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that I did in the past there are all fake
after if you have spotted appropriate animations for the model send the
I could look at that
because animators for L4D2 since time there are many
Chrome:
https://www.youtube.com/watch?v=qu9768rFyc4
Wood:
http://www.tirmaillyforum.com/mildot/viewtopic.php?t=190216
so it looked like you could use the magnum scope lol.
i think it's possible not that you should attemt it ;)
the aim will be decoration but the weapon will have the animations of a smg
I intended to use in full mode
https://www.youtube.com/watch?v=JBb-hoPyEf8
and use the same style but in normal for the Valve model
https://www.flickr.com/photos/51528026@N03/5878844948
so strange. so putting it on the smg make's more sense! however if you do it with the ''UZI''-smg
it holds the magnum two-handed again! i suggest using the Mac-10 since that is operated with
only 1 hand. also you probly going to use a magnum-pistol for model dont know model you're going to use but i have interesting idea for that. you ever seen that movie ''equilibrium''
the pistol used by the Clerics was a modified Beretta M92fs with compensator that was capable
of rapid/full-auto. link to vid --> https://www.youtube.com/watch?v=xDVTGZR5voY
anyway I intend to do another version with new equipment (special telescope, laser sighting) we will see later
I am reworking the magnum to make it a fast shooting mode in SMG mode
and i used this mod and liked it so much that i think there should be an M60 version of this great re-modeling and it's animations.
My problem with it is when you run out of ammo, just before you drop it, you can quite clearly see the ammunition, thus it is not empty. take it for what you will, but I request for a slightly bigger flap on the ammo box.
why = high ammo count and power.
why not = too weak and no reloads to call itself "the ultimate gun".
dis mod fix! :D