Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am already working on something else that might be unique for KF.
About music, huh..
Trader Time: Hatakka & Kimmo Kajasto - Max Payne Theme
Other two, i don't have any idea, Randomly searched for music.
As far as i took only one from Music Pack named:
Balls like Metal - Killing Floor MusicMod V0.9
My suggestion: make house "enterable" at the opposite side of the street and link it with tavern with a bridge at second floor level: bridge, pipe or something else to be able to move from one house to another (e.g. Departed map).
Btw, what's the music playing on the map? Sounds like Apocalyptica.
http://www.multiupload.nl/FXIWZ1O0QE
MD-5: ff991180f37c1fb0aa8f183fa53184b8