Total War: ATTILA

Total War: ATTILA

XAI: Research and Buildings
14 Comments
ArgentShan 15 Feb, 2018 @ 6:47am 
plz no unit upgrade replacement.
Linnek 19 Dec, 2017 @ 12:43pm 
Just put my answer to the discussion thread; it didn't fit here.
Xeryx  [author] 19 Dec, 2017 @ 11:00am 
Yes I agree, and I will be changing it more. I still like that there are now more food sources for the main region, but it may be too much? what do you think?
Linnek 19 Dec, 2017 @ 6:58am 
(even though it stands in the ingame-despription of the buildung, but after being build wether the province itself nor the named adjacent ones getting any food out of it)
Linnek 19 Dec, 2017 @ 6:56am 
It seems, that the food generation on the adjacent-effect is bugged. The food market (AoC) does not generate food for its own province nor for the adjacent ones.
Xeryx  [author] 20 Oct, 2017 @ 4:00pm 
do you have a link?
SenseiJT92 20 Oct, 2017 @ 1:59pm 
*terminus, what am I saying
SenseiJT92 20 Oct, 2017 @ 1:59pm 
would this be compatible with Imperius?
Xeryx  [author] 11 Oct, 2017 @ 6:55am 
I didn't but people have used XAI in medieval 2 mods
Speedkermit 11 Oct, 2017 @ 5:36am 
Did you also do an XAI mod for Third Age some years ago?
Xeryx  [author] 9 Oct, 2017 @ 3:22pm 
I will be balancing the levels of food by the weekend.
Xeryx  [author] 8 Oct, 2017 @ 12:33pm 
There will be quite a bit of excess food for now, this is a BETA test, to see how much this helps the AI factions...especially the Romans. I will adjust food levels After I do a good amount of testing.
Xeryx  [author] 7 Oct, 2017 @ 9:22am 
updated this module-see notes
Xeryx  [author] 5 Oct, 2017 @ 12:08am 
updated this module-see notes