Company of Heroes 2

Company of Heroes 2

4_p Beach Assault-Extended
13 Comments
xxCOMPANY OF COWARDSxx  [author] 26 Dec, 2017 @ 3:31pm 
Yes is the first chapter of the campaign, only that in coh 1 is half the size.I make double the size and made some changes.
Byku 26 Dec, 2017 @ 3:19pm 
This map is from COH1 (Camping) ?:csgohelmet:
xxCOMPANY OF COWARDSxx  [author] 15 Nov, 2017 @ 10:35pm 
Well there is so many maps for tank battle out there and very few with trenches and good cover for infantry.Yeah tanks maybe in middle isn't good to place them but why tanks should be able to go everywhere and move without problems in any map?Besides there is roads left and right that can move without problem at all so you can use those roads for the tanks instead of middle.Also if you read the description i write that i transform and not create the map.I transform only relics maps and not other peoples maps.This is the first map of the first campaign of coh1 and exist as 1vs1 in coh 1.I made some changes but i also made double the size of the map.Normal map takes place only in trenches between 3 and 4 base.Sea and the beginning of middle is the side borders of the map,middle don't exist at all.As i did with the other maps that i have transform i always keep the original name of the map.Of course the extended is "plus" since i made the map double in size.
Luke 15 Nov, 2017 @ 9:19am 
Looks pretty good. I personally would reduce the amount of (especially hard to destroy) heavy cover tho. That way flamers would probably be less viable, engagments are short, MGs work better and vehicle pathing gets screwed up less often. I'd suggest maybe replacing some of the trenches in the middle of the map with sandbags or even light cover to help with that. Also I think the map has potential to be put into the game by relic.
zuizui 9 Oct, 2017 @ 1:08pm 
Where is the beach
AUSSIE SASR 8 Oct, 2017 @ 1:05pm 
Better than Relic map crafter :steamhappy:
Ryan 8 Oct, 2017 @ 3:19am 
good map, well done
dylan_teng 7 Oct, 2017 @ 12:53pm 
NICE
xxCOMPANY OF COWARDSxx  [author] 5 Oct, 2017 @ 10:53pm 
To Mario Matta.All maps must be vanila popcap so anybody can use them.To increase popcap is easy.You can use any of my WIN CONDITION mods that you can increase popcap,resourses,line of sight.If you want to increase only popocap or popcap and resources use my ALPHA mod.If you use any of my mods please read the description first about the options you have.
Niki 5 Oct, 2017 @ 7:05pm 
nice
Gunter 5 Oct, 2017 @ 2:49pm 
NO SE LE PUEDE IMPLEMENTAR EL 200 DE POBLACION?

CAN NOT IMPLEMENT THE 200 POPULATION?
xxCOMPANY OF COWARDSxx  [author] 4 Oct, 2017 @ 1:24pm 
Thank you very much.Is just that i have problem with the game and for about 5-6 months i didn't done many maps just a few transformations only.But (for now at least all is ok) i hope to don't have again any problem cause i want to finish and upload some of my own new creations.
Otto Carius 150 + 4 Oct, 2017 @ 12:58pm 
glad to see your beautiful maps are still being made thank you OTTO