Total War: WARHAMMER II

Total War: WARHAMMER II

No Extra Upkeep From Difficulty
66 Comments
℧ OmnissiaH ℧ 15 Apr, 2022 @ 5:08pm 
Pls Warhammer 3 mod ty
lwhのsama 31 Mar, 2022 @ 12:57pm 
在sfo里面表面上可以去除补给线增加额外的维护费(实际只是数值全部变为0,还是该加钱的在加钱,但和打不打这个模组一不一致就不清楚了,只是看到改成了0但实际根本不是),反倒是难度差异并没有导致兵种单位维护费有提升
Deviant 31 Aug, 2021 @ 3:18pm 
Update "Silence and Fury" - mod works (Use KMM).
*SYR*Jimmy 17 Aug, 2021 @ 1:09pm 
playing as thorek on legendary, still showing that it would add 15% to recruit the lord
Heljumper117  [author] 6 Jun, 2021 @ 8:20am 
it should work, I will be doing a mass update for all my mods with the new DLC release regardless
Cleric_McManus 6 Jun, 2021 @ 8:17am 
Sounds like this mod needs an update?
TURKY-90 28 May, 2021 @ 5:14am 
hello
not work for me with emperor franz 😅
Deviant 3 Dec, 2020 @ 7:45am 
Please return the mod to remove the events of the spawn of the hordes of wild orcs and beastmen. Very lacking!
Bangalter 8 Sep, 2020 @ 3:54am 
i just tried every general that i recruit as a horde faction, the supply lines is still works not gone... maybe because i use sfo so this mod conflicting??
Heljumper117  [author] 7 Sep, 2020 @ 5:33pm 
yes
Bangalter 7 Sep, 2020 @ 4:08pm 
is it works with horde faction?
SteelBlood 28 Jun, 2020 @ 8:57pm 
If I'm understanding this mod correctly, it doesn't work with Mixu's Mousillon. After recruiting a lord upkeep still increased by 15% on legendary.
Heljumper117  [author] 14 Jun, 2020 @ 7:38am 
with this mod
Lampros 13 Jun, 2020 @ 5:15pm 
Huh? With this mod or in vanilla? In vanilla, I thought it was only for the Proving Grounds beta?
Heljumper117  [author] 13 Jun, 2020 @ 5:04pm 
supply lines are gone
Lampros 13 Jun, 2020 @ 4:30pm 
Ben,

Awesome ID and picture! ;)
Edward 13 Jun, 2020 @ 4:28pm 
Yeah I'm also confused by the ambiguity, does this mean there's no supply lines or that it just removes the increased upkeep from difficulty levels?
Lampros 12 Jun, 2020 @ 6:30pm 
Does this deal with the additional supply line penalties per difficulty or just outright upkeep costs?
Heljumper117  [author] 3 Jun, 2020 @ 1:35pm 
AI never had this restriction to begin with
陌憨憨 3 Jun, 2020 @ 10:12am 
Player only ?
Proshvam 23 Apr, 2020 @ 5:26am 
Mod works for me with SFO - thank you!
Darth Ginny 21 Mar, 2020 @ 5:31am 
Works for me.
Jolc3r 1 Jan, 2020 @ 9:05pm 
Not a compatibility issue actually. Patch lowered mod cap limit to about 59 for me. Going above this causes a crash no matter what I add.
0ne 25 Dec, 2019 @ 12:37am 
save files destroyed over 5 times
Jolc3r 22 Dec, 2019 @ 9:25pm 
For some reason after the update, this mod causes a CTD on startup when used in conjunction with mixus Legendary Lords (1+2 and Lord pack). Looks like both mods edit the db/effect_bundles_to_effects_junction_tables. Not sure if it's possible to make these compatible or not.
Heljumper117  [author] 13 Dec, 2019 @ 2:52pm 
it works
Villas 13 Dec, 2019 @ 1:15pm 
Hi there @Heljumper117, do you know if this need update? It seems that this patch in particular has changed a lot of things in the game.
Heljumper117  [author] 16 Sep, 2019 @ 8:35pm 
yes
Lord Of the flies 16 Sep, 2019 @ 3:59pm 
does this mod still work ?
Heljumper117  [author] 12 Jul, 2019 @ 3:09pm 
AI never had anything giving them extra upkeep, it's purely a difficulty enhancer for the player only.
大马 11 Jul, 2019 @ 10:26pm 
Does it work for AI?
NITRO 19 Apr, 2019 @ 5:09am 
A lot of mods work with that launcher tho
Heljumper117  [author] 19 Apr, 2019 @ 4:12am 
The official launchers are currently broken until CA fixes them so mods are unusable with them currently, there's a mod launcher that someone made but I can't recall the name.
chriswei.sun 18 Apr, 2019 @ 6:23pm 
Even after the update, the mod is not working. Any ideas why? I am not using any other mods. Thanks
chriswei.sun 18 Apr, 2019 @ 8:26am 
This mod is no longer working. Would you please update it? Thanks
Heljumper117  [author] 27 Sep, 2018 @ 6:13pm 
yes
Emanonevahi 24 Sep, 2018 @ 10:42pm 
does this still work?
Heljumper117  [author] 4 Jul, 2018 @ 4:54am 
yes
TdizzleGod 3 Jul, 2018 @ 7:08pm 
is this mod save game compatible
Jonlissla 26 Jun, 2018 @ 11:54am 
Is it possible to make a mod that removes the increase upkeep based on difficulty, not on the recruitement of a lord? There is a flat upkeep penalty for the player that is unaffected by lords, I don't know if it's 30% or something on VH.
Heljumper117  [author] 22 Jun, 2018 @ 2:15pm 
it doesn't affect the AI at all, only the extra upkeep the player gets every time you make another army
Sithious 21 Jun, 2018 @ 8:31pm 
So wait the AI dosen't get this massive handicap?!
BloodstarAzara96 31 May, 2018 @ 5:01pm 
This needs an update for may 31'st patch
Frosty 26 Oct, 2017 @ 8:50am 
Thanks for updateing so soon :)
Drakonhammer 8 Oct, 2017 @ 8:43am 
Ohhh. I thought your mod got rid of the change to unit upkeep on higher difficulties, not sure how I overlooked that - I checked my installed mods in PFM and can confirm from my in-game experience yours works as advertised.
Drakonhammer 8 Oct, 2017 @ 7:16am 
Hm, that's a fair point - I didn't think about that. I'll look into it
Heljumper117  [author] 8 Oct, 2017 @ 7:12am 
it could if they edit the same tables but that would mean that they left all the tables they didn't change in rather than deleting them which would make them incompatible
Drakonhammer 8 Oct, 2017 @ 7:10am 
I do, but I tried disabling the ones that affect anything income-related, no improvement. Could the mods that remove the public order buffs/debuffs be having an effect? Otherwise I'll try go through the rest at some point and let you know
Heljumper117  [author] 7 Oct, 2017 @ 1:10pm 
do you have any other mods on?