Stellaris

Stellaris

Military Uniforms
31 Comments
Skull One (Shrout) 30 Sep, 2022 @ 9:25pm 
And if they tried to make a Stellaris 2 at this point they would probably be accused of a cash grab lol
unless they somehow make it very different im not sure how well received it would be as apposed to just changing the game mechanics each addition which some also hate
Android Identity 14 May, 2022 @ 9:20pm 
we are on version 3 my guy 👁👄👁
Arnovitz  [author] 14 May, 2022 @ 6:11am 
@Android Identity Sorry man, but updating art assets for a 6 year old game is pretty low on my list. We should really be playing Stellaris 2 by now.
Android Identity 13 May, 2022 @ 11:51pm 
You boys think we'll ever get an update for the new human portraits for this?
MaloDrex 29 Apr, 2022 @ 12:00am 
Mod compatible with game version 1.3.3 Libra. :D
creuso 30 Jun, 2021 @ 1:20am 
man bun is nice
Cookie 15 Apr, 2021 @ 2:04pm 
Understandable, thanks for your work Arnovitz!
Arnovitz  [author] 15 Apr, 2021 @ 12:46pm 
@Bittersweet That's because I didn't code for anything over level 10. I just bought all the recent DLC's and will try to get back into Stellaris after 2 years. I need to rework all my uniform mods. May take awhile, but I'll look into it.
Cookie 15 Apr, 2021 @ 10:38am 
This mod is great, I like how is added a star to the uniform etc. However, I noticed that as soon as my admiral reaches level 11 for example, it changes outfit to a civilian. Is that something you could look into? I assume this is because I have mods that allow my admirals and others level up further after level 10. Can you somehow stop changing outfit after level 10?
Arnovitz  [author] 2 Sep, 2020 @ 2:33pm 
@Brucculi Usually that is the case. The authoritarian ethic is not necessary. However, sometimes certain civics can override the ethics as to whether it is a true military government.
Brucculi 1 Sep, 2020 @ 9:18pm 
Question: Does simply having the "Militaristic" trait make a government a military government or does it have to be some form of Authoritarian too?
Arnovitz  [author] 24 Mar, 2020 @ 4:47pm 
You shouldn't need an update for this to work. Once Paradox is done patching and I decide to buy the new DLC, I'll officially update it.
KitKatWrath 24 Mar, 2020 @ 1:51pm 
update to 2.6.1 ?
Moebius 29 Apr, 2019 @ 5:07pm 
Thanks for the help. I mean that genuinely, I understand better than anyone what a hectic rl is like.
Arnovitz  [author] 19 Apr, 2019 @ 3:46pm 
Sorry, don't have time for that. But you could create it as a mod yourself by replacing all other clothing graphics in gfx/models/portraits/human with the science uniform.
Moebius 18 Apr, 2019 @ 9:53am 
Hey, can you do me a quick favour? I need a mod that replaces all human uniforms with the default science one, would that be possible?
Arnovitz  [author] 21 Mar, 2019 @ 6:38pm 
The mod has been updated to include specific clothing and uniforms for individual pop jobs. Please report any errors or issues.
Arnovitz  [author] 17 Mar, 2019 @ 7:20pm 
Updated to 2.2.6 for clothing the three basic job categories.
Danny 19 Dec, 2018 @ 7:22am 
I wish you could actually say which uniforms go on which leaders :(
Arnovitz  [author] 7 Dec, 2018 @ 10:22am 
Updated for 2.2, however, until Stellaris adds new code for clothing individual pops based on their job, only leaders/rulers will get the appropriate uniforms at this time.
Arnovitz  [author] 22 May, 2018 @ 6:27pm 
Updated for 2.1, please report any issues.
vamware 22 May, 2018 @ 11:51am 
why can we not have better uniforms they broke it again
Sebanterkrator 14 Apr, 2018 @ 6:01am 
Cheers for the advice lads, turns out my Materialism was predominant over Militarism. Sorry for the ignorance.
Dukhat 13 Apr, 2018 @ 12:38pm 
Or edit the file structure to make everyone have it! (Such an epic mod BTW) :D
Arnovitz  [author] 13 Apr, 2018 @ 11:59am 
You need to be using a military government for the black ruler uniform to appear. This means you need to at least have the militarist ethic. However, you must also check to make sure the government in the creation screen is military-based. For example, Fanatic Spiritualist / Militarist will result in religious government, but you can make it military-based by using the Citizen Service or Warrior Culture civic.
Sebanterkrator 13 Apr, 2018 @ 5:50am 
Mod doesn't seem to work with Dictatorships, whenever a new ruler is elected the uniform switches out for the default science uniforms.
A Random Cogboy 12 Feb, 2018 @ 2:29pm 
This and the Imperial Humans mod dont seem to be functioning properly for me. the Governors and Scientists seem to still use the default clothing.
Dukhat 6 Feb, 2018 @ 5:32am 
Awesome, thanks!
[☆] AresOfThrace 1 Feb, 2018 @ 7:49am 
Thx for this one, looking way more interesting now!
Arnovitz  [author] 25 Jan, 2018 @ 4:24pm 
It should be as it only modifies graphics files and coding. However, I've never tested it since I play with too many other mods.
gumbers 25 Jan, 2018 @ 11:17am 
Is this achievement compatible?