Nov, 2017 @ 1:10pm 
Hi Dimon, Heinz,
Thanks for your feedback.
I will try to solve the problem.
Ðrim 21 Nov, 2017 @ 3:46pm 
With full party yes and Im the GM. ^^
Heinz234 21 Nov, 2017 @ 3:43pm 
So you plaed with 4 players and a GM without issues?
Or just 2 or 3 players?
Because I am pretty sure the issue is with a full party.
Ðrim 21 Nov, 2017 @ 12:16pm 
Have had two sessions thus far and no issues with player abilities etc. So I believe you or some of your players might have outdated mods or duplicate files.
Heinz234 21 Nov, 2017 @ 8:15am 
any news @Ðıмoи ?
Ðrim 19 Nov, 2017 @ 8:18am 
Had three of my players on last night for some casual RP and non had any issues. Will have everyone on tonight if it only happens with four players online.
Heinz234 19 Nov, 2017 @ 1:44am 
I am not aware of that bug, but if everything is fine for you with 4 players and a GM it may be the case.
Ðrim 18 Nov, 2017 @ 1:44pm 
Tried it out with two of my players thus far and their ablities and stats are all fine. I believe its the outdated or duplicite mod error you have run into?
Ðrim 18 Nov, 2017 @ 11:22am 
We have had issues with abilities swapping places etc but it is often due to one of the player's not having a mod updated etc. Usually fixes by removed all mod files and let steam re-add them at start up.
Heinz234 18 Nov, 2017 @ 11:20am 
please let me know.
Ðrim 18 Nov, 2017 @ 10:55am 
Haven had them online yet, but their names and stats look fine on my end in the saved game. Will have to check tonight.
Heinz234 18 Nov, 2017 @ 10:49am 
did you test it with players? The character looked and was named the same, same stats and all. It was just the skills that were replaced.
Ðrim 18 Nov, 2017 @ 10:32am 
Hm I added both the costal village and the creek map IN the save file, Didnt have any character added to the party so not sure
Heinz234 18 Nov, 2017 @ 10:19am 
It unfortunately happened when using the coastal village.
Maybe it's a bug. I would apreciate it if you tested this @Ðıмoи
It would be a shame not being able to use these maps anymore.
Ðrim 18 Nov, 2017 @ 9:21am 
Does that only happen when you are on that map itself? 'Cause I dont have that issued, I have the scene but I havent used it with my players yet.
Heinz234 18 Nov, 2017 @ 4:07am 
Your latest update adds a character to the party that overwrites the skills of the first player in a group when used with a saved game which forced me to revert to an earlier save and made me lose all work done between those saves. Please remove tis character that you added with the creek(I think) from your mod so it becomes usuable again.
At the moment it kills my campaign when used (and makes my game crash on exit like (all mods that adds a character to the party)
gazboys91 3 Nov, 2017 @ 5:02pm 
comment utiliser les modes dans divinity 2
en mode gm j ai bien cocher les modes mais j y ai pas acces apparement quand je prepare ma campagne ?
gazboys91 3 Nov, 2017 @ 2:49pm 
vraiment du tres bon travail
suis egalement abonne a votre chaine
j attends votre retour et vos reponses
Ðrim 23 Oct, 2017 @ 9:24am 
Love your Coastal village so much! Wonderful map.
Gøljegan 20 Oct, 2017 @ 8:28am 
Hey, ive made some mods myself and I have come into a problem with publishing multiple levels at once. After publishing my first level, the others will only update the current and override it. If you know how to seperate them, or copy one over to another project I would really like to know! Thanks in advance...
Lumicius 18 Oct, 2017 @ 12:12pm 
Salut gogots, merci pour ces maps ^^
J'avoue que je serai tenté de savoir comment te viennent ces idées... :steamhappy:
SAHN UZAL 12 Oct, 2017 @ 6:42pm 
Coastal village map is awesome with the interactive entrances:steamhappy:
[RnG] Crow 9 Oct, 2017 @ 12:51pm 
Well done.
gogots  [author] 8 Oct, 2017 @ 5:05am 
Et bien le roi des Cantalous, je suis ravi que ça te plaise!
King Of Cantal 7 Oct, 2017 @ 1:25pm 
Gogoooooots, Trop cool tes maps! je vais regarder les tutos Youtubes de ce pas!
je m'abonne en tout cas!
Ton tuto sur les maps avec photoshop etaient excellents, je m'en sers encore!

GM Forben de la TeamZan sur JdrVirtuel
Dssr 7 Oct, 2017 @ 2:58am 
Good job, continue !
gogots  [author] 6 Oct, 2017 @ 4:18pm 
Hi DerTontaiLama,
I haven't this problem. You can try to desactivate the mod...
DerTontaiLama 6 Oct, 2017 @ 2:52pm 
Hi can you help me?
After downloading these maps, they have somehow tied themselves to my singleplayer story campaign. This means I can't get achivements anymore, and I think it may be affecting my ability to pickpocket in the game (as odd as it sounds).
Do you know anything about this?
gogots  [author] 4 Oct, 2017 @ 9:40am 
In the "prepare campain menu," select your campaign, and click on the button "campaign settings"(bottom right)