Arma 3
POOK SAM PACK
449 comentarios
EricJ 4 JUL a las 8:15 
Nothing works dude. They all just sit there and do nothing. I tried to do my own Tunguska, put it aside hoping you'll fix this sometime.
✡ Jewish_Femboy ✡ 19 DIC 2024 a las 9:41 
thanks u sir :3:steamthumbsup:
hcpookie  [autor] 19 DIC 2024 a las 7:55 
That's part of the old Unsung sam pack and if you have it that indicates you have "both" the Unsung SAM pack and this pack installed at the same time.
✡ Jewish_Femboy ✡ 18 DIC 2024 a las 18:01 
anyone know what pook_sam_uns is?
Disco 14 OCT 2024 a las 6:02 
can confirm airburst textures for the S-60/ZSU-57 SParta is broken, crashes my game single player and multiplayer
Disco 14 OCT 2024 a las 5:46 
is the ZU-57 Sparta broken for anyone else? it crashed my dedicated server
i think the airburst rounds is not compatible with dedi server
治水的大宇啊 22 AGO 2024 a las 5:54 
when you place s60 ,it will report an error,maybe cause by " at pook_s60.pbo/scripts/init.sqf line 32 35 38
random Techpriest 4 AGO 2024 a las 10:46 
2K11, its radar and the 1S12 EW have a bug where their p3d can not be opened by the game
Calm Killer 14 MAY 2024 a las 2:54 
I also* didnt mean to put all
Calm Killer 14 MAY 2024 a las 2:53 
@hcpookie when setting up sites and after its created, none of the systems are manned by the AI and they just walk around. I tested it against a vanilla blackfish at a distance of 15km away and none of the systems shoot at it. All tested with individual SA-21 launchers with them being synced to their fire control radars, in that case missiles just shoot up and not at the target.
powsyjowlsy 9 ABR 2024 a las 5:37 
@hcpookie how do i setup the SAM sites manually where i spawn them in zeus? the missiles just aim at the helicopter but it doesn't fire
DeathStarOfDavid 27 FEB 2024 a las 23:26 
Hello, The AN-FPS-132 is not behaving as if it were a solid object and will bounce around if dynamic obj is selected
Marten 25 FEB 2024 a las 18:03 
hello, been having some problems while playing around with this mod. Other than one of the SAM's not spawning at all, apparently anytime they shoot @ a target it gives an error (on the screenshots) https://imgur.com/a/QFJv9UI
hcpookie  [autor] 9 FEB 2024 a las 8:12 
It depends on the missile type. For example IR missiles would not be detected by radar.
Sheliz 9 FEB 2024 a las 7:54 
@hcpookie Is it normal for the jet's radar not to detect the SAM's lock-on or the launched missile?
sheckelstine 7 FEB 2024 a las 18:47 
I have only a 2km or 4km range with the radars?
Strike 29 ENE 2024 a las 15:13 
@hcpook having issues where some of the missiles are not picking up on radar
Rinzler 22 ENE 2024 a las 13:36 
@hcpookie some buds and I want to pick up and modify some stuff here. That alright?
Anonymous_Snow 6 ENE 2024 a las 9:43 
if your ever willing to consider letting someone pick up this mod and continue working on it, i would love to improve the scripted side of the mod
hcpookie  [autor] 27 DIC 2023 a las 12:00 
I have not attempted to intercept artillery missiles. I suspect they cannot target artillery missiles, due to how the artillery code works.
deltipili 27 DIC 2023 a las 9:55 
any plans for making the tor-m1 model better?
Potts2023 25 DIC 2023 a las 10:10 
Can the SAMs destroy missiles launched by your artillery pack?
Jimmy Carter 14 NOV 2023 a las 7:09 
I'm not seeing any of the ARMs supposedly added by the pack in-game, and the hotkeys for ARM systems don't work. Also, I'm having disgusting audio issues with several of the OPFOR AAA guns (no, I do not have any soundmods installed). There's a chunk of corrupted audio at the end of each shot.
CosmoMomen 25 SEP 2023 a las 18:11 
Same issue as @Aurora. You can set the health is Zeus to 0 or use the END key, but no amount of explosives or ordnance will kill the masts...
[L-G]w1ndStrik3 7 SEP 2023 a las 13:45 
Hey pookie. Absolutely love your mod. I had a question which I was hoping you could help me with. I have sent you a friend request, and I hope you would be willing to speak to me over DM. Thanks in advance
飞龙岩山 25 AGO 2023 a las 3:06 
It seems that sam sites is not working ,AI does not automatically enter vehicles and radar facilities after generating positions
Rostik 17 AGO 2023 a las 22:22 
hcpookie, why is the radar target detection distance a maximum of 2 km? can this be fixed somehow?
hcpookie  [autor] 8 AGO 2023 a las 5:52 
Unsung is not to be ran "alongside" other mods, which is why that will happen.
xanderarizona 7 AGO 2023 a las 16:04 
it happens if you run unsung alongside the mod from what i found unsure if redux or vanilla unsung
hcpookie  [autor] 7 AGO 2023 a las 7:37 
cannot repro the issue. Likely need to edit the mission file dependencies and/or reopen the mission and re-save the mission in the editor.
John Democracy 7 AGO 2023 a las 7:18 
the issues is on game start
John Democracy 7 AGO 2023 a las 6:52 
@xanderarizona same would appreciate any answers
xanderarizona 29 JUL 2023 a las 16:43 
i also keep getting random errors on my dedicated server as well as launching the game such as
Addon 'FgS_64N6E' requires addon 'pook_SAM'
Addon 'POOK_MEADS' requires addon 'pook_SAM
xanderarizona 29 JUL 2023 a las 15:41 
new issue has come up if in virtual arsenal if you try to preview the zsu-23-4m4 shilka it instantly soft locks the game and will not allow you to leave as well as closing the menu every time its opened.

the error reads: Cannot open object pook_zsu/zsum4.p3d

i have camonets installed so that isnt the issue so idk whats going on
Aurora 9 JUN 2023 a las 22:24 
Hi Hcpookie. I narrowed down the issues about the indestructible radars of your mod. I was practising against your S-400 systems. The static 40V6M radar is indestructible. I used anti-radiation missiles and Zeus lightning bolts against it, but it took no damage.
On the other hand, the 92N6E radar vehicle works as intended. A single AGM-88 from the F-15 destroys it. I would like you to update the mod, so the static long-range radars can also be destroyed, and everything is fair game again.
DelT 27 MAY 2023 a las 5:19 
Hello, someone below was complaining about crashes caused by the S-60 AAA pieces. Well I encountered the same problem and I came to the conclusion that the mod JSRS SOUNDMOD is causing it. My knowledge of mod conflicts is very limited so I hope you can somehow fix it with this information.
Deston 16 MAY 2023 a las 22:17 
@hcpookie but can you like update and fix the entire mod by chance?
NorweigenKilla1982 16 MAY 2023 a las 11:56 
@hcpookie thats the thing tried the scenario out fresh then i saved it and then i left and re hopped back on the scenario then it wouldnt let me load or play and it said that i was missing pook_sam
hcpookie  [autor] 16 MAY 2023 a las 6:21 
Been a while since I've seen that error. I believe the fix was to re-save the mission so that it updates w/ the correct dependencies. You could also try to edit the mission file.
NorweigenKilla1982 15 MAY 2023 a las 20:41 
i got the fgs_64n6e' requires addon 'pook_sam" error, i know some people ran into this problem, how do i fix this?
Deston 11 MAY 2023 a las 2:13 
@hcpookie there are many errors, any plan to like update this and fix some of it in the future?
Deston 5 MAY 2023 a las 10:14 
The S-75 is synced to the radar but still cannot get a lock.
stez 5 MAY 2023 a las 7:54 
this destroy mortar rocket??
BIG GUY 15 MAR 2023 a las 16:29 
this is one of the most well made and awesome mod I've seen on the workshop, good job!
hcpookie  [autor] 7 MAR 2023 a las 8:55 
I have been unable to repro the crashing after repeated attempts. I'm convinced this is a mod conflict with something else but have yet to determine what.
V.A.L. Commorby 7 MAR 2023 a las 0:26 
The 57mm S-60 crashes the game as soon as the first flak smoke effect appears.
RaveTree 3 MAR 2023 a las 12:01 
sad, this mod got bugged again and the RWRs don´t detect incoming missiles :(
горыныч 2 MAR 2023 a las 6:54 
There is a problem. The igla missiles on zu23-4m4 and zu23-2m are not targeting aircraft
YSG_万联超市 28 FEB 2023 a las 13:52 
BUG: The S-125 missile's front stage thrusters fall off after launch and stay in the air without falling
Deston 19 ENE 2023 a las 22:21 
Guys help how do I use this? I linked a S-75 to its radar and still cannot get a lock on.